Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
Altair3301
Eset
Silver I
Level 67
God Stats
0W - 1L
1,715 SR
Queue Stats
56W - 57L
1,231 MMR
Solo
Thor
Thor
Gold V
DAVIDFWHJQ
Thor
Gold V
Level 83
God Stats
6W - 3L
1,799 SR
Queue Stats
40W - 48L
1,349 MMR
Solo
Camazotz
Camazotz
Gold III
DimaDust
Camazotz
Gold III
Level 153
God Stats
33W - 22L
1,585 SR
Queue Stats
445W - 440L
1,434 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
捕风的九师兄
Kumbhakarna
Bronze I
Level 155
God Stats
10W - 14L
1,464 SR
Queue Stats
179W - 200L
590 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,613 SR
1,221 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,585 SR
1,323 MMR
Thoth
Thoth
Silver IV
 
Thoth
Silver IV
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
Lonelyhour
Fenrir
Silver III
Level 114
God Stats
2W - 0L
1,589 SR
Queue Stats
50W - 62L
918 MMR
Solo
Bacchus
Bacchus
Gold IV
Pr0kiII
Bacchus
Gold IV
Level 154
God Stats
37W - 24L
1,619 SR
Queue Stats
161W - 157L
1,439 MMR
Solo
Hou Yi
Hou Yi
Silver V
Pwnanza
Hou Yi
Silver V
Level 63
God Stats
2W - 1L
1,718 SR
Queue Stats
14W - 17L
1,304 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
sccrama
Erlang Shen
Bronze III
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 6 / 2
9,434
429
8,919
16,739
7,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
0 / 5 / 2
10,540
479
7,225
14,821
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 6 / 1
11,374
517
12,698
21,996
10,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
DimaDust
Camazotz
17
1 / 3 / 2
10,972
499
20,498
26,752
21,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
捕风的九师兄
Kumbhakarna
15
1 / 3 / 3
9,846
448
5,567
18,443
22,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
HadesAresMulanAo KuangChronos

VS

Bans
MerlinIshtarSusanoThanatosAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
3 / 1 / 10
11,062
503
13,073
11,436
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Lonelyhour
Fenrir
18
7 / 3 / 6
11,544
525
11,347
17,792
13,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Pr0kiII
Bacchus
15
1 / 0 / 15
10,550
480
9,242
16,289
25,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Pwnanza
Hou Yi
20
11 / 2 / 4
13,403
609
23,330
17,196
8,324
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
sccrama
Erlang Shen
18
1 / 3 / 4
11,345
516
17,512
25,678
25,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
9
Kills
23
23
Deaths
9
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
2
0.17
W
Thoth
 
Thoth
3
1
10
8
L
0
5
2
0.2
L
7
6
1
1.25
L
Camazotz
DimaDust
Camazotz
1
3
2
0.67
W
Fenrir
Lonelyhour
Fenrir
7
3
6
3.33
W
Bacchus
Pr0kiII
Bacchus
1
0
15
8.5
W
Hou Yi
Pwnanza
Hou Yi
11
2
4
6.5
W
Erlang Shen
sccrama
Erlang Shen
1
3
4
1
L
Kumbhakarna
捕风的九师兄
Kumbhakarna
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,907
Damage
74,504
98,751
Taken
88,391
68,878
Mitigated
78,741
34,897
Healing
28,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,919
3,385
0
4,695
16,739
7,227
0
4,732
11,950
182
78,038
W
Thoth
 
Thoth
13,073
124
55
2,481
11,436
5,385
250
2,279
9,049
96,385
0
L
7,225
589
1,975
2,193
14,821
6,880
0
4,669
10,152
96,833
0
L
12,698
3,064
0
6,879
21,996
10,927
0
6,113
15,741
0
106,196
L
Camazotz
DimaDust
Camazotz
20,498
6,972
0
15,439
26,752
21,132
486
4,932
20,548
0
90,767
W
Fenrir
Lonelyhour
Fenrir
11,347
2,202
0
4,067
17,792
13,928
260
1,467
16,093
0
79,081
W
Bacchus
Pr0kiII
Bacchus
9,242
709
0
2,587
16,289
25,310
0
4,059
11,945
23,941
0
W
Hou Yi
Pwnanza
Hou Yi
23,330
15,154
0
10,245
17,196
8,324
534
4,287
12,909
0
149,703
W
Erlang Shen
sccrama
Erlang Shen
17,512
7,897
0
8,949
25,678
25,794
111
2,107
22,392
12,826
75,190
L
Kumbhakarna
捕风的九师兄
Kumbhakarna
5,567
426
597
3,119
18,443
22,712
630
4,005
14,282
32,656
3,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,166
Gold Earned
57,904
635
Minions Killed
626
0
Camps Cleared
0
2,078,277
Distance Traveled
2,198,158
20
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,434
429
128
6
0
406,698
2
W
Thoth
11,062
503
143
7
0
441,157
10
L
Eset
10,540
479
162
7
0
397,373
4
L
Thor
11,374
517
144
7
0
431,175
5
L
Camazotz
10,972
499
149
7
0
425,006
7
W
Fenrir
11,544
525
101
5
0
462,970
4
W
Bacchus
10,550
480
36
2
0
460,740
9
W
Hou Yi
13,403
609
198
9
0
384,178
7
W
Erlang Shen
11,345
516
148
7
0
449,113
4
L
Kumbhakarna
9,846
448
52
2
0
418,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role