Player Matchup

Merlin
Merlin
Cepn3612
Merlin
Level 14
God Stats
0W - 2L
1,221 SR
Queue Stats
1W - 10L
1,145 Elo+
Party 2
Tyr
Tyr
EZBN Squeezy
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,207 Elo+
Party 2
Apollo
Apollo
JuicyOgres
Apollo
Level 56
God Stats
1W - 3L
1,217 SR
Queue Stats
8W - 16L
1,145 Elo+
Party 2
Team Averages
Level 45
1,313 SR
1,166 Elo+

VS

Team Averages
Level 83
1,465 SR
1,387 Elo+
Pele
Pele
AquaticRaven
Pele
Level 84
God Stats
18W - 14L
1,561 SR
Queue Stats
135W - 194L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
Ultimatebird
Ah Puch
Level 74
God Stats
4W - 8L
1,400 SR
Queue Stats
99W - 147L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
wasseem7wasseem
Cthulhu
Level 90
God Stats
2W - 1L
1,434 SR
Queue Stats
34W - 66L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cepn3612
Merlin
11
1 / 7 / 0
7,628
636
4,481
13,466
5,128
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 5 / 1
7,200
600
4,041
17,846
16,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
JuicyOgres
Apollo
11
0 / 7 / 1
7,206
601
4,702
15,309
6,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
10,082
840
13,417
8,761
3,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Ultimatebird
Ah Puch
15
9 / 0 / 8
10,455
871
17,124
6,637
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
4 / 1 / 11
9,960
830
6,950
8,486
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
19
19
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
Merlin
Cepn3612
Merlin
1
7
0
0.14
L
0
5
1
0.1
L
Apollo
JuicyOgres
Apollo
0
7
1
0.07
W
Ah Puch
Ultimatebird
Ah Puch
9
0
8
13
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,224
Damage
37,491
46,621
Taken
23,884
28,674
Mitigated
14,508
4,362
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,417
3,996
0
5,228
8,761
3,737
1,732
1,962
6,799
0
38,999
L
Merlin
Cepn3612
Merlin
4,481
593
0
124
13,466
5,128
0
7,204
6,262
18,361
0
L
4,041
819
0
1,430
17,846
16,990
0
9,781
8,065
0
22,094
L
Apollo
JuicyOgres
Apollo
4,702
2,383
891
1,917
15,309
6,556
0
7,626
7,683
0
22,652
W
Ah Puch
Ultimatebird
Ah Puch
17,124
1,435
0
2,456
6,637
2,602
657
403
6,234
52,494
0
W
6,950
489
661
2,553
8,486
8,169
290
2,183
6,303
22,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,034
Gold Earned
30,497
83
Minions Killed
144
0
Camps Cleared
0
619,157
Distance Traveled
714,251
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,082
840
50
4
0
270,556
1
L
Merlin
7,628
636
33
3
0
172,373
0
L
Tyr
7,200
600
29
2
0
262,814
3
L
Apollo
7,206
601
21
2
0
183,970
1
W
Ah Puch
10,455
871
76
6
0
223,009
0
W
Cthulhu
9,960
830
18
2
0
220,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role