Player Matchup

Athena
Athena
Doobxy
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,566 Elo+
Party 2
Thanatos
Thanatos
SteelPorpoise89
Thanatos
Level 81
God Stats
2W - 3L
1,533 SR
Queue Stats
35W - 44L
1,522 Elo+
Party 2
He Bo
He Bo
TheChaoticEndd
He Bo
Level 85
God Stats
0W - 2L
1,335 SR
Queue Stats
33W - 36L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
orlandofgold
Xbalanque
Level 107
God Stats
2W - 4L
1,670 SR
Queue Stats
60W - 70L
1,532 Elo+
Party 2
Fenrir
Fenrir
rambo1h
Fenrir
Level 107
God Stats
0W - 1L
1,890 SR
Queue Stats
57W - 64L
1,539 Elo+
Party 2
Team Averages
Level 97
1,586 SR
1,539 Elo+

VS

Team Averages
Level 142
1,662 SR
1,593 Elo+
Sylvanus
Sylvanus
Braddah Kamu
Sylvanus
Level 156
God Stats
10W - 9L
1,541 SR
Queue Stats
582W - 549L
1,608 Elo+
Party 3
Bacchus
Bacchus
CrustyyBunzz
Bacchus
Level 121
God Stats
5W - 3L
1,619 SR
Queue Stats
721W - 793L
1,568 Elo+
Party 3
Xbalanque
Xbalanque
KilljoyShark1337
Xbalanque
Level 127
God Stats
2W - 1L
1,739 SR
Queue Stats
27W - 18L
1,635 Elo+
Party 1
Ymir
Ymir
ScummyPeach
Ymir
Level 155
God Stats
2W - 0L
1,701 SR
Queue Stats
125W - 103L
1,585 Elo+
Party 1
Chiron
Chiron
The Red Beanie
Chiron
Level 149
God Stats
2W - 0L
1,711 SR
Queue Stats
129W - 107L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Doobxy
Athena
15
2 / 5 / 6
10,385
452
9,098
30,557
37,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
15
1 / 7 / 3
9,565
416
7,100
19,885
10,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 4 / 1
11,904
518
18,706
14,533
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
orlandofgold
Xbalanque
18
2 / 8 / 3
11,489
500
10,229
24,129
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
rambo1h
Fenrir
18
1 / 2 / 7
11,141
484
11,263
20,972
26,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Braddah Kamu
Sylvanus
20
7 / 3 / 5
13,686
595
20,312
26,393
19,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
CrustyyBunzz
Bacchus
18
2 / 2 / 11
12,511
544
7,674
17,914
27,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
20
11 / 3 / 6
13,934
606
28,576
19,604
10,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 2 / 6
12,653
550
11,512
17,420
11,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
3 / 3 / 7
11,992
521
16,274
17,483
8,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
13
Kills
26
26
Deaths
13
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Braddah Kamu
Sylvanus
7
3
5
3.17
W
Bacchus
CrustyyBunzz
Bacchus
2
2
11
3.75
L
Athena
Doobxy
Athena
2
5
6
1
W
Xbalanque
11
3
6
4.67
W
3
2
6
3
L
Thanatos
1
7
3
0.36
W
3
3
7
2.17
L
7
4
1
1.88
L
Xbalanque
orlandofgold
Xbalanque
2
8
3
0.44
L
Fenrir
rambo1h
Fenrir
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,396
Damage
84,348
110,076
Taken
98,814
86,603
Mitigated
77,161
30,551
Healing
41,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Braddah Kamu
Sylvanus
20,312
4,013
3,404
15,667
26,393
19,486
628
7,573
18,820
89,002
19,271
W
Bacchus
CrustyyBunzz
Bacchus
7,674
1,182
537
4,044
17,914
27,060
120
6,331
11,583
38,514
4,701
L
Athena
Doobxy
Athena
9,098
2,353
638
4,076
30,557
37,096
0
10,324
20,233
33,937
0
W
Xbalanque
28,576
8,646
0
4,286
19,604
10,458
1,578
4,096
15,508
0
138,841
W
11,512
2,888
0
6,903
17,420
11,615
0
3,579
13,841
118,344
0
L
Thanatos
7,100
690
0
13,104
19,885
10,217
0
4,817
15,068
0
72,036
W
16,274
5,598
1,421
5,642
17,483
8,542
2,626
7,102
10,381
0
101,021
L
18,706
1,175
236
1,636
14,533
5,400
0
6,705
7,828
90,108
0
L
Xbalanque
orlandofgold
Xbalanque
10,229
4,405
0
6,583
24,129
7,318
2,337
6,598
17,531
0
93,524
L
Fenrir
rambo1h
Fenrir
11,263
3,359
0
4,278
20,972
26,572
0
10,045
10,927
0
71,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,484
Gold Earned
64,776
552
Minions Killed
720
0
Camps Cleared
0
2,128,373
Distance Traveled
2,178,024
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,686
595
170
7
0
379,333
10
W
Bacchus
12,511
544
68
3
0
474,967
1
L
Athena
10,385
452
37
2
0
462,490
7
W
Xbalanque
13,934
606
169
7
0
447,727
11
W
Ymir
12,653
550
181
8
0
471,257
4
L
Thanatos
9,565
416
102
4
0
413,466
1
W
Chiron
11,992
521
132
6
0
404,740
5
L
He Bo
11,904
518
140
6
0
443,854
5
L
Xbalanque
11,489
500
141
6
0
371,030
3
L
Fenrir
11,141
484
132
6
0
437,533
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role