Player Matchup

Mercury
Mercury
HnryDerJager
Mercury
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 33L
1,347 Elo+
Party 3
Baron Samedi
Baron Samedi
KrmaDerJager
Baron Samedi
Level 87
God Stats
6W - 5L
1,509 SR
Queue Stats
11W - 18L
1,342 Elo+
Party 3
Jormungandr
Jormungandr
Sir Boardman
Jormungandr
Level 40
God Stats
3W - 0L
1,460 SR
Queue Stats
14W - 25L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
SleeplessOtaku1
Sun Wukong
Level 21
God Stats
5W - 5L
1,308 SR
Queue Stats
10W - 19L
1,311 Elo+
Party 2
Medusa
Medusa
keylessBox
Medusa
Level 47
God Stats
1W - 2L
1,208 SR
Queue Stats
17W - 33L
1,334 Elo+
Party 2
Team Averages
Level 61
1,397 SR
1,335 Elo+

VS

Team Averages
Level 68
1,496 SR
1,306 Elo+
Sobek
Sobek
CHIEF GUAP
Sobek
Level 147
God Stats
6W - 5L
1,533 SR
Queue Stats
88W - 97L
1,449 Elo+
Solo
Hera
Hera
I_dowhat_Iwant
Hera
Level 58
God Stats
32W - 30L
1,526 SR
Queue Stats
43W - 54L
1,364 Elo+
Party 1
Thanatos
Thanatos
Jy2Stoned
Thanatos
Level 49
God Stats
4W - 8L
1,422 SR
Queue Stats
194W - 214L
1,398 Elo+
Solo
Yu Huang
Yu Huang
Seal T4
Yu Huang
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,173 Elo+
Solo
Artemis
Artemis
uwuwaifu0
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HnryDerJager
Mercury
17
6 / 4 / 9
11,694
1,063
9,859
14,084
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
KrmaDerJager
Baron Samedi
19
9 / 0 / 13
13,601
1,236
19,462
5,552
3,280
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Sir Boardman
Jormungandr
19
3 / 2 / 18
13,254
1,205
13,598
22,917
30,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
SleeplessOtaku1
Sun Wukong
17
2 / 3 / 11
11,420
1,038
9,803
19,462
18,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
keylessBox
Medusa
18
4 / 2 / 13
12,095
1,100
18,358
17,226
7,051
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

233

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
4 / 6 / 6
11,909
1,083
12,336
30,515
25,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 4
10,593
963
15,316
8,539
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Jy2Stoned
Thanatos
16
3 / 8 / 6
11,329
1,030
11,145
16,170
7,385
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Seal T4
Yu Huang
17
0 / 1 / 8
11,004
1,000
17,659
7,327
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
uwuwaifu0
Artemis
17
3 / 5 / 4
11,189
1,017
15,094
14,268
6,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
24
Kills
11
11
Deaths
24
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
4
6
6
1.17
W
Mercury
HnryDerJager
Mercury
6
4
9
2.63
L
1
4
4
0.75
L
Thanatos
Jy2Stoned
Thanatos
3
8
6
0.75
W
Baron Samedi
KrmaDerJager
Baron Samedi
9
0
13
15.5
L
Yu Huang
Seal T4
Yu Huang
0
1
8
4
W
Jormungandr
Sir Boardman
Jormungandr
3
2
18
6
W
Sun Wukong
SleeplessOtaku1
Sun Wukong
2
3
11
2.5
W
Medusa
keylessBox
Medusa
4
2
13
5.25
L
Artemis
uwuwaifu0
Artemis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,080
Damage
71,550
79,241
Taken
76,819
65,898
Mitigated
46,239
17,686
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
12,336
713
13
8,609
30,515
25,124
0
12,158
17,218
24,986
0
W
Mercury
HnryDerJager
Mercury
9,859
6,198
0
1,360
14,084
6,563
0
8,668
5,190
0
18,418
L
15,316
3,401
0
0
8,539
3,848
0
4,298
4,203
37,680
0
L
Thanatos
Jy2Stoned
Thanatos
11,145
3,523
0
4,460
16,170
7,385
0
6,932
9,042
0
23,053
W
Baron Samedi
KrmaDerJager
Baron Samedi
19,462
1,170
4,067
3,393
5,552
3,280
0
2,743
2,694
37,643
0
L
Yu Huang
Seal T4
Yu Huang
17,659
1,509
0
0
7,327
3,289
0
2,842
4,352
42,210
0
W
Jormungandr
Sir Boardman
Jormungandr
13,598
3,931
0
1,635
22,917
30,091
0
12,100
10,425
43,205
0
W
Sun Wukong
SleeplessOtaku1
Sun Wukong
9,803
1,550
0
4,815
19,462
18,913
0
9,499
9,659
0
25,458
W
Medusa
keylessBox
Medusa
18,358
11,893
0
2,416
17,226
7,051
0
11,074
5,962
0
43,222
L
Artemis
uwuwaifu0
Artemis
15,094
7,630
0
892
14,268
6,593
0
6,830
7,384
0
27,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,064
Gold Earned
56,024
212
Minions Killed
194
9
Camps Cleared
5
1,050,096
Distance Traveled
1,015,447
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,909
1,083
25
2
0
206,834
3
W
Mercury
11,694
1,063
30
3
1
219,163
0
L
Hera
10,593
963
49
4
1
199,837
0
L
Thanatos
11,329
1,030
21
2
1
211,144
0
W
Baron Samedi
13,601
1,236
43
4
3
211,308
0
L
Yu Huang
11,004
1,000
68
6
1
219,083
0
W
Jormungandr
13,254
1,205
40
4
1
207,388
0
W
Sun Wukong
11,420
1,038
42
4
1
194,733
0
W
Medusa
12,095
1,100
57
5
3
217,504
0
L
Artemis
11,189
1,017
31
3
2
178,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role