Player Matchup

Kukulkan
Kukulkan
Aldo_HBK
Kukulkan
Level 139
God Stats
13W - 4L
1,746 SR
Queue Stats
137W - 172L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
Alejandr19
Cernunnos
Level 127
God Stats
0W - 2L
1,515 SR
Queue Stats
68W - 100L
1,289 Elo+
Party 1
Geb
Geb
CarlosLara93
Geb
Level 129
God Stats
4W - 6L
1,436 SR
Queue Stats
373W - 410L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
SC_SUPER_COSTAL_
Xbalanque
Level 160
God Stats
108W - 78L
1,601 SR
Queue Stats
682W - 764L
1,476 Elo+
Party 1
Horus
Horus
cristianhash
Horus
Level 149
God Stats
4W - 13L
1,454 SR
Queue Stats
289W - 317L
1,420 Elo+
Party 1
Team Averages
Level 141
1,550 SR
1,421 Elo+

VS

Team Averages
Level 122
1,607 SR
1,478 Elo+
Anubis
Anubis
AvgDukes
Anubis
Level 153
God Stats
3W - 0L
1,888 SR
Queue Stats
63W - 44L
1,594 Elo+
Party 2
Ymir
Ymir
DeathspankerJR
Ymir
Level 105
God Stats
14W - 12L
1,491 SR
Queue Stats
66W - 65L
1,488 Elo+
Party 2
Bellona
Bellona
ImMoRtAlSnIpeZx
Bellona
Level 108
God Stats
23W - 21L
1,574 SR
Queue Stats
133W - 134L
1,317 Elo+
Party 3
Danzaburou
Danzaburou
TnrNdrsn
Danzaburou
Level 85
God Stats
2W - 5L
1,338 SR
Queue Stats
201W - 187L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
xLeTzGETNastyz
Cthulhu
Level 157
God Stats
5W - 2L
1,747 SR
Queue Stats
167W - 132L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aldo_HBK
Kukulkan
16
3 / 6 / 3
10,744
467
8,984
13,309
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Alejandr19
Cernunnos
17
2 / 8 / 2
10,902
474
9,149
22,422
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 6
9,218
401
5,282
21,786
22,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
16
2 / 3 / 4
10,586
460
16,854
17,898
7,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 8 / 5
10,865
472
7,515
26,126
12,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AvgDukes
Anubis
20
12 / 0 / 9
14,187
617
25,231
17,007
10,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 13
12,170
529
8,363
19,224
12,696
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 3 / 10
13,070
568
11,918
19,737
13,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TnrNdrsn
Danzaburou
20
7 / 3 / 14
14,242
619
25,546
21,785
10,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 15
11,218
488
8,460
24,897
30,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
8
Kills
31
31
Deaths
9
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aldo_HBK
Kukulkan
3
6
3
0.75
L
Cernunnos
Alejandr19
Cernunnos
2
8
2
0.38
W
Anubis
AvgDukes
Anubis
12
0
9
16.5
L
0
6
6
0.5
W
2
1
13
8.5
W
8
3
10
4.33
L
Xbalanque
2
3
4
1.33
W
Danzaburou
TnrNdrsn
Danzaburou
7
3
14
4.67
L
1
8
5
0.44
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,784
Damage
79,518
101,541
Taken
102,650
56,247
Mitigated
77,880
24,628
Healing
42,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aldo_HBK
Kukulkan
8,984
461
0
940
13,309
5,237
0
7,421
5,888
80,892
0
L
Cernunnos
Alejandr19
Cernunnos
9,149
2,826
0
6,963
22,422
7,467
1,374
6,616
15,806
0
81,783
W
Anubis
AvgDukes
Anubis
25,231
1,488
0
14,091
17,007
10,583
2,415
1,917
15,090
160,559
0
L
5,282
131
0
2,746
21,786
22,824
0
12,017
9,769
11,000
0
W
8,363
2,260
0
8,726
19,224
12,696
2,537
1,939
17,285
84,504
0
W
11,918
6,384
838
3,748
19,737
13,925
2,083
4,147
15,590
0
95,973
L
Xbalanque
16,854
7,476
0
6,990
17,898
7,790
1,418
8,499
9,399
0
93,683
W
Danzaburou
TnrNdrsn
Danzaburou
25,546
13,516
0
10,099
21,785
10,673
5,816
4,469
17,316
0
122,341
L
7,515
3,463
483
6,506
26,126
12,929
36
10,325
15,801
0
75,778
W
8,460
800
741
4,430
24,897
30,003
194
7,114
16,043
38,142
1,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,315
Gold Earned
64,887
500
Minions Killed
675
0
Camps Cleared
0
2,105,898
Distance Traveled
2,164,870
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,744
467
132
6
0
403,106
4
L
Cernunnos
10,902
474
133
6
0
389,200
2
W
Anubis
14,187
617
229
10
0
414,615
3
L
Geb
9,218
401
11
0
0
461,831
5
W
Ymir
12,170
529
111
5
0
383,851
3
W
Bellona
13,070
568
137
6
0
488,775
8
L
Xbalanque
10,586
460
117
5
0
405,797
5
W
Danzaburou
14,242
619
145
6
0
415,151
6
L
Horus
10,865
472
107
5
0
445,964
1
W
Cthulhu
11,218
488
53
2
0
462,478
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role