Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Hittingbasics
Ishtar
Level 107
God Stats
12W - 14L
1,456 SR
Queue Stats
22W - 22L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
Nachaniel
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,448 Elo+
Party 3
Sobek
Sobek
ZainHunt
Sobek
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,480 Elo+
Party 3
Team Averages
Level 91
1,491 SR
1,463 Elo+

VS

Team Averages
Level 94
1,476 SR
1,410 Elo+
Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Zfullz
Ishtar
Level 129
God Stats
1W - 4L
1,220 SR
Queue Stats
21W - 28L
1,472 Elo+
Solo
Hera
Hera
gox740
Hera
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,288 Elo+
Solo
Horus
Horus
killer somethin
Horus
Level 128
God Stats
8W - 8L
1,513 SR
Queue Stats
71W - 72L
1,399 Elo+
Party 1
Loki
Loki
speddyyy
Loki
Level 101
God Stats
6W - 4L
1,650 SR
Queue Stats
36W - 44L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
6 / 0 / 0
8,092
622
5,735
10,529
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
 
Hades
13
3 / 2 / 2
7,740
595
4,722
9,939
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

11
1 / 1 / 1
6,211
478
6,276
5,505
2,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Nachaniel
Gilgamesh
10
0 / 3 / 2
5,864
451
3,303
10,143
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
ZainHunt
Sobek
9
0 / 1 / 2
6,423
494
4,829
11,074
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 1
5,705
439
1,536
10,815
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
Zfullz
Ishtar
11
1 / 0 / 1
6,190
476
6,115
5,812
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
gox740
Hera
2
0 / 1 / 0
4,189
322
259
698
204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 4 / 0
7,475
575
7,919
10,452
7,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
11
2 / 3 / 1
6,634
510
6,300
8,537
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
7
7
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
0
0
6
W
Hades
 
Hades
3
2
2
2
L
Artio
 
Artio
0
3
1
0.17
W
1
1
1
1.5
W
Gilgamesh
Nachaniel
Gilgamesh
0
3
2
0.33
W
Sobek
ZainHunt
Sobek
0
1
2
1
L
Ishtar
Zfullz
Ishtar
1
0
1
1.5
L
Hera
gox740
Hera
0
1
0
0
L
4
4
0
1
L
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
22,129
47,190
Taken
36,314
24,591
Mitigated
20,488
17,876
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,735
1,156
0
5,788
10,529
4,107
543
236
10,173
0
48,945
W
Hades
 
Hades
4,722
838
224
3,477
9,939
4,932
786
266
9,585
51,283
0
L
Artio
 
Artio
1,536
726
58
1,652
10,815
6,902
0
3,860
6,715
8,932
0
W
6,276
3,343
0
1,472
5,505
2,574
33
203
5,302
0
47,857
W
Gilgamesh
Nachaniel
Gilgamesh
3,303
1,350
0
2,716
10,143
4,488
417
0
9,574
0
26,710
W
Sobek
ZainHunt
Sobek
4,829
949
0
4,199
11,074
8,490
0
1,090
9,984
18,523
0
L
Ishtar
Zfullz
Ishtar
6,115
3,354
0
3,514
5,812
2,274
0
1,820
3,992
0
45,855
L
Hera
gox740
Hera
259
37
0
0
698
204
0
298
400
2,918
0
L
7,919
3,306
77
2,539
10,452
7,832
528
1,057
9,074
0
51,283
L
Loki
6,300
1,822
0
2,509
8,537
3,276
0
2,516
6,021
0
45,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
30,193
332
Minions Killed
257
0
Camps Cleared
0
1,148,262
Distance Traveled
993,286
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,092
622
95
7
0
267,765
2
W
Hades
7,740
595
104
8
0
231,302
1
L
Artio
5,705
439
13
1
0
256,446
4
W
Ishtar
6,211
478
86
7
0
194,973
0
W
Gilgamesh
5,864
451
36
3
0
202,900
0
W
Sobek
6,423
494
11
1
0
251,322
1
L
Ishtar
6,190
476
88
7
0
229,225
5
L
Hera
4,189
322
5
0
0
26,243
0
L
Horus
7,475
575
82
6
0
229,159
1
L
Loki
6,634
510
69
5
0
252,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role