Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Harpskage
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,454 Elo+
Solo
Cernunnos
Cernunnos
brokebrouk
Cernunnos
Level 158
God Stats
1W - 4L
1,264 SR
Queue Stats
428W - 459L
1,490 Elo+
Solo
Artio
Artio
kenzo141
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 50
1,453 SR
1,489 Elo+

VS

Team Averages
Level 100
1,442 SR
1,457 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
AyeLowkeyLoki
Maui
Level 160
God Stats
1W - 1L
1,164 SR
Queue Stats
327W - 355L
1,404 Elo+
Solo
Thor
Thor
Droopyfupes
Thor
Level 28
God Stats
1W - 1L
1,356 SR
Queue Stats
20W - 18L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
gunz_bl4z1n314
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
hiddenkiller300
Nu Wa
Level 124
God Stats
1W - 0L
1,691 SR
Queue Stats
64W - 65L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 4 / 2
7,084
787
3,967
12,350
12,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
 
He Bo
15
2 / 3 / 2
7,050
783
8,351
6,571
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Harpskage
Achilles
13
2 / 5 / 2
6,923
769
7,997
14,482
12,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
brokebrouk
Cernunnos
13
1 / 4 / 1
6,796
755
5,877
10,539
5,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
kenzo141
Artio
6
0 / 2 / 0
5,422
602
865
4,658
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
1 / 2 / 10
7,868
874
7,838
7,814
3,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 2 / 12
7,855
873
2,913
10,171
9,953
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
8 / 2 / 8
8,831
981
20,824
8,955
4,275
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 12
8,866
985
7,206
7,464
7,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 9
7,541
838
4,734
2,901
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
6
Kills
18
18
Deaths
6
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
2
0.5
L
He Bo
 
He Bo
2
3
2
1
W
Cernunnos
 
Cernunnos
1
2
10
3
W
2
2
12
4
W
8
2
8
6
L
Achilles
Harpskage
Achilles
2
5
2
0.6
L
Cernunnos
brokebrouk
Cernunnos
1
4
1
0.38
W
4
0
12
10
W
3
0
9
7.5
L
Artio
kenzo141
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
43,515
48,600
Taken
37,305
36,323
Mitigated
26,579
14,793
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,967
312
298
3,472
12,350
12,913
0
3,726
8,624
10,140
0
L
He Bo
 
He Bo
8,351
0
0
788
6,571
2,873
0
1,842
4,729
15,617
0
W
Cernunnos
 
Cernunnos
7,838
1,939
1,431
2,202
7,814
3,623
974
3,069
4,456
0
23,753
W
2,913
388
2,391
3,275
10,171
9,953
71
2,341
7,352
4,016
0
W
20,824
2,410
2,653
1,585
8,955
4,275
0
2,393
6,236
0
26,825
L
Achilles
Harpskage
Achilles
7,997
1,717
328
3,755
14,482
12,951
0
4,384
10,098
0
16,754
L
Cernunnos
brokebrouk
Cernunnos
5,877
1,397
1,123
3,319
10,539
5,666
0
2,652
7,887
0
15,654
W
7,206
464
808
1,950
7,464
7,584
0
3,008
4,144
16,651
0
W
4,734
953
200
262
2,901
1,144
0
1,429
1,246
13,072
0
L
Artio
kenzo141
Artio
865
81
311
1,399
4,658
1,920
0
2,249
2,409
1,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,275
Gold Earned
40,961
74
Minions Killed
99
0
Camps Cleared
0
743,172
Distance Traveled
872,730
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,084
787
13
1
0
203,480
2
L
He Bo
7,050
783
33
4
0
165,064
0
W
Cernunnos
7,868
874
38
4
0
152,195
2
W
Maui
7,855
873
1
0
0
194,574
0
W
Thor
8,831
981
22
2
0
180,395
0
L
Achilles
6,923
769
9
1
0
169,239
2
L
Cernunnos
6,796
755
19
2
0
149,610
2
W
Cthulhu
8,866
985
26
3
0
211,262
0
W
Nu Wa
7,541
838
12
1
0
134,304
0
L
Artio
5,422
602
0
0
0
55,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role