Player Matchup

Chang'e
Chang'e
HahaWar2020
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 120L
1,533 Elo+
Party 3
Set
Set
QuietManZ
Set
Level 127
God Stats
7W - 4L
1,564 SR
Queue Stats
183W - 157L
1,640 Elo+
Party 3
Maui
Maui
Xetradia
Maui
Level 101
God Stats
2W - 3L
1,676 SR
Queue Stats
67W - 45L
1,644 Elo+
Party 3
Zeus
Zeus
evanisawesome3
Zeus
Level 127
God Stats
26W - 14L
1,708 SR
Queue Stats
176W - 159L
1,629 Elo+
Party 3
Yu Huang
Yu Huang
sctrotumtotem
Yu Huang
Level 25
God Stats
7W - 2L
1,801 SR
Queue Stats
66W - 26L
1,753 Elo+
Party 3
Team Averages
Level 93
1,650 SR
1,640 Elo+

VS

Team Averages
Level 89
1,484 SR
1,533 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Prestonono
Yemoja
Level 31
God Stats
18W - 13L
1,665 SR
Queue Stats
21W - 14L
1,614 Elo+
Party 1
Nemesis
Nemesis
SlorpinGlorp
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,548 Elo+
Party 2
Skadi
Skadi
YussyYopper
Skadi
Level 128
God Stats
1W - 2L
1,343 SR
Queue Stats
115W - 118L
1,594 Elo+
Party 1
Chaac
Chaac
ogYungCloud
Chaac
Level 122
God Stats
17W - 22L
1,414 SR
Queue Stats
351W - 372L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HahaWar2020
Chang'e
14
1 / 3 / 5
8,298
519
6,732
11,717
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 1 / 2
9,568
598
12,615
13,663
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Maui
11
1 / 0 / 7
8,060
504
4,666
12,058
9,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 0 / 2
9,984
624
12,035
8,099
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
sctrotumtotem
Yu Huang
12
0 / 3 / 0
7,247
453
4,128
9,096
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
1 / 4 / 2
8,075
505
10,183
16,344
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Prestonono
Yemoja
11
0 / 2 / 2
6,979
436
2,436
9,746
5,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
SlorpinGlorp
Nemesis
13
3 / 5 / 0
7,923
495
5,258
13,946
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 2 / 1
9,139
571
8,326
11,481
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 0
7,478
467
4,293
12,916
11,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
7
7
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
2
0.5
W
Chang'e
HahaWar2020
Chang'e
1
3
5
1.17
L
Yemoja
Prestonono
Yemoja
0
2
2
0.5
W
9
1
2
10
L
Nemesis
SlorpinGlorp
Nemesis
3
5
0
0.6
W
Maui
1
0
7
4.5
L
3
2
1
1.75
W
4
0
2
5
L
0
2
0
0
W
Yu Huang
sctrotumtotem
Yu Huang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,176
Damage
30,496
54,633
Taken
64,433
26,083
Mitigated
33,393
19,296
Healing
21,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,183
3,040
0
5,749
16,344
6,057
0
6,212
9,814
63,103
0
W
Chang'e
HahaWar2020
Chang'e
6,732
1,056
1,297
3,407
11,717
4,840
0
5,271
6,092
53,090
0
L
Yemoja
Prestonono
Yemoja
2,436
740
2,422
2,132
9,746
5,685
0
3,882
5,794
26,159
0
W
12,615
7,551
0
3,720
13,663
6,062
0
3,255
10,301
0
82,629
L
Nemesis
SlorpinGlorp
Nemesis
5,258
2,238
0
1,172
13,946
5,340
0
5,341
8,453
0
61,720
W
Maui
4,666
1,904
3,250
3,450
12,058
9,271
81
2,783
9,209
21,242
0
L
8,326
5,163
0
5,363
11,481
4,394
252
3,892
7,559
0
85,929
W
12,035
1,853
0
2,574
8,099
2,836
477
552
7,044
82,622
0
L
4,293
857
0
4,669
12,916
11,917
0
7,664
5,252
0
45,576
W
Yu Huang
sctrotumtotem
Yu Huang
4,128
1,275
0
1,598
9,096
3,074
0
221
8,875
49,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,157
Gold Earned
39,594
485
Minions Killed
493
0
Camps Cleared
0
1,441,200
Distance Traveled
1,414,127
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,075
505
121
8
0
295,525
6
W
Chang'e
8,298
519
97
6
0
263,729
5
L
Yemoja
6,979
436
38
2
0
291,381
1
W
Set
9,568
598
125
8
0
336,039
7
L
Nemesis
7,923
495
97
6
0
296,672
7
W
Maui
8,060
504
29
2
0
318,680
6
L
Skadi
9,139
571
150
9
0
293,933
2
W
Zeus
9,984
624
150
9
0
267,644
5
L
Chaac
7,478
467
87
5
0
236,616
0
W
Yu Huang
7,247
453
84
5
0
255,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role