Player Matchup

Pele
Pele
Darkskinn
Pele
Level 98
God Stats
1W - 1L
1,536 SR
Queue Stats
26W - 24L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
K-Glockey
Ne Zha
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,613 Elo+
Party 1
Merlin
Merlin
Kneegrowws
Merlin
Level 60
God Stats
1W - 1L
1,495 SR
Queue Stats
15W - 5L
1,675 Elo+
Party 1
Cernunnos
Cernunnos
RoadmanJim
Cernunnos
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,478 Elo+
Party 1
Odin
Odin
TheNWord15
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,371 Elo+
Party 1
Team Averages
Level 94
1,506 SR
1,533 Elo+

VS

Team Averages
Level 126
1,542 SR
1,465 Elo+
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Emptiness
Anhur
Level 77
God Stats
1W - 1L
1,734 SR
Queue Stats
37W - 65L
1,390 Elo+
Party 2
Raijin
Raijin
KILLAKIRBYKID
Raijin
Level 160
God Stats
23W - 28L
1,478 SR
Queue Stats
1,008W - 1,045L
1,447 Elo+
Solo
Chernobog
Chernobog
alelb13
Chernobog
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
archzinno
Nu Wa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 76L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
12 / 5 / 10
13,496
844
20,925
20,839
9,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ne Zha
K-Glockey
Ne Zha
16
3 / 4 / 15
10,303
644
6,272
12,611
6,225
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Kneegrowws
Merlin
20
7 / 2 / 20
13,053
816
22,115
11,245
5,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
RoadmanJim
Cernunnos
18
4 / 3 / 13
11,493
718
10,393
15,200
7,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 5 / 16
11,344
709
9,731
15,826
16,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
7 / 5 / 5
11,047
690
11,444
13,271
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Emptiness
Anhur
16
2 / 8 / 5
9,812
613
4,169
14,619
5,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 5 / 5
11,278
705
7,648
12,076
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
alelb13
Chernobog
15
2 / 8 / 6
10,007
625
6,510
15,397
6,166
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
archzinno
Nu Wa
18
3 / 6 / 9
10,896
681
15,065
16,137
10,544
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
47
32
Kills
17
19
Deaths
32
74
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
5
5
1.9
W
Pele
12
5
10
3.4
L
Anhur
Emptiness
Anhur
2
8
5
0.56
W
Ne Zha
K-Glockey
Ne Zha
3
4
15
2.63
L
3
5
5
1.1
W
Merlin
Kneegrowws
Merlin
7
2
20
8.5
W
Cernunnos
RoadmanJim
Cernunnos
4
3
13
3.5
W
6
5
16
2.8
L
Chernobog
alelb13
Chernobog
2
8
6
0.63
L
Nu Wa
archzinno
Nu Wa
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,436
Damage
44,836
75,721
Taken
71,500
45,101
Mitigated
34,392
28,420
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,444
33
1,629
2,767
13,271
6,083
0
3,540
9,731
24,607
0
W
Pele
20,925
2,700
1,150
7,875
20,839
9,356
1,012
8,954
10,878
0
54,372
L
Anhur
Emptiness
Anhur
4,169
984
596
546
14,619
5,740
0
3,778
10,841
0
8,680
W
Ne Zha
K-Glockey
Ne Zha
6,272
1,080
948
1,654
12,611
6,225
838
6,513
4,946
0
11,016
L
7,648
506
1,154
1,389
12,076
5,859
0
4,297
7,779
28,426
0
W
Merlin
Kneegrowws
Merlin
22,115
942
4,009
3,267
11,245
5,206
2,428
5,609
5,636
64,318
0
W
Cernunnos
RoadmanJim
Cernunnos
10,393
2,019
1,939
4,568
15,200
7,416
2,113
7,175
8,025
0
39,056
W
9,731
284
1,794
1,216
15,826
16,898
272
5,906
9,386
0
14,153
L
Chernobog
alelb13
Chernobog
6,510
3,490
563
1,488
15,397
6,166
0
5,104
10,293
0
10,583
L
Nu Wa
archzinno
Nu Wa
15,065
3,747
1,221
2,901
16,137
10,544
100
5,396
10,741
36,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,689
Gold Earned
53,040
217
Minions Killed
144
0
Camps Cleared
0
1,485,281
Distance Traveled
1,291,680
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,047
690
35
2
0
267,667
0
W
Pele
13,496
844
60
4
0
284,900
0
L
Anhur
9,812
613
6
0
0
229,717
0
W
Ne Zha
10,303
644
5
0
0
322,860
0
L
Raijin
11,278
705
62
4
0
263,314
1
W
Merlin
13,053
816
83
5
0
296,317
0
W
Cernunnos
11,493
718
67
4
0
282,482
1
W
Odin
11,344
709
2
0
0
298,722
0
L
Chernobog
10,007
625
13
1
0
260,775
3
L
Nu Wa
10,896
681
28
2
0
270,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role