Player Matchup

Pele
Pele
KILLERZACKkid
Pele
Level 118
God Stats
8W - 4L
1,753 SR
Queue Stats
115W - 131L
1,472 Elo+
Party 2
Yu Huang
Yu Huang
Tom-Lion_606
Yu Huang
Level 108
God Stats
6W - 8L
1,447 SR
Queue Stats
55W - 61L
1,472 Elo+
Party 2
Cu Chulainn
Cu Chulainn
nate_the_saint_
Cu Chulainn
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,346 Elo+
Party 2
Ganesha
Ganesha
tjindahauz
Ganesha
Level 7
God Stats
1W - 1L
1,738 SR
Queue Stats
5W - 4L
1,301 Elo+
Party 2
Cernunnos
Cernunnos
whitezombieman
Cernunnos
Level 88
God Stats
2W - 5L
1,402 SR
Queue Stats
46W - 52L
1,460 Elo+
Party 2
Team Averages
Level 76
1,568 SR
1,410 Elo+

VS

Team Averages
Level 97
1,550 SR
1,527 Elo+
Ullr
Ullr
ATTKTSTR
Ullr
Level 148
God Stats
3W - 4L
1,461 SR
Queue Stats
52W - 36L
1,610 Elo+
Party 1
Ah Puch
Ah Puch
CounterspeIl
Ah Puch
Level 158
God Stats
9W - 7L
1,619 SR
Queue Stats
306W - 298L
1,524 Elo+
Party 1
Kali
Kali
Imfamoushotspot
Kali
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,484 Elo+
Solo
Odin
Odin
McNuggzEB
Odin
Level 108
God Stats
4W - 1L
1,670 SR
Queue Stats
207W - 208L
1,526 Elo+
Party 1
Fafnir
Fafnir
blob04
Fafnir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 44L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 6
11,510
480
13,432
24,567
11,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
Tom-Lion_606
Yu Huang
16
4 / 4 / 6
10,842
452
17,931
13,170
5,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
nate_the_saint_
Cu Chulainn
15
2 / 2 / 6
10,207
425
15,339
19,757
22,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
tjindahauz
Ganesha
14
1 / 7 / 9
10,003
417
6,382
22,572
26,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
whitezombieman
Cernunnos
17
5 / 7 / 5
11,242
468
13,132
20,785
10,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
12 / 4 / 10
14,323
597
21,944
21,191
10,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
CounterspeIl
Ah Puch
20
9 / 4 / 8
13,508
563
22,978
13,311
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 4 / 10
11,943
498
6,942
24,609
11,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
16
1 / 5 / 6
11,452
477
10,148
22,572
26,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
blob04
Fafnir
16
2 / 3 / 16
12,247
510
10,553
22,372
36,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
19
Kills
27
27
Deaths
20
32
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ullr
12
4
10
4.25
W
Ah Puch
CounterspeIl
Ah Puch
9
4
8
3.25
W
3
4
10
2
L
7
7
6
1.43
W
Odin
1
5
6
0.8
L
Yu Huang
Tom-Lion_606
Yu Huang
4
4
6
1.75
W
Fafnir
blob04
Fafnir
2
3
16
3.33
L
Cu Chulainn
nate_the_saint_
Cu Chulainn
2
2
6
2.5
L
Ganesha
tjindahauz
Ganesha
1
7
9
0.79
L
Cernunnos
whitezombieman
Cernunnos
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,216
Damage
72,565
100,851
Taken
104,055
76,284
Mitigated
92,391
18,983
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
21,944
10,852
0
3,495
21,191
10,283
4,716
7,258
13,719
0
116,961
W
Ah Puch
CounterspeIl
Ah Puch
22,978
612
0
3,371
13,311
7,498
1,571
1,435
11,675
125,348
0
W
6,942
2,352
0
4,226
24,609
11,666
859
3,632
20,385
0
98,942
L
13,432
3,519
0
9,026
24,567
11,378
0
8,141
16,426
0
102,242
W
Odin
10,148
2,153
0
2,572
22,572
26,492
272
4,860
16,534
59
67,263
L
Yu Huang
Tom-Lion_606
Yu Huang
17,931
943
0
1,294
13,170
5,621
0
3,409
9,761
86,807
0
W
Fafnir
blob04
Fafnir
10,553
3,924
0
2,840
22,372
36,452
506
6,589
15,156
37,271
0
L
Cu Chulainn
nate_the_saint_
Cu Chulainn
15,339
3,126
0
2,630
19,757
22,267
1,056
6,230
13,527
0
61,861
L
Ganesha
tjindahauz
Ganesha
6,382
1,193
0
1,681
22,572
26,476
256
8,254
14,318
21,281
0
L
Cernunnos
whitezombieman
Cernunnos
13,132
4,985
0
4,352
20,785
10,542
758
8,723
12,062
0
83,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,804
Gold Earned
63,473
509
Minions Killed
615
0
Camps Cleared
0
2,185,613
Distance Traveled
2,316,530
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,323
597
145
6
0
449,630
1
W
Ah Puch
13,508
563
181
8
0
436,468
4
W
Kali
11,943
498
132
6
0
504,228
4
L
Pele
11,510
480
127
5
0
447,281
2
W
Odin
11,452
477
129
5
0
448,732
7
L
Yu Huang
10,842
452
152
6
0
450,588
1
W
Fafnir
12,247
510
28
1
0
477,472
0
L
Cu Chulainn
10,207
425
93
4
0
456,966
5
L
Ganesha
10,003
417
10
0
0
427,261
0
L
Cernunnos
11,242
468
127
5
0
403,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role