Player Matchup

Ao Kuang
Ao Kuang
IllHowitzer
Ao Kuang
Level 68
God Stats
1W - 2L
1,577 SR
Queue Stats
51W - 62L
1,433 Elo+
Party 2
Charybdis
Charybdis
MRDRACHULA
Charybdis
Level 66
God Stats
7W - 7L
1,488 SR
Queue Stats
82W - 81L
1,475 Elo+
Party 2
Shiva
Shiva
ThePatman42
Shiva
Level 45
God Stats
0W - 1L
1,501 SR
Queue Stats
29W - 38L
1,413 Elo+
Party 2
Sol
Sol
chessmaster5489
Sol
Level 55
God Stats
0W - 1L
1,316 SR
Queue Stats
3W - 9L
1,235 Elo+
Party 2
Achilles
Achilles
themexican9090
Achilles
Level 123
God Stats
1W - 4L
1,400 SR
Queue Stats
48W - 62L
1,485 Elo+
Party 2
Team Averages
Level 71
1,456 SR
1,408 Elo+

VS

Team Averages
Level 77
1,502 SR
1,415 Elo+
Serqet
Serqet
IEatPlants
Serqet
Level 102
God Stats
5W - 1L
1,486 SR
Queue Stats
14W - 11L
1,461 Elo+
Party 1
Discordia
Discordia
Left4HoneyBee
Discordia
Level 29
God Stats
3W - 4L
1,393 SR
Queue Stats
10W - 8L
1,457 Elo+
Party 1
Artio
Artio
Omicron247
Artio
Level 118
God Stats
1W - 2L
1,393 SR
Queue Stats
12W - 10L
1,460 Elo+
Party 1
Hercules
Hercules
Reaper6171
Hercules
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
i_o_m_a_
Amaterasu
Level 26
God Stats
3W - 0L
1,735 SR
Queue Stats
5W - 11L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IllHowitzer
Ao Kuang
20
9 / 4 / 7
14,611
731
21,984
28,864
15,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MRDRACHULA
Charybdis
20
4 / 5 / 12
13,592
680
29,410
27,959
13,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 4 / 12
12,694
635
15,644
32,211
33,812
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
0 / 6 / 12
12,483
624
15,341
20,440
8,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
20
7 / 3 / 10
14,439
722
23,526
27,745
37,201
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IEatPlants
Serqet
19
3 / 5 / 10
14,020
701
16,753
31,646
57,412
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Left4HoneyBee
Discordia
20
6 / 5 / 8
14,747
737
35,805
21,079
11,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
20
5 / 4 / 12
15,420
771
26,098
38,660
68,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Reaper6171
Hercules
20
7 / 4 / 8
14,571
729
21,095
32,355
31,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amaterasu
i_o_m_a_
Amaterasu
20
1 / 4 / 5
14,112
706
9,631
25,619
16,823
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
65
22
Kills
22
22
Deaths
22
53
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Serqet
IEatPlants
Serqet
3
5
10
1.6
L
Ao Kuang
IllHowitzer
Ao Kuang
9
4
7
3.13
W
Discordia
Left4HoneyBee
Discordia
6
5
8
2
L
Charybdis
MRDRACHULA
Charybdis
4
5
12
2
W
Artio
5
4
12
2.75
W
Hercules
Reaper6171
Hercules
7
4
8
2.75
L
2
4
12
2
L
0
6
12
1
W
Amaterasu
i_o_m_a_
Amaterasu
1
4
5
0.88
L
Achilles
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,905
Damage
109,382
137,219
Taken
149,359
108,208
Mitigated
185,782
32,842
Healing
46,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
IEatPlants
Serqet
16,753
3,112
0
3,102
31,646
57,412
197
8,426
23,102
0
27,328
L
Ao Kuang
IllHowitzer
Ao Kuang
21,984
9,156
0
13,738
28,864
15,489
1,271
10,605
17,837
73,682
0
W
Discordia
Left4HoneyBee
Discordia
35,805
2,871
0
2,845
21,079
11,481
1,739
8,798
12,281
77,503
0
L
Charybdis
MRDRACHULA
Charybdis
29,410
13,079
0
6,824
27,959
13,073
867
14,544
12,622
0
61,380
W
Artio
26,098
2,477
9,515
14,863
38,660
68,844
441
8,068
30,592
48,800
0
W
Hercules
Reaper6171
Hercules
21,095
5,016
0
9,114
32,355
31,222
3,462
8,716
22,439
0
31,880
L
15,644
2,574
1,209
2,223
32,211
33,812
0
13,556
16,653
0
34,420
L
15,341
3,040
0
5,174
20,440
8,633
974
10,990
9,179
46,982
0
W
Amaterasu
i_o_m_a_
Amaterasu
9,631
2,932
651
6,892
25,619
16,823
1,120
3,317
22,302
0
92,825
L
Achilles
23,526
3,666
0
3,674
27,745
37,201
757
10,521
15,642
0
65,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,819
Gold Earned
72,870
320
Minions Killed
311
0
Camps Cleared
0
1,922,353
Distance Traveled
2,083,853
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,020
701
19
1
0
432,481
2
L
Ao Kuang
14,611
731
83
4
0
398,704
3
W
Discordia
14,747
737
115
6
0
383,170
0
L
Charybdis
13,592
680
70
4
0
365,434
4
W
Artio
15,420
771
46
2
0
439,752
0
W
Hercules
14,571
729
29
1
0
401,761
1
L
Shiva
12,694
635
27
1
0
382,366
1
L
Sol
12,483
624
66
3
0
338,756
0
W
Amaterasu
14,112
706
102
5
0
426,689
0
L
Achilles
14,439
722
74
4
0
437,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role