Player Matchup

Artio
Artio
AFROXxMAN
Artio
Level 119
God Stats
3W - 1L
1,603 SR
Queue Stats
90W - 104L
1,358 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JoeZaddy
Morgan Le Fay
Level 143
God Stats
3W - 7L
1,239 SR
Queue Stats
134W - 111L
1,534 Elo+
Solo
Neith
Neith
Slimezz
Neith
Level 107
God Stats
2W - 0L
1,725 SR
Queue Stats
80W - 101L
1,339 Elo+
Party 1
Team Averages
Level 123
1,522 SR
1,410 Elo+

VS

Team Averages
Level 74
1,463 SR
1,270 Elo+
Camazotz
Camazotz
Marvelous Jack
Camazotz
Level 43
God Stats
2W - 3L
1,511 SR
Queue Stats
83W - 123L
1,332 Elo+
Party 2
Hun Batz
Hun Batz
Modularhickory2
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 48L
1,142 Elo+
Solo
Baron Samedi
Baron Samedi
papafrank1999
Baron Samedi
Level 109
God Stats
2W - 5L
1,379 SR
Queue Stats
95W - 134L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AFROXxMAN
Artio
17
3 / 4 / 9
12,804
753
4,528
17,450
15,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
JoeZaddy
Morgan Le Fay
19
5 / 0 / 6
12,334
726
13,798
6,699
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Slimezz
Neith
19
4 / 0 / 8
12,547
738
16,707
10,764
5,203
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
1 / 3 / 2
10,048
591
5,073
14,368
6,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
15
1 / 5 / 3
10,549
621
9,153
15,943
6,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
papafrank1999
Baron Samedi
17
2 / 4 / 2
10,377
610
12,066
14,753
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
AFROXxMAN
Artio
3
4
9
1.88
W
Morgan Le Fay
JoeZaddy
Morgan Le Fay
5
0
6
8
L
Camazotz
1
3
2
0.67
L
Hun Batz
1
5
3
0.5
W
Neith
Slimezz
Neith
4
0
8
8
L
Baron Samedi
papafrank1999
Baron Samedi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,033
Damage
26,292
34,913
Taken
45,064
23,721
Mitigated
19,227
15,353
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AFROXxMAN
Artio
4,528
373
798
5,922
17,450
15,503
47
6,284
10,665
25,418
0
W
Morgan Le Fay
JoeZaddy
Morgan Le Fay
13,798
1,258
77
3,580
6,699
3,015
1,462
2,308
4,340
64,464
0
L
Camazotz
5,073
464
0
3,193
14,368
6,504
0
5,989
7,979
0
32,098
L
Hun Batz
9,153
2,059
0
286
15,943
6,006
0
6,347
9,325
0
63,851
W
Neith
Slimezz
Neith
16,707
6,405
0
4,976
10,764
5,203
2,054
3,546
7,077
0
72,784
L
Baron Samedi
papafrank1999
Baron Samedi
12,066
347
706
3,309
14,753
6,717
0
5,327
9,103
47,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
30,974
230
Minions Killed
205
0
Camps Cleared
0
925,229
Distance Traveled
923,937
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,804
753
26
2
0
300,553
3
W
Morgan Le Fay
12,334
726
110
6
0
309,519
4
L
Camazotz
10,048
591
58
3
0
315,872
0
L
Hun Batz
10,549
621
77
5
0
324,907
4
W
Neith
12,547
738
94
6
0
315,157
4
L
Baron Samedi
10,377
610
70
4
0
283,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role