Player Matchup

Artio
Artio
ImAllUrsLv
Artio
Level 61
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bastet
Bastet
Tes Death
Bastet
Level 16
God Stats
0W - 2L
1,730 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
UniqUe_Nuclears
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,491 Elo+
Party 3
Charybdis
Charybdis
VTG_Dizmo
Charybdis
Level 25
God Stats
6W - 10L
1,523 SR
Queue Stats
25W - 33L
1,475 Elo+
Party 3
Sun Wukong
Sun Wukong
VTG_Zyro
Sun Wukong
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 14L
1,483 Elo+
Party 3
Team Averages
Level 50
1,511 SR
1,490 Elo+

VS

Team Averages
Level 87
1,529 SR
1,526 Elo+
Cerberus
Cerberus
Maxbauer007
Cerberus
Level 49
God Stats
16W - 16L
1,488 SR
Queue Stats
90W - 92L
1,500 Elo+
Party 1
Pele
Pele
Nyssa al ghuul
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,615 Elo+
Party 4
Aphrodite
Aphrodite
Wattson XIX
Aphrodite
Level 124
God Stats
41W - 31L
1,600 SR
Queue Stats
179W - 167L
1,532 Elo+
Party 4
Izanami
Izanami
awathetamarindo
Izanami
Level 89
God Stats
14W - 13L
1,503 SR
Queue Stats
218W - 188L
1,457 Elo+
Party 1
Anubis
Anubis
lulualberto16
Anubis
Level 159
God Stats
3W - 2L
1,553 SR
Queue Stats
638W - 595L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
7
0 / 2 / 0
4,789
479
2,245
9,829
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
Tes Death
Bastet
10
3 / 0 / 0
5,828
583
3,221
5,725
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 1
5,395
540
4,383
9,368
4,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
VTG_Dizmo
Charybdis
7
0 / 3 / 0
4,385
439
3,914
7,445
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
VTG_Zyro
Sun Wukong
8
0 / 2 / 1
4,421
442
1,458
7,998
4,402
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Maxbauer007
Cerberus
9
0 / 0 / 5
5,578
558
2,671
8,071
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 0 / 4
6,021
602
8,206
8,521
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Wattson XIX
Aphrodite
11
2 / 1 / 1
6,416
642
3,148
5,637
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 2 / 0
6,599
660
6,688
6,427
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
5 / 0 / 0
6,209
621
5,536
4,003
1,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
0
2
0
0
W
Cerberus
Maxbauer007
Cerberus
0
0
5
2.5
W
1
0
4
3
L
Bastet
Tes Death
Bastet
3
0
0
3
L
0
3
1
0.17
L
Charybdis
VTG_Dizmo
Charybdis
0
3
0
0
L
Sun Wukong
VTG_Zyro
Sun Wukong
0
2
1
0.25
W
Aphrodite
Wattson XIX
Aphrodite
2
1
1
2.5
W
2
2
0
1
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,221
Damage
26,249
40,365
Taken
32,659
16,207
Mitigated
12,166
14,562
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
2,245
818
0
2,352
9,829
4,157
0
4,793
5,036
13,952
0
W
Cerberus
Maxbauer007
Cerberus
2,671
531
0
3,331
8,071
3,686
120
1,146
6,925
17,141
0
W
8,206
1,403
0
1,503
8,521
2,740
0
2,127
6,362
0
51,322
L
Bastet
Tes Death
Bastet
3,221
791
0
2,196
5,725
1,851
0
773
4,952
0
21,639
L
4,383
297
0
4,424
9,368
4,236
0
1,734
7,634
43,487
0
L
Charybdis
VTG_Dizmo
Charybdis
3,914
2,346
0
3,288
7,445
1,561
0
4,055
3,390
0
29,815
L
Sun Wukong
VTG_Zyro
Sun Wukong
1,458
123
0
2,302
7,998
4,402
0
0
7,998
0
16,771
W
Aphrodite
Wattson XIX
Aphrodite
3,148
429
1,891
4,359
5,637
1,860
180
2,521
3,116
41,341
0
W
6,688
4,912
0
2,427
6,427
2,259
1,785
0
6,125
0
54,787
W
5,536
462
0
3,233
4,003
1,621
828
834
3,169
38,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
30,823
210
Minions Killed
398
0
Camps Cleared
0
941,820
Distance Traveled
964,885
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,789
479
21
2
0
198,917
2
W
Cerberus
5,578
558
49
5
0
184,095
2
W
Pele
6,021
602
73
7
0
261,793
0
L
Bastet
5,828
583
41
4
0
236,523
0
L
Anubis
5,395
540
66
7
0
166,570
3
L
Charybdis
4,385
439
54
5
0
169,845
0
L
Sun Wukong
4,421
442
28
3
0
169,965
0
W
Aphrodite
6,416
642
98
10
0
197,860
5
W
Izanami
6,599
660
103
10
0
155,094
2
W
Anubis
6,209
621
75
8
0
166,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role