Player Matchup

Sol
Sol
DSkunK97
Sol
Level 29
God Stats
2W - 0L
1,570 SR
Queue Stats
6W - 4L
1,403 Elo+
Party 2
King Arthur
King Arthur
VoodooCuban
King Arthur
Level 67
God Stats
1W - 1L
1,449 SR
Queue Stats
1W - 1L
1,129 Elo+
Party 2
Kumbhakarna
Kumbhakarna
philly-eagles112
Kumbhakarna
Level 128
God Stats
2W - 2L
1,323 SR
Queue Stats
137W - 167L
1,454 Elo+
Party 2
Team Averages
Level 75
1,448 SR
1,329 Elo+

VS

Team Averages
Level 28
1,334 SR
1,423 Elo+
Thanatos
Thanatos
BugEata
Thanatos
Level 30
God Stats
2W - 7L
1,395 SR
Queue Stats
83W - 92L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
DabsDabs
Baron Samedi
Level 47
God Stats
0W - 3L
1,304 SR
Queue Stats
85W - 95L
1,404 Elo+
Party 1
Izanami
Izanami
KisCas
Izanami
Level 7
God Stats
0W - 2L
1,304 SR
Queue Stats
10W - 14L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 4
13,148
773
23,264
14,759
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
VoodooCuban
King Arthur
16
1 / 4 / 6
10,897
641
8,337
19,960
17,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
philly-eagles112
Kumbhakarna
17
4 / 3 / 5
11,578
681
9,207
22,138
28,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BugEata
Thanatos
17
4 / 5 / 4
11,997
706
17,817
21,886
10,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
DabsDabs
Baron Samedi
15
4 / 3 / 2
10,624
625
17,447
12,996
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KisCas
Izanami
16
0 / 2 / 6
10,363
610
7,893
13,106
5,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
10
Kills
8
8
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BugEata
Thanatos
4
5
4
1.2
W
5
1
4
7
L
Baron Samedi
DabsDabs
Baron Samedi
4
3
2
1.67
L
Izanami
KisCas
Izanami
0
2
6
1.5
W
King Arthur
VoodooCuban
King Arthur
1
4
6
1
W
Kumbhakarna
philly-eagles112
Kumbhakarna
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,808
Damage
43,157
56,857
Taken
47,988
52,997
Mitigated
22,111
11,579
Healing
20,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BugEata
Thanatos
17,817
4,501
0
10,327
21,886
10,193
0
13,731
8,155
0
50,573
W
23,264
9,128
0
8,777
14,759
6,955
2,251
4,334
10,425
86,948
0
L
Baron Samedi
DabsDabs
Baron Samedi
17,447
1,593
3,165
3,616
12,996
6,365
0
9,115
3,881
45,197
0
L
Izanami
KisCas
Izanami
7,893
4,291
0
3,731
13,106
5,553
140
9,642
3,464
0
41,405
W
King Arthur
VoodooCuban
King Arthur
8,337
1,309
0
0
19,960
17,627
292
7,820
12,140
0
32,800
W
Kumbhakarna
philly-eagles112
Kumbhakarna
9,207
1,039
0
2,802
22,138
28,415
479
5,411
16,727
32,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,623
Gold Earned
32,984
195
Minions Killed
193
0
Camps Cleared
0
961,781
Distance Traveled
827,703
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,997
706
69
4
0
293,233
0
W
Sol
13,148
773
121
7
0
299,827
0
L
Baron Samedi
10,624
625
51
3
0
247,394
1
L
Izanami
10,363
610
73
4
0
287,076
0
W
King Arthur
10,897
641
47
3
0
389,200
3
W
Kumbhakarna
11,578
681
27
2
0
272,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role