Player Matchup

Zhong Kui
Zhong Kui
Jaypez21
Zhong Kui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,657 Elo+
Party 3
Ares
Ares
KittycatKillaa
Ares
Level 83
God Stats
23W - 18L
1,611 SR
Queue Stats
237W - 225L
1,551 Elo+
Party 3
Thanatos
Thanatos
MRpapabear85
Thanatos
Level 95
God Stats
33W - 27L
1,611 SR
Queue Stats
282W - 230L
1,570 Elo+
Party 3
Nox
Nox
kiwiii300
Nox
Level 38
God Stats
5W - 3L
1,500 SR
Queue Stats
117W - 78L
1,654 Elo+
Party 3
Cupid
Cupid
shelbi88
Cupid
Level 88
God Stats
2W - 1L
1,658 SR
Queue Stats
53W - 54L
1,484 Elo+
Party 3
Team Averages
Level 86
1,576 SR
1,583 Elo+

VS

Team Averages
Level 86
1,478 SR
1,439 Elo+
Apollo
Apollo
BIGMACyrj
Apollo
Level 108
God Stats
7W - 6L
1,456 SR
Queue Stats
120W - 140L
1,402 Elo+
Party 1
He Bo
He Bo
Boper_MN
He Bo
Level 61
God Stats
6W - 5L
1,609 SR
Queue Stats
133W - 116L
1,460 Elo+
Party 2
Bacchus
Bacchus
GrayWizard01
Bacchus
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 11L
1,385 Elo+
Party 1
Ao Kuang
Ao Kuang
Trxth11
Ao Kuang
Level 128
God Stats
5W - 7L
1,485 SR
Queue Stats
92W - 109L
1,466 Elo+
Solo
Fenrir
Fenrir
andrew41914
Fenrir
Level 106
God Stats
6W - 8L
1,553 SR
Queue Stats
175W - 134L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jaypez21
Zhong Kui
19
4 / 5 / 14
13,131
547
19,329
21,081
17,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 9 / 17
12,039
502
16,097
27,146
33,970
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
MRpapabear85
Thanatos
19
9 / 2 / 10
13,296
554
20,995
17,925
11,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 3 / 9
12,805
534
12,502
17,248
8,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
shelbi88
Cupid
18
7 / 6 / 10
12,160
507
18,682
21,707
9,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BIGMACyrj
Apollo
14
1 / 9 / 9
9,099
379
8,109
19,860
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Boper_MN
He Bo
17
2 / 6 / 7
10,750
448
11,840
20,060
7,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
GrayWizard01
Bacchus
13
2 / 9 / 8
9,447
394
14,144
23,423
13,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Trxth11
Ao Kuang
18
9 / 5 / 6
12,260
511
16,200
30,264
17,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
18
11 / 4 / 8
12,349
515
15,856
25,082
11,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
63
33
Kills
25
25
Deaths
33
60
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Apollo
BIGMACyrj
Apollo
1
9
9
0.61
L
He Bo
Boper_MN
He Bo
2
6
7
0.92
L
Bacchus
GrayWizard01
Bacchus
2
9
8
0.67
W
Zhong Kui
Jaypez21
Zhong Kui
4
5
14
2.2
W
6
9
17
1.61
W
Thanatos
MRpapabear85
Thanatos
9
2
10
7
L
Ao Kuang
Trxth11
Ao Kuang
9
5
6
2.4
L
Fenrir
11
4
8
3.75
W
7
3
9
3.83
W
Cupid
shelbi88
Cupid
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,605
Damage
66,149
105,107
Taken
118,689
80,749
Mitigated
56,326
40,519
Healing
27,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BIGMACyrj
Apollo
8,109
4,979
0
3,569
19,860
6,461
1,073
7,174
12,506
0
43,481
L
He Bo
Boper_MN
He Bo
11,840
666
306
2,823
20,060
7,190
0
7,585
12,421
87,660
0
L
Bacchus
GrayWizard01
Bacchus
14,144
912
770
5,209
23,423
13,009
159
9,489
13,485
52,909
5,833
W
Zhong Kui
Jaypez21
Zhong Kui
19,329
2,501
0
6,101
21,081
17,581
990
13,057
8,024
82,651
0
W
16,097
981
0
1,398
27,146
33,970
46
7,018
20,128
40,574
0
W
Thanatos
MRpapabear85
Thanatos
20,995
5,203
0
21,833
17,925
11,009
2,672
4,451
13,474
0
110,229
L
Ao Kuang
Trxth11
Ao Kuang
16,200
3,728
0
12,668
30,264
17,935
912
13,158
16,436
70,182
0
L
Fenrir
15,856
4,726
0
2,200
25,082
11,731
0
9,142
15,838
0
90,538
W
12,502
1,481
0
1,733
17,248
8,711
0
8,826
8,422
96,107
0
W
Cupid
shelbi88
Cupid
18,682
9,716
218
9,236
21,707
9,478
81
9,068
12,639
0
86,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,431
Gold Earned
53,905
574
Minions Killed
491
0
Camps Cleared
0
2,228,761
Distance Traveled
2,135,834
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,099
379
63
3
0
413,120
1
L
He Bo
10,750
448
133
6
0
402,414
5
L
Bacchus
9,447
394
79
3
0
394,393
3
W
Zhong Kui
13,131
547
162
7
0
423,828
5
W
Ares
12,039
502
37
2
0
420,412
4
W
Thanatos
13,296
554
132
6
0
544,386
3
L
Ao Kuang
12,260
511
109
5
0
422,394
0
L
Fenrir
12,349
515
107
4
0
503,513
7
W
Nox
12,805
534
151
6
0
433,581
5
W
Cupid
12,160
507
92
4
0
406,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role