Player Matchup

Skadi
Skadi
Kinyaku
Skadi
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,246 Elo+
Party 1
Jormungandr
Jormungandr
LeloucheIsDead
Jormungandr
Level 23
God Stats
0W - 3L
1,180 SR
Queue Stats
1W - 15L
902 Elo+
Party 1
Ra
Ra
Tauntpeak00
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,008 Elo+
Party 1
Team Averages
Level 27
1,393 SR
1,052 Elo+

VS

Team Averages
Level 99
1,498 SR
1,334 Elo+
Xbalanque
Xbalanque
Hexman66
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,175 Elo+
Party 2
Fafnir
Fafnir
KonorThorn
Fafnir
Level 114
God Stats
1W - 1L
1,474 SR
Queue Stats
10W - 20L
1,314 Elo+
Party 2
Janus
Janus
MistahJJ
Janus
Level 159
God Stats
9W - 7L
1,520 SR
Queue Stats
317W - 343L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kinyaku
Skadi
14
1 / 5 / 3
9,002
643
6,407
15,233
8,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
LeloucheIsDead
Jormungandr
16
6 / 6 / 2
11,805
843
9,162
23,403
28,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 1
8,504
607
4,183
12,131
5,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hexman66
Xbalanque
15
6 / 5 / 8
11,336
810
18,688
12,454
4,938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
KonorThorn
Fafnir
16
2 / 1 / 13
11,507
822
6,263
14,823
19,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
MistahJJ
Janus
18
9 / 2 / 6
12,199
871
18,811
9,557
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
17
17
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Hexman66
Xbalanque
6
5
8
2
L
Skadi
Kinyaku
Skadi
1
5
3
0.5
W
Fafnir
KonorThorn
Fafnir
2
1
13
8.5
L
Jormungandr
LeloucheIsDead
Jormungandr
6
6
2
1.17
W
Janus
MistahJJ
Janus
9
2
6
6
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,752
Damage
43,762
50,767
Taken
36,834
42,778
Mitigated
28,376
4,238
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Hexman66
Xbalanque
18,688
10,572
0
1,059
12,454
4,938
1,168
5,625
6,829
0
47,366
L
Skadi
Kinyaku
Skadi
6,407
2,669
255
1,088
15,233
8,423
957
9,884
5,349
0
29,908
W
Fafnir
KonorThorn
Fafnir
6,263
1,907
0
3,093
14,823
19,342
329
3,263
11,560
26,717
0
L
Jormungandr
LeloucheIsDead
Jormungandr
9,162
1,824
0
551
23,403
28,467
250
8,617
14,786
39,109
0
W
Janus
MistahJJ
Janus
18,811
931
0
1,246
9,557
4,096
1,052
4,503
5,054
68,500
0
L
4,183
1,201
1,434
910
12,131
5,888
439
6,600
5,531
22,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,311
Gold Earned
35,042
124
Minions Killed
196
0
Camps Cleared
0
643,029
Distance Traveled
726,776
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,336
810
65
5
0
226,972
1
L
Skadi
9,002
643
41
3
0
212,529
0
W
Fafnir
11,507
822
22
2
0
231,244
2
L
Jormungandr
11,805
843
53
4
0
215,741
0
W
Janus
12,199
871
109
8
0
268,560
1
L
Ra
8,504
607
30
2
0
214,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role