Player Matchup

Freya
Freya
Bcbeats239
Freya
Level 28
God Stats
3W - 2L
1,516 SR
Queue Stats
39W - 40L
1,468 Elo+
Party 2
Thor
Thor
Calgary_killa1
Thor
Level 149
God Stats
8W - 13L
1,357 SR
Queue Stats
260W - 305L
1,398 Elo+
Party 3
Charybdis
Charybdis
TypicalProphet
Charybdis
Level 107
God Stats
0W - 1L
1,664 SR
Queue Stats
42W - 46L
1,457 Elo+
Party 2
Bacchus
Bacchus
WayzOfTheSav
Bacchus
Level 108
God Stats
4W - 4L
1,447 SR
Queue Stats
12W - 26L
1,340 Elo+
Party 3
Chang'e
Chang'e
greenbuds42o5
Chang'e
Level 147
God Stats
0W - 3L
1,273 SR
Queue Stats
75W - 94L
1,342 Elo+
Party 3
Team Averages
Level 108
1,451 SR
1,401 Elo+

VS

Team Averages
Level 51
1,506 SR
1,455 Elo+
Hades
Hades
ChooChoo__9
Hades
Level 64
God Stats
44W - 35L
1,574 SR
Queue Stats
72W - 75L
1,490 Elo+
Party 1
Arachne
Arachne
JRiig
Arachne
Level 38
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 45L
1,481 Elo+
Party 1
Apollo
Apollo
Johnny_2kk
Apollo
Level 41
God Stats
4W - 1L
1,675 SR
Queue Stats
34W - 36L
1,480 Elo+
Party 1
Medusa
Medusa
Tamim88
Medusa
Level 83
God Stats
1W - 0L
1,610 SR
Queue Stats
14W - 31L
1,299 Elo+
Solo
Freya
Freya
lavish_squatter7
Freya
Level 28
God Stats
1W - 2L
1,174 SR
Queue Stats
28W - 19L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
4 / 6 / 2
9,281
464
8,660
17,110
7,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
6 / 8 / 4
9,664
483
13,055
21,532
8,544
Charybdis
TypicalProphet
Charybdis
14
1 / 7 / 2
9,194
460
8,844
16,937
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
WayzOfTheSav
Bacchus
13
4 / 5 / 3
8,975
449
6,083
17,696
22,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
13
0 / 6 / 1
8,112
406
6,036
16,014
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 6
12,145
607
14,071
19,490
13,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
JRiig
Arachne
20
14 / 3 / 8
13,702
685
19,225
19,463
8,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
Johnny_2kk
Apollo
20
8 / 2 / 9
12,779
639
14,047
14,845
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Tamim88
Medusa
17
2 / 2 / 8
10,901
545
6,334
11,793
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 5 / 8
11,004
550
6,883
11,687
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
15
Kills
31
32
Deaths
15
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Freya
4
6
2
0.83
L
6
8
4
1
W
4
3
6
2.33
W
Arachne
JRiig
Arachne
14
3
8
6
W
Apollo
Johnny_2kk
Apollo
8
2
9
6.25
W
Medusa
Tamim88
Medusa
2
2
8
3
L
Charybdis
TypicalProphet
Charybdis
1
7
2
0.29
L
Bacchus
WayzOfTheSav
Bacchus
4
5
3
1.1
L
Chang'e
0
6
1
0.08
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,678
Damage
60,560
89,289
Taken
77,278
50,931
Mitigated
37,635
19,050
Healing
32,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
8,660
3,773
0
4,802
17,110
7,490
118
2,386
14,662
65,450
0
L
13,055
675
0
3,556
21,532
8,544
525
2,775
18,427
0
74,769
W
14,071
931
333
6,400
19,490
13,531
5,070
7,906
11,584
91,261
0
W
Arachne
JRiig
Arachne
19,225
13,034
0
8,177
19,463
8,613
0
5,169
14,294
0
125,173
W
Apollo
Johnny_2kk
Apollo
14,047
10,515
0
8,210
14,845
7,025
707
4,993
9,852
0
109,915
W
Medusa
Tamim88
Medusa
6,334
2,872
0
5,887
11,793
3,951
1,854
1,973
9,016
0
73,122
L
Charybdis
TypicalProphet
Charybdis
8,844
4,469
0
4,363
16,937
6,542
1,199
3,668
13,221
0
72,188
L
Bacchus
WayzOfTheSav
Bacchus
6,083
471
418
2,722
17,696
22,439
13
3,845
13,504
30,153
0
L
Chang'e
6,036
837
215
2,974
16,014
5,916
1,026
7,493
8,521
45,112
0
W
6,883
2,183
0
3,828
11,687
4,515
1,007
1,783
9,904
67,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,226
Gold Earned
60,531
470
Minions Killed
659
0
Camps Cleared
0
1,700,763
Distance Traveled
1,919,981
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,281
464
114
6
0
368,797
3
L
Thor
9,664
483
110
6
0
339,692
6
W
Hades
12,145
607
159
8
0
309,807
1
W
Arachne
13,702
685
140
7
0
441,207
4
W
Apollo
12,779
639
150
8
0
374,714
8
W
Medusa
10,901
545
104
5
0
393,559
3
L
Charybdis
9,194
460
126
6
0
316,861
5
L
Bacchus
8,975
449
49
2
0
357,949
5
L
Chang'e
8,112
406
71
4
0
317,464
4
W
Freya
11,004
550
106
5
0
400,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role