Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BigChedda3
Mulan
Level 96
God Stats
13W - 3L
1,721 SR
Queue Stats
66W - 54L
1,528 Elo+
Party 2
Skadi
Skadi
BoodaMan0414
Skadi
Level 160
God Stats
2W - 2L
1,570 SR
Queue Stats
474W - 542L
1,508 Elo+
Solo
Cabrakan
Cabrakan
Darkess13
Cabrakan
Level 80
God Stats
7W - 4L
1,539 SR
Queue Stats
26W - 24L
1,542 Elo+
Party 2
Maui
Maui
WideYT
Maui
Level 84
God Stats
12W - 11L
1,516 SR
Queue Stats
28W - 23L
1,484 Elo+
Party 2
Team Averages
Level 106
1,569 SR
1,512 Elo+

VS

Team Averages
Level 78
1,562 SR
1,590 Elo+
Jing Wei
Jing Wei
FoxyRaccoon84
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,421 Elo+
Solo
Anubis
Anubis
ImperialCorbs
Anubis
Level 82
God Stats
1W - 3L
1,438 SR
Queue Stats
26W - 24L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
LittleSalmonKing
Ne Zha
Level 129
God Stats
0W - 1L
1,646 SR
Queue Stats
7W - 2L
1,788 Elo+
Party 1
Cabrakan
Cabrakan
Streakykittycat
Cabrakan
Level 109
God Stats
10W - 5L
1,720 SR
Queue Stats
318W - 265L
1,623 Elo+
Party 3
Chaac
Chaac
Too_EZ_4_9
Chaac
Level 45
God Stats
21W - 28L
1,506 SR
Queue Stats
150W - 143L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
12 / 4 / 11
14,481
805
25,274
18,603
12,422
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
20
11 / 4 / 18
14,907
828
21,942
29,953
31,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
6 / 1 / 15
14,098
783
20,753
5,798
2,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Darkess13
Cabrakan
20
8 / 1 / 19
13,867
770
25,543
19,192
17,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
WideYT
Maui
19
1 / 4 / 24
13,423
746
7,543
19,718
25,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FoxyRaccoon84
Jing Wei
19
1 / 6 / 10
11,931
663
10,974
16,475
6,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 12 / 4
11,817
657
11,539
22,145
12,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 10 / 6
12,727
707
19,754
23,923
12,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
18
3 / 3 / 7
12,343
686
9,447
27,067
54,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
18
1 / 7 / 7
11,275
626
16,883
25,030
24,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
48
38
Kills
14
14
Deaths
38
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
4
11
4.38
W
Mulan
11
4
18
5
W
6
1
15
13.5
W
Cabrakan
Darkess13
Cabrakan
8
1
19
17.5
L
Jing Wei
FoxyRaccoon84
Jing Wei
1
6
10
1
L
3
12
4
0.42
L
6
10
6
0.9
L
Cabrakan
3
3
7
2.17
L
Chaac
1
7
7
0.64
W
Maui
WideYT
Maui
1
4
24
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,055
Damage
68,597
93,264
Taken
114,640
90,049
Mitigated
110,903
30,736
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
25,274
2,482
0
9,087
18,603
12,422
540
5,069
13,365
79,402
0
W
Mulan
21,942
2,569
496
9,390
29,953
31,921
601
5,675
24,278
0
59,118
W
20,753
7,533
0
512
5,798
2,973
6,411
810
4,988
0
72,088
W
Cabrakan
Darkess13
Cabrakan
25,543
1,323
1,736
5,781
19,192
17,480
1,502
3,751
15,338
52,258
0
L
Jing Wei
FoxyRaccoon84
Jing Wei
10,974
7,605
0
520
16,475
6,739
0
8,642
7,833
0
41,619
L
11,539
681
0
2,527
22,145
12,706
0
8,893
13,252
56,504
0
L
19,754
7,182
0
3,531
23,923
12,508
358
13,405
10,518
0
46,422
L
Cabrakan
9,447
1,539
0
4,666
27,067
54,447
0
12,731
14,336
20,471
0
L
Chaac
16,883
1,260
0
3,997
25,030
24,503
0
14,689
10,341
0
44,207
W
Maui
WideYT
Maui
7,543
1,481
246
3,488
19,718
25,253
857
5,159
14,309
15,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,776
Gold Earned
60,093
340
Minions Killed
290
0
Camps Cleared
0
1,750,530
Distance Traveled
1,456,705
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,481
805
95
5
0
281,970
2
W
Mulan
14,907
828
92
5
0
369,096
2
W
Skadi
14,098
783
90
5
0
356,866
2
W
Cabrakan
13,867
770
52
3
0
411,983
0
L
Jing Wei
11,931
663
75
4
0
264,038
0
L
Anubis
11,817
657
75
4
0
235,766
2
L
Ne Zha
12,727
707
54
3
0
306,777
0
L
Cabrakan
12,343
686
16
1
0
336,110
0
L
Chaac
11,275
626
70
4
0
314,014
0
W
Maui
13,423
746
11
1
0
330,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role