Player Matchup

Ymir
Ymir
Jaygur
Ymir
Level 7
God Stats
3W - 2L
1,796 SR
Queue Stats
6W - 7L
1,613 Elo+
Party 3
Zhong Kui
Zhong Kui
TahmDotCom
Zhong Kui
Level 17
God Stats
2W - 3L
1,488 SR
Queue Stats
8W - 14L
1,438 Elo+
Party 3
Arachne
Arachne
inertiasc
Arachne
Level 106
God Stats
15W - 10L
1,592 SR
Queue Stats
69W - 75L
1,416 Elo+
Party 3
Chiron
Chiron
pooperman123280
Chiron
Level 106
God Stats
2W - 8L
1,258 SR
Queue Stats
214W - 210L
1,465 Elo+
Party 3
Loki
Loki
yzeiri123
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,829 Elo+
Party 3
Team Averages
Level 52
1,527 SR
1,552 Elo+

VS

Team Averages
Level 55
1,577 SR
1,387 Elo+
Neith
Neith
Ah1013
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,223 Elo+
Party 2
Serqet
Serqet
Drakol007
Serqet
Level 44
God Stats
7W - 9L
1,346 SR
Queue Stats
37W - 41L
1,442 Elo+
Solo
Hel
Hel
Kami_Kayy
Hel
Level 28
God Stats
6W - 5L
1,748 SR
Queue Stats
9W - 10L
1,482 Elo+
Party 1
Scylla
Scylla
Wyrmish
Scylla
Level 135
God Stats
0W - 1L
1,794 SR
Queue Stats
143W - 150L
1,566 Elo+
Party 1
King Arthur
King Arthur
terryta
King Arthur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jaygur
Ymir
10
4 / 0 / 4
6,625
663
3,602
3,402
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
TahmDotCom
Zhong Kui
10
1 / 1 / 3
5,976
598
4,790
6,285
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
inertiasc
Arachne
10
4 / 0 / 3
5,989
599
3,114
7,256
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 4
5,835
584
5,019
6,600
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Loki
10
3 / 2 / 1
6,618
662
6,943
8,405
5,458
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ah1013
Neith
7
0 / 2 / 0
4,280
428
948
6,404
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
Drakol007
Serqet
8
1 / 2 / 0
5,165
517
1,478
6,990
3,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 1
4,961
496
2,892
6,712
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Wyrmish
Scylla
9
1 / 2 / 0
5,390
539
3,877
6,429
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
terryta
King Arthur
10
2 / 4 / 0
5,840
584
3,450
10,384
8,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
4
4
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Ah1013
Neith
0
2
0
0
L
Serqet
Drakol007
Serqet
1
2
0
0.5
W
Ymir
Jaygur
Ymir
4
0
4
6
L
0
3
1
0.17
W
Zhong Kui
TahmDotCom
Zhong Kui
1
1
3
2.5
L
Scylla
Wyrmish
Scylla
1
2
0
0.5
W
Arachne
inertiasc
Arachne
4
0
3
5.5
W
1
1
4
3
L
King Arthur
terryta
King Arthur
2
4
0
0.5
W
Loki
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
12,645
31,948
Taken
36,919
17,387
Mitigated
17,858
8,823
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ah1013
Neith
948
338
0
1,719
6,404
1,824
0
1,274
5,130
0
22,275
L
Serqet
Drakol007
Serqet
1,478
115
0
1,731
6,990
3,086
0
1,316
5,674
0
10,571
W
Ymir
Jaygur
Ymir
3,602
1,010
0
769
3,402
2,419
27
511
2,891
14,733
1,490
L
2,892
245
287
1,624
6,712
2,416
0
3,513
3,199
29,219
0
W
Zhong Kui
TahmDotCom
Zhong Kui
4,790
605
0
2,737
6,285
4,757
1,044
4,088
2,197
38,361
0
L
Scylla
Wyrmish
Scylla
3,877
707
0
412
6,429
2,072
0
2,068
4,361
36,278
0
W
Arachne
inertiasc
Arachne
3,114
1,851
0
1,667
7,256
2,523
0
1,423
5,731
0
31,896
W
5,019
1,661
93
2,557
6,600
2,230
57
747
5,791
0
49,264
L
King Arthur
terryta
King Arthur
3,450
866
0
110
10,384
8,460
0
0
10,384
0
22,856
W
Loki
6,943
2,334
0
1,000
8,405
5,458
0
0
8,405
0
41,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
25,636
301
Minions Killed
192
0
Camps Cleared
0
993,142
Distance Traveled
974,570
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,280
428
27
3
0
144,776
0
L
Serqet
5,165
517
22
2
0
213,659
3
W
Ymir
6,625
663
27
3
0
193,387
1
L
Hel
4,961
496
47
5
0
191,699
3
W
Zhong Kui
5,976
598
64
6
0
189,365
3
L
Scylla
5,390
539
69
7
0
210,634
7
W
Arachne
5,989
599
62
6
0
234,645
2
W
Chiron
5,835
584
77
8
0
188,316
1
L
King Arthur
5,840
584
27
3
0
213,802
0
W
Loki
6,618
662
71
7
0
187,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role