Player Matchup

Yemoja
Yemoja
Airbourneillnes
Yemoja
Level 67
God Stats
0W - 1L
1,533 SR
Queue Stats
2W - 3L
1,565 Elo+
Solo
Guan Yu
Guan Yu
SARACONCA
Guan Yu
Level 104
God Stats
2W - 2L
1,688 SR
Queue Stats
360W - 384L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SilentWhale
Morgan Le Fay
Level 85
God Stats
19W - 29L
1,438 SR
Queue Stats
406W - 386L
1,497 Elo+
Solo
Apollo
Apollo
legolas9708
Apollo
Level 83
God Stats
11W - 5L
1,799 SR
Queue Stats
48W - 39L
1,504 Elo+
Solo
Loki
Loki
mahoeswine
Loki
Level 129
God Stats
1W - 1L
1,586 SR
Queue Stats
35W - 37L
1,509 Elo+
Solo
Team Averages
Level 94
1,609 SR
1,513 Elo+

VS

Team Averages
Level 109
1,620 SR
1,508 Elo+
Poseidon
Poseidon
AdrnN
Poseidon
Level 127
God Stats
1W - 0L
1,273 SR
Queue Stats
70W - 63L
1,521 Elo+
Party 1
Cupid
Cupid
HaaaarDz
Cupid
Level 109
God Stats
2W - 0L
1,860 SR
Queue Stats
21W - 18L
1,524 Elo+
Party 1
Chaac
Chaac
LostLightow
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 78L
1,531 Elo+
Solo
Pele
Pele
NOOBTEOFIS
Pele
Level 118
God Stats
28W - 15L
1,618 SR
Queue Stats
276W - 278L
1,476 Elo+
Solo
Sylvanus
Sylvanus
iAm4r
Sylvanus
Level 84
God Stats
3W - 0L
1,848 SR
Queue Stats
101W - 111L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
9,406
409
10,396
21,720
20,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Guan Yu
SARACONCA
Guan Yu
17
3 / 3 / 0
11,136
484
13,885
21,235
26,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
SilentWhale
Morgan Le Fay
15
1 / 7 / 2
9,392
408
15,739
18,106
7,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
2 / 6 / 1
8,845
385
14,457
23,610
9,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 6 / 2
10,174
442
10,081
20,735
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AdrnN
Poseidon
20
12 / 1 / 3
13,861
603
30,427
15,626
8,071
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
HaaaarDz
Cupid
17
4 / 5 / 2
10,644
463
15,338
23,294
11,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 6
11,505
500
14,564
25,479
30,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
5 / 1 / 1
11,636
506
10,180
21,007
10,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
iAm4r
Sylvanus
17
0 / 0 / 11
11,086
482
11,222
21,766
26,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
23
23
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AdrnN
Poseidon
12
1
3
13.5
L
0
1
5
2.5
W
Cupid
HaaaarDz
Cupid
4
5
2
1
W
2
3
6
1.67
W
5
1
1
5.5
L
Guan Yu
SARACONCA
Guan Yu
3
3
0
1
L
Morgan Le Fay
SilentWhale
Morgan Le Fay
1
7
2
0.29
W
Sylvanus
iAm4r
Sylvanus
0
0
11
5.5
L
Apollo
2
6
1
0.42
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,558
Damage
81,731
105,406
Taken
107,172
71,599
Mitigated
85,590
32,209
Healing
43,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AdrnN
Poseidon
30,427
3,579
0
2,306
15,626
8,071
2,112
6,300
8,900
151,390
0
L
10,396
1,690
5,557
5,427
21,720
20,345
0
8,794
12,926
36,216
0
W
Cupid
HaaaarDz
Cupid
15,338
8,770
417
9,409
23,294
11,234
2,058
7,002
16,094
0
74,984
W
14,564
4,373
0
8,153
25,479
30,073
495
3,213
20,898
0
87,046
W
10,180
2,281
0
4,793
21,007
10,163
1,480
2,735
17,796
0
114,608
L
Guan Yu
SARACONCA
Guan Yu
13,885
3,440
650
6,803
21,235
26,361
0
5,072
16,163
0
92,190
L
Morgan Le Fay
SilentWhale
Morgan Le Fay
15,739
2,016
0
1,640
18,106
7,879
0
12,788
5,318
75,434
913
W
Sylvanus
iAm4r
Sylvanus
11,222
3,435
8,346
10,412
21,766
26,049
677
5,534
15,630
44,332
4,824
L
Apollo
14,457
10,489
0
6,754
23,610
9,065
1,314
8,421
15,189
0
71,171
L
10,081
1,844
0
5,378
20,735
7,949
0
5,760
14,975
0
78,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,953
Gold Earned
58,732
545
Minions Killed
712
0
Camps Cleared
0
2,044,407
Distance Traveled
2,197,258
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,861
603
227
10
0
476,640
0
L
Yemoja
9,406
409
42
2
0
418,857
3
W
Cupid
10,644
463
118
5
0
388,261
5
W
Chaac
11,505
500
155
7
0
415,242
4
W
Pele
11,636
506
155
7
0
513,553
3
L
Guan Yu
11,136
484
158
7
0
403,085
5
L
Morgan Le Fay
9,392
408
118
5
0
377,333
6
W
Sylvanus
11,086
482
57
2
0
403,562
7
L
Apollo
8,845
385
114
5
0
388,300
1
L
Loki
10,174
442
113
5
0
456,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role