Player Matchup

Fenrir
Fenrir
AshunDayne
Fenrir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 93L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
Chocolate1White
Sun Wukong
Level 107
God Stats
0W - 2L
1,208 SR
Queue Stats
328W - 311L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Elatrayah
Nu Wa
Level 23
God Stats
0W - 1L
1,735 SR
Queue Stats
11W - 17L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
Lost_8th
Guan Yu
Level 46
God Stats
2W - 2L
1,510 SR
Queue Stats
120W - 120L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
S-Papa-O-Brown-B
Ah Muzen Cab
Level 139
God Stats
4W - 5L
1,540 SR
Queue Stats
222W - 227L
1,514 Elo+
Solo
Team Averages
Level 90
1,499 SR
1,504 Elo+

VS

Team Averages
Level 126
1,563 SR
1,512 Elo+
Erlang Shen
Erlang Shen
Chowgio
Erlang Shen
Level 109
God Stats
1W - 1L
1,554 SR
Queue Stats
36W - 28L
1,557 Elo+
Party 2
Ah Puch
Ah Puch
Extendo Bean
Ah Puch
Level 129
God Stats
3W - 1L
1,836 SR
Queue Stats
165W - 153L
1,577 Elo+
Party 2
Merlin
Merlin
Gibby1694
Merlin
Level 119
God Stats
4W - 1L
1,569 SR
Queue Stats
50W - 44L
1,518 Elo+
Party 2
Fafnir
Fafnir
SAN CHICHARO
Fafnir
Level 148
God Stats
2W - 2L
1,398 SR
Queue Stats
367W - 406L
1,441 Elo+
Solo
Guan Yu
Guan Yu
bizzietaco
Guan Yu
Level 124
God Stats
1W - 0L
1,458 SR
Queue Stats
24W - 23L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AshunDayne
Fenrir
18
3 / 9 / 13
12,081
636
15,051
21,978
17,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Chocolate1White
Sun Wukong
19
4 / 7 / 17
12,565
661
16,671
30,438
28,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Elatrayah
Nu Wa
20
6 / 5 / 24
14,269
751
27,093
23,261
10,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Lost_8th
Guan Yu
20
4 / 5 / 26
13,559
714
12,567
30,936
37,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
S-Papa-O-Brown-B
Ah Muzen Cab
20
17 / 5 / 9
15,385
810
33,855
27,562
14,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chowgio
Erlang Shen
20
10 / 8 / 11
14,870
783
19,853
29,232
14,748
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Extendo Bean
Ah Puch
20
2 / 7 / 19
13,104
690
29,615
20,673
7,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Gibby1694
Merlin
20
6 / 7 / 12
14,085
741
29,194
20,576
8,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
20
7 / 6 / 19
14,086
741
18,666
28,806
42,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
bizzietaco
Guan Yu
20
6 / 7 / 15
13,905
732
10,914
26,930
28,538
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
107
34
Kills
31
31
Deaths
35
89
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AshunDayne
Fenrir
3
9
13
1.06
L
Sun Wukong
Chocolate1White
Sun Wukong
4
7
17
1.79
W
Erlang Shen
Chowgio
Erlang Shen
10
8
11
1.94
L
Nu Wa
Elatrayah
Nu Wa
6
5
24
3.6
W
Ah Puch
Extendo Bean
Ah Puch
2
7
19
1.64
W
Merlin
Gibby1694
Merlin
6
7
12
1.71
L
Guan Yu
Lost_8th
Guan Yu
4
5
26
3.4
L
Ah Muzen Cab
S-Papa-O-Brown-B
Ah Muzen Cab
17
5
9
4.3
W
Fafnir
7
6
19
2.75
W
Guan Yu
bizzietaco
Guan Yu
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,237
Damage
108,242
134,175
Taken
126,217
108,545
Mitigated
102,689
58,989
Healing
45,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AshunDayne
Fenrir
15,051
1,263
698
2,339
21,978
17,677
329
14,982
6,434
0
22,789
L
Sun Wukong
Chocolate1White
Sun Wukong
16,671
4,207
2,245
6,043
30,438
28,594
940
15,713
14,239
0
33,804
W
Erlang Shen
Chowgio
Erlang Shen
19,853
12,171
786
8,795
29,232
14,748
4,381
6,049
23,019
0
43,974
L
Nu Wa
Elatrayah
Nu Wa
27,093
9,103
2,800
3,734
23,261
10,648
4,446
14,289
8,735
56,570
0
W
Ah Puch
Extendo Bean
Ah Puch
29,615
1,195
2,035
3,903
20,673
7,722
1,495
4,101
16,387
59,513
0
W
Merlin
Gibby1694
Merlin
29,194
839
2,173
4,674
20,576
8,786
1,274
4,998
15,236
78,089
0
L
Guan Yu
Lost_8th
Guan Yu
12,567
1,742
16,652
11,546
30,936
37,300
911
15,092
15,449
0
24,206
L
Ah Muzen Cab
S-Papa-O-Brown-B
Ah Muzen Cab
33,855
10,444
3,398
9,534
27,562
14,326
4,543
15,584
11,613
0
66,507
W
Fafnir
18,666
7,004
1,797
8,027
28,806
42,895
882
5,902
22,421
35,352
0
W
Guan Yu
bizzietaco
Guan Yu
10,914
1,633
7,206
6,440
26,930
28,538
2,162
6,043
20,637
0
24,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,859
Gold Earned
70,050
207
Minions Killed
287
0
Camps Cleared
0
1,614,036
Distance Traveled
1,534,409
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,081
636
13
1
0
319,074
0
L
Sun Wukong
12,565
661
49
3
0
297,651
0
W
Erlang Shen
14,870
783
56
3
0
315,783
2
L
Nu Wa
14,269
751
66
3
0
297,662
0
W
Ah Puch
13,104
690
60
3
0
306,626
1
W
Merlin
14,085
741
98
5
0
287,739
0
L
Guan Yu
13,559
714
14
1
0
367,472
6
L
Ah Muzen Cab
15,385
810
65
3
0
332,177
0
W
Fafnir
14,086
741
38
2
0
302,822
2
W
Guan Yu
13,905
732
35
2
0
321,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role