Player Matchup

Hera
Hera
Chrollo_Ruin
Hera
Level 43
God Stats
2W - 2L
1,617 SR
Queue Stats
72W - 59L
1,511 Elo+
Party 1
Amaterasu
Amaterasu
Kanagawa_K-D-R
Amaterasu
Level 45
God Stats
9W - 10L
1,610 SR
Queue Stats
32W - 34L
1,476 Elo+
Party 1
Mercury
Mercury
Mighty_Ricky
Mercury
Level 83
God Stats
1W - 1L
1,511 SR
Queue Stats
166W - 149L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
Rozugorudo
Sylvanus
Level 77
God Stats
21W - 15L
1,607 SR
Queue Stats
154W - 125L
1,545 Elo+
Party 1
Ishtar
Ishtar
Syx_Mystyreious
Ishtar
Level 88
God Stats
18W - 30L
1,501 SR
Queue Stats
170W - 147L
1,517 Elo+
Party 1
Team Averages
Level 67
1,569 SR
1,513 Elo+

VS

Team Averages
Level 66
1,587 SR
1,532 Elo+
Odin
Odin
B1ueShe11
Odin
Level 49
God Stats
2W - 1L
1,825 SR
Queue Stats
8W - 10L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
DotJson
Baron Samedi
Level 23
God Stats
9W - 2L
1,311 SR
Queue Stats
26W - 16L
1,537 Elo+
Party 2
Rama
Rama
SLiMTHiCk101
Rama
Level 125
God Stats
1W - 0L
1,738 SR
Queue Stats
172W - 170L
1,496 Elo+
Solo
Mercury
Mercury
TheOakmn
Mercury
Level 105
God Stats
4W - 3L
1,528 SR
Queue Stats
77W - 70L
1,589 Elo+
Party 2
Merlin
Merlin
mexicle
Merlin
Level 29
God Stats
20W - 20L
1,531 SR
Queue Stats
69W - 58L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,312
462
12,155
12,055
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Kanagawa_K-D-R
Amaterasu
12
2 / 6 / 1
7,988
444
6,123
18,628
13,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Mighty_Ricky
Mercury
13
1 / 4 / 1
8,086
449
7,025
16,773
7,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Rozugorudo
Sylvanus
11
0 / 5 / 2
7,412
412
5,885
16,084
15,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 5 / 1
8,171
454
13,622
14,361
6,818
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
3 / 1 / 6
10,840
602
10,750
14,171
16,196
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
DotJson
Baron Samedi
12
1 / 1 / 12
8,849
492
6,160
14,558
8,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 1 / 4
9,408
523
6,272
14,625
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
TheOakmn
Mercury
18
17 / 2 / 5
11,773
654
19,126
17,489
7,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
mexicle
Merlin
15
2 / 1 / 14
9,630
535
14,398
10,491
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
25
25
Deaths
6
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Odin
3
1
6
6
L
1
5
0
0.2
W
Baron Samedi
DotJson
Baron Samedi
1
1
12
7
L
Amaterasu
Kanagawa_K-D-R
Amaterasu
2
6
1
0.42
L
Mercury
Mighty_Ricky
Mercury
1
4
1
0.38
L
Sylvanus
Rozugorudo
Sylvanus
0
5
2
0.2
W
2
1
4
4
L
1
5
1
0.3
W
Mercury
TheOakmn
Mercury
17
2
5
9.75
W
Merlin
mexicle
Merlin
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,810
Damage
56,706
77,901
Taken
71,334
48,970
Mitigated
42,100
15,794
Healing
21,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
10,750
1,462
0
2,794
14,171
16,196
1,472
2,168
12,003
0
70,534
L
12,155
3,318
104
859
12,055
5,849
0
5,906
6,149
64,960
0
W
Baron Samedi
DotJson
Baron Samedi
6,160
1,040
3,132
4,345
14,558
8,745
93
6,178
8,380
18,535
0
L
Amaterasu
Kanagawa_K-D-R
Amaterasu
6,123
3,070
0
4,962
18,628
13,073
100
2,717
15,911
0
41,814
L
Mercury
Mighty_Ricky
Mercury
7,025
3,853
0
2,073
16,773
7,323
0
3,251
13,522
0
70,400
L
Sylvanus
Rozugorudo
Sylvanus
5,885
1,665
1,572
3,320
16,084
15,907
0
5,398
10,686
26,101
4,559
W
6,272
5,042
0
7,241
14,625
5,109
2,253
1,040
13,585
0
80,337
L
13,622
8,097
0
2,904
14,361
6,818
0
3,286
11,075
0
67,403
W
Mercury
TheOakmn
Mercury
19,126
10,730
0
2,373
17,489
7,449
0
3,507
13,982
0
108,918
W
Merlin
mexicle
Merlin
14,398
761
119
1,517
10,491
4,601
0
4,810
5,681
75,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
50,500
425
Minions Killed
526
0
Camps Cleared
0
1,723,187
Distance Traveled
1,780,569
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,840
602
142
8
0
341,171
6
L
Hera
8,312
462
93
5
0
324,888
0
W
Baron Samedi
8,849
492
34
2
0
331,898
5
L
Amaterasu
7,988
444
67
4
0
370,019
2
L
Mercury
8,086
449
109
6
0
416,605
2
L
Sylvanus
7,412
412
40
2
0
304,945
2
W
Rama
9,408
523
111
6
0
338,505
1
L
Ishtar
8,171
454
116
6
0
306,730
3
W
Mercury
11,773
654
128
7
0
420,081
4
W
Merlin
9,630
535
111
6
0
348,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role