Player Matchup

Anubis
Anubis
ReteGoblin60
Anubis
Level 27
God Stats
1W - 1L
1,738 SR
Queue Stats
39W - 50L
1,439 Elo+
Party 2
Horus
Horus
Shmonky
Horus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
SirPwnzy
Jormungandr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
SnipinPanther22
Ao Kuang
Level 100
God Stats
2W - 2L
1,659 SR
Queue Stats
227W - 233L
1,495 Elo+
Party 2
Charybdis
Charybdis
bling550
Charybdis
Level 25
God Stats
1W - 1L
1,296 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 40
1,539 SR
1,487 Elo+

VS

Team Averages
Level 78
1,571 SR
1,492 Elo+
Ne Zha
Ne Zha
Cchimoltrufia
Ne Zha
Level 25
God Stats
3W - 0L
1,905 SR
Queue Stats
6W - 3L
1,640 Elo+
Party 3
Vulcan
Vulcan
JZambrano
Vulcan
Level 155
God Stats
34W - 44L
1,488 SR
Queue Stats
466W - 530L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
TuneFruit
Danzaburou
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 36L
1,261 Elo+
Solo
Anubis
Anubis
aaronplay26
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,643 Elo+
Party 3
Loki
Loki
sputnikss
Loki
Level 142
God Stats
14W - 17L
1,463 SR
Queue Stats
199W - 213L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 6 / 0
6,457
461
6,034
10,228
3,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Horus
Shmonky
Horus
8
1 / 4 / 1
6,152
439
2,165
13,205
8,295
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
SirPwnzy
Jormungandr
10
1 / 7 / 3
6,515
465
7,856
14,046
8,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
9
0 / 8 / 3
5,983
427
5,823
15,825
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
bling550
Charybdis
10
1 / 4 / 0
6,173
441
7,434
11,396
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 16
6,958
497
6,329
12,264
4,862
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
JZambrano
Vulcan
14
8 / 1 / 6
8,760
626
13,589
8,376
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TuneFruit
Danzaburou
14
3 / 1 / 3
8,355
597
8,893
10,166
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
14
8 / 1 / 13
8,858
633
13,101
9,721
5,274
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
8 / 2 / 8
8,341
596
5,976
9,247
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
5
Kills
29
29
Deaths
6
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
W
Vulcan
JZambrano
Vulcan
8
1
6
11
L
Anubis
2
6
0
0.33
L
Horus
Shmonky
Horus
1
4
1
0.38
L
Jormungandr
SirPwnzy
Jormungandr
1
7
3
0.36
L
Ao Kuang
0
8
3
0.19
W
Danzaburou
TuneFruit
Danzaburou
3
1
3
4.5
W
Anubis
8
1
13
14.5
L
Charybdis
bling550
Charybdis
1
4
0
0.25
W
Loki
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
47,888
64,700
Taken
49,774
28,861
Mitigated
21,503
12,037
Healing
21,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,329
2,074
0
991
12,264
4,862
143
4,074
8,190
0
30,465
W
Vulcan
JZambrano
Vulcan
13,589
4,439
0
2,399
8,376
3,836
1,089
5,779
2,597
50,903
0
L
Anubis
6,034
140
0
2,595
10,228
3,955
0
5,389
4,773
40,632
0
L
Horus
Shmonky
Horus
2,165
1,158
420
2,211
13,205
8,295
0
3,842
9,335
0
12,714
L
Jormungandr
SirPwnzy
Jormungandr
7,856
2,386
0
500
14,046
8,241
68
7,163
6,623
36,822
0
L
Ao Kuang
5,823
1,622
0
2,430
15,825
4,721
0
6,872
8,923
32,089
0
W
Danzaburou
TuneFruit
Danzaburou
8,893
5,582
0
6,773
10,166
4,037
1,069
1,297
8,869
0
74,342
W
Anubis
13,101
1,485
0
7,364
9,721
5,274
83
6,137
3,584
64,571
0
L
Charybdis
bling550
Charybdis
7,434
4,513
0
3,881
11,396
3,649
349
2,986
8,356
0
40,997
W
Loki
5,976
2,063
0
3,838
9,247
3,494
476
2,426
6,821
0
45,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
41,272
283
Minions Killed
439
0
Camps Cleared
0
1,235,497
Distance Traveled
1,367,656
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,958
497
39
3
0
302,078
2
W
Vulcan
8,760
626
96
7
0
268,212
0
L
Anubis
6,457
461
72
5
0
219,935
0
L
Horus
6,152
439
19
1
0
280,526
2
L
Jormungandr
6,515
465
57
4
0
241,999
3
L
Ao Kuang
5,983
427
50
4
0
259,422
2
W
Danzaburou
8,355
597
116
8
0
254,228
2
W
Anubis
8,858
633
100
7
0
265,977
1
L
Charybdis
6,173
441
85
6
0
233,615
1
W
Loki
8,341
596
88
6
0
277,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role