Player Matchup

Bacchus
Bacchus
Astrokakke
Bacchus
Level 56
God Stats
1W - 6L
1,167 SR
Queue Stats
86W - 96L
1,428 Elo+
Party 3
Camazotz
Camazotz
Im Gon Seencha
Camazotz
Level 106
God Stats
4W - 5L
1,405 SR
Queue Stats
210W - 211L
1,466 Elo+
Party 3
Jing Wei
Jing Wei
N8V_Apache
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,473 Elo+
Solo
Thoth
Thoth
Thranduil86
Thoth
Level 107
God Stats
2W - 7L
1,231 SR
Queue Stats
265W - 293L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
ashbymrs
Sun Wukong
Level 79
God Stats
0W - 3L
1,184 SR
Queue Stats
71W - 96L
1,395 Elo+
Solo
Team Averages
Level 95
1,297 SR
1,445 Elo+

VS

Team Averages
Level 98
1,409 SR
1,404 Elo+
Khepri
Khepri
Alex a fireball
Khepri
Level 109
God Stats
1W - 0L
1,257 SR
Queue Stats
10W - 12L
1,397 Elo+
Party 2
Medusa
Medusa
BL00DB0URNE
Medusa
Level 151
God Stats
4W - 6L
1,258 SR
Queue Stats
242W - 270L
1,352 Elo+
Solo
Nu Wa
Nu Wa
Miaka808
Nu Wa
Level 67
God Stats
8W - 7L
1,465 SR
Queue Stats
219W - 244L
1,404 Elo+
Party 1
Discordia
Discordia
Tanuki_8080
Discordia
Level 106
God Stats
7W - 4L
1,565 SR
Queue Stats
278W - 290L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Uniquespector
Tsukuyomi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Astrokakke
Bacchus
18
1 / 11 / 7
10,982
549
12,598
30,253
45,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
18
0 / 5 / 4
10,387
519
8,840
26,252
22,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
N8V_Apache
Jing Wei
20
6 / 9 / 3
13,199
660
17,336
26,202
12,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 4
10,262
513
12,344
19,375
8,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ashbymrs
Sun Wukong
20
3 / 7 / 6
12,465
623
16,396
31,112
33,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 30
14,336
717
8,099
27,021
39,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
12 / 4 / 15
14,500
725
28,224
16,980
13,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Miaka808
Nu Wa
20
3 / 2 / 27
13,155
658
22,246
12,652
8,206
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Tanuki_8080
Discordia
20
7 / 2 / 22
13,332
667
25,302
11,045
7,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Uniquespector
Tsukuyomi
20
14 / 3 / 19
15,098
755
39,852
26,532
17,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
152
11
Kills
39
39
Deaths
12
24
Assists
113
Player
Kills
Deaths
Assists
KDA
W
3
1
30
18
L
Bacchus
Astrokakke
Bacchus
1
11
7
0.41
W
Medusa
12
4
15
4.88
L
Camazotz
0
5
4
0.4
W
Nu Wa
Miaka808
Nu Wa
3
2
27
8.25
L
Jing Wei
N8V_Apache
Jing Wei
6
9
3
0.83
W
Discordia
Tanuki_8080
Discordia
7
2
22
9
L
1
7
4
0.43
W
Tsukuyomi
Uniquespector
Tsukuyomi
14
3
19
7.83
L
Sun Wukong
ashbymrs
Sun Wukong
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,514
Damage
123,723
133,194
Taken
94,230
122,340
Mitigated
86,294
42,225
Healing
46,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,099
607
7,061
10,065
27,021
39,168
545
6,404
19,549
19,246
0
L
Bacchus
Astrokakke
Bacchus
12,598
1,573
896
1,525
30,253
45,470
0
10,014
20,239
24,442
0
W
Medusa
28,224
11,281
1,995
2,922
16,980
13,129
1,213
4,396
12,584
0
53,340
L
Camazotz
8,840
665
2,042
11,145
26,252
22,470
130
14,233
12,019
0
24,055
W
Nu Wa
Miaka808
Nu Wa
22,246
6,119
2,268
2,104
12,652
8,206
1,586
2,856
9,796
48,399
0
L
Jing Wei
N8V_Apache
Jing Wei
17,336
12,905
1,301
5,888
26,202
12,888
0
10,644
15,558
0
50,048
W
Discordia
Tanuki_8080
Discordia
25,302
781
3,249
2,361
11,045
7,900
1,821
2,922
8,123
44,196
0
L
12,344
1,047
2,534
4,655
19,375
8,283
0
8,513
10,862
30,426
0
W
Tsukuyomi
Uniquespector
Tsukuyomi
39,852
12,474
2,610
11,998
26,532
17,891
1,969
8,364
18,168
0
68,853
L
Sun Wukong
ashbymrs
Sun Wukong
16,396
1,156
1,283
10,956
31,112
33,229
0
12,243
18,869
0
55,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,295
Gold Earned
70,421
208
Minions Killed
200
0
Camps Cleared
0
1,520,779
Distance Traveled
1,863,536
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,336
717
15
1
0
378,095
0
L
Bacchus
10,982
549
15
1
0
263,785
0
W
Medusa
14,500
725
55
3
0
358,085
6
L
Camazotz
10,387
519
22
1
0
343,678
0
W
Nu Wa
13,155
658
54
3
0
334,481
0
L
Jing Wei
13,199
660
66
3
0
271,170
0
W
Discordia
13,332
667
37
2
0
379,944
2
L
Thoth
10,262
513
44
2
0
292,801
0
W
Tsukuyomi
15,098
755
39
2
0
412,931
0
L
Sun Wukong
12,465
623
61
3
0
349,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role