Player Matchup

Mulan
Mulan
Gold III
ASAPLŠDROCKY
Mulan
Gold III
Level 37
God Stats
3W - 4L
1,569 SR
Queue Stats
17W - 13L
1,808 MMR
Solo
Chronos
Chronos
Platinum V
Flametruns
Chronos
Platinum V
Level 148
God Stats
1W - 2L
1,235 SR
Queue Stats
124W - 116L
1,764 MMR
Solo
Yemoja
Yemoja
Silver I
SixthH0kage
Yemoja
Silver I
Level 86
God Stats
1W - 0L
1,670 SR
Queue Stats
12W - 12L
1,557 MMR
Party 1
Jing Wei
Jing Wei
Gold V
Uchiha999
Jing Wei
Gold V
Level 102
God Stats
15W - 7L
1,673 SR
Queue Stats
40W - 32L
1,976 MMR
Party 1
Thor
Thor
Platinum II
xRev3rb
Thor
Platinum II
Level 128
God Stats
3W - 2L
1,466 SR
Queue Stats
257W - 249L
1,854 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,523 SR
1,792 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,465 SR
1,792 MMR
Chang'e
Chang'e
Diamond V
Dαvey
Chang'e
Diamond V
Level 160
God Stats
1W - 1L
1,561 SR
Queue Stats
130W - 128L
1,886 MMR
Solo
Cthulhu
Cthulhu
Platinum V
PlayFiend
Cthulhu
Platinum V
Level 100
God Stats
2W - 2L
1,658 SR
Queue Stats
143W - 138L
1,729 MMR
Solo
Medusa
Medusa
Platinum V
djmehrer
Medusa
Platinum V
Level 160
God Stats
1W - 5L
1,314 SR
Queue Stats
474W - 479L
1,806 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
makeumysuka
Ratatoskr
Platinum II
Level 160
God Stats
2W - 3L
1,650 SR
Queue Stats
217W - 207L
1,875 MMR
Party 2
Athena
Athena
Gold II
vashsvs
Athena
Gold II
Level 144
God Stats
0W - 4L
1,144 SR
Queue Stats
122W - 113L
1,664 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
11,791
561
14,467
27,874
29,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
Flametruns
Chronos
18
5 / 5 / 5
11,837
564
15,481
21,780
10,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
16
1 / 2 / 12
11,225
535
6,726
18,860
20,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
Uchiha999
Jing Wei
19
3 / 0 / 6
12,574
599
11,597
13,421
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
xRev3rb
Thor
19
8 / 3 / 11
12,991
619
20,939
17,427
8,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ao KuangNe ZhaIshtar

VS

Bans
HadesVulcanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dαvey
Chang'e
16
4 / 5 / 4
10,560
503
14,432
19,178
8,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PlayFiend
Cthulhu
17
4 / 5 / 1
10,883
518
15,538
19,375
20,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
djmehrer
Medusa
19
1 / 1 / 2
11,789
561
4,519
15,618
7,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
makeumysuka
Ratatoskr
17
2 / 5 / 8
10,253
488
11,269
18,903
9,622
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
vashsvs
Athena
14
0 / 5 / 8
9,469
451
6,757
23,926
30,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
21
Kills
11
13
Deaths
21
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Chang'e
Dαvey
Chang'e
4
5
4
1.2
W
Chronos
Flametruns
Chronos
5
5
5
1.5
L
Cthulhu
PlayFiend
Cthulhu
4
5
1
0.9
W
Yemoja
1
2
12
3.5
W
Jing Wei
Uchiha999
Jing Wei
3
0
6
6
L
Medusa
djmehrer
Medusa
1
1
2
2
L
Ratatoskr
makeumysuka
Ratatoskr
2
5
8
1.2
L
Athena
vashsvs
Athena
0
5
8
0.8
W
Thor
xRev3rb
Thor
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,210
Damage
52,515
99,362
Taken
97,000
76,771
Mitigated
76,566
45,287
Healing
31,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,467
2,561
0
14,644
27,874
29,604
1,334
10,922
16,125
0
91,970
L
Chang'e
Dαvey
Chang'e
14,432
693
2,145
6,016
19,178
8,430
0
7,369
11,721
83,368
0
W
Chronos
Flametruns
Chronos
15,481
5,803
0
4,665
21,780
10,872
4,792
13,397
8,303
108,071
0
L
Cthulhu
PlayFiend
Cthulhu
15,538
1,066
1,021
4,676
19,375
20,284
215
3,477
15,163
72,018
0
W
Yemoja
6,726
1,093
6,209
5,997
18,860
20,682
820
6,210
12,506
40,165
2,021
W
Jing Wei
Uchiha999
Jing Wei
11,597
10,290
0
8,128
13,421
6,719
3,589
2,995
10,356
0
130,697
L
Medusa
djmehrer
Medusa
4,519
1,986
0
8,915
15,618
7,711
2,371
2,448
13,170
0
122,794
L
Ratatoskr
makeumysuka
Ratatoskr
11,269
3,362
0
6,476
18,903
9,622
0
2,716
15,964
0
96,964
L
Athena
vashsvs
Athena
6,757
1,188
0
2,645
23,926
30,519
0
6,246
16,865
28,157
0
W
Thor
xRev3rb
Thor
20,939
5,511
0
5,644
17,427
8,894
408
5,257
12,066
0
109,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,418
Gold Earned
52,954
664
Minions Killed
673
0
Camps Cleared
0
2,109,254
Distance Traveled
2,061,708
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,791
561
123
6
0
385,038
3
L
Chang'e
10,560
503
137
7
0
397,382
9
W
Chronos
11,837
564
138
7
0
431,911
6
L
Cthulhu
10,883
518
147
7
0
348,773
2
W
Yemoja
11,225
535
56
3
0
416,195
11
W
Jing Wei
12,574
599
195
9
0
443,911
6
L
Medusa
11,789
561
208
10
0
397,663
10
L
Ratatoskr
10,253
488
147
7
0
476,108
2
L
Athena
9,469
451
34
2
0
441,782
8
W
Thor
12,991
619
152
7
0
432,199
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role