Player Matchup

Zeus
Zeus
ArousedSpud
Zeus
Level 64
God Stats
4W - 0L
1,810 SR
Queue Stats
56W - 19L
1,683 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jimothyredvalley
Tsukuyomi
Level 54
God Stats
16W - 3L
1,741 SR
Queue Stats
29W - 8L
1,702 Elo+
Party 3
Aphrodite
Aphrodite
SelloBee
Aphrodite
Level 121
God Stats
3W - 0L
1,929 SR
Queue Stats
67W - 23L
1,681 Elo+
Party 3
Khepri
Khepri
SoulofSobek
Khepri
Level 127
God Stats
2W - 1L
1,546 SR
Queue Stats
56W - 17L
1,699 Elo+
Party 3
Arachne
Arachne
TheHighDanksman
Arachne
Level 32
God Stats
12W - 1L
1,978 SR
Queue Stats
49W - 15L
1,674 Elo+
Party 3
Team Averages
Level 80
1,801 SR
1,688 Elo+

VS

Team Averages
Level 81
1,503 SR
1,514 Elo+
Xing Tian
Xing Tian
Mandalorian675
Xing Tian
Level 108
God Stats
0W - 1L
1,507 SR
Queue Stats
12W - 12L
1,476 Elo+
Solo
Thanatos
Thanatos
Tw3rkuleez
Thanatos
Level 14
God Stats
6W - 6L
1,637 SR
Queue Stats
12W - 13L
1,502 Elo+
Party 1
Anubis
Anubis
WubWub Tunes
Anubis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 328L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
lukaelmakako
Gilgamesh
Level 100
God Stats
2W - 1L
1,439 SR
Queue Stats
54W - 51L
1,513 Elo+
Party 2
Ratatoskr
Ratatoskr
rromerr
Ratatoskr
Level 27
God Stats
2W - 3L
1,430 SR
Queue Stats
14W - 14L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 9
12,290
1,117
30,882
4,112
2,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
18
9 / 2 / 9
12,961
1,178
14,869
8,834
4,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SelloBee
Aphrodite
17
1 / 2 / 11
11,394
1,036
13,157
11,796
9,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
18
0 / 1 / 16
11,910
1,083
7,586
10,555
14,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 2 / 12
12,003
1,091
15,354
14,734
10,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

222

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mandalorian675
Xing Tian
17
1 / 4 / 6
10,832
985
9,293
25,645
24,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Tw3rkuleez
Thanatos
16
1 / 8 / 4
10,631
966
6,031
15,847
7,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
17
3 / 2 / 3
11,751
1,068
17,958
9,982
5,474
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
lukaelmakako
Gilgamesh
17
0 / 2 / 7
11,773
1,070
6,415
18,950
17,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
rromerr
Ratatoskr
17
2 / 4 / 5
11,075
1,007
5,392
15,249
7,136
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
20
Kills
7
7
Deaths
20
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
Tsukuyomi
9
2
9
6.75
L
Xing Tian
Mandalorian675
Xing Tian
1
4
6
1
W
Aphrodite
SelloBee
Aphrodite
1
2
11
3.25
W
Khepri
0
1
16
8
W
4
2
12
5
L
Thanatos
Tw3rkuleez
Thanatos
1
8
4
0.38
L
Anubis
3
2
3
2.25
L
Gilgamesh
lukaelmakako
Gilgamesh
0
2
7
1.75
L
Ratatoskr
rromerr
Ratatoskr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,848
Damage
45,089
50,031
Taken
85,673
40,135
Mitigated
62,824
21,573
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,882
1,607
137
675
4,112
2,078
0
2,508
1,412
58,608
0
W
Tsukuyomi
14,869
4,328
0
1,181
8,834
4,744
0
4,411
3,730
0
22,693
L
Xing Tian
Mandalorian675
Xing Tian
9,293
317
288
5,055
25,645
24,872
0
15,704
9,941
28,444
0
W
Aphrodite
SelloBee
Aphrodite
13,157
2,161
5,103
6,229
11,796
9,221
0
7,142
4,360
41,568
0
W
Khepri
7,586
388
3,074
1,511
10,555
14,077
0
4,873
5,640
16,326
0
W
15,354
10,710
0
3,663
14,734
10,015
0
7,343
7,147
0
24,486
L
Thanatos
Tw3rkuleez
Thanatos
6,031
940
0
3,460
15,847
7,606
0
9,335
6,512
0
19,191
L
Anubis
17,958
704
0
2,961
9,982
5,474
0
6,439
3,543
59,439
0
L
Gilgamesh
lukaelmakako
Gilgamesh
6,415
1,624
2,360
1,331
18,950
17,736
0
12,514
6,436
0
19,339
L
Ratatoskr
rromerr
Ratatoskr
5,392
997
0
178
15,249
7,136
0
7,633
7,616
0
19,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,558
Gold Earned
56,062
210
Minions Killed
244
7
Camps Cleared
10
1,162,308
Distance Traveled
1,177,652
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,290
1,117
73
7
1
205,210
0
W
Tsukuyomi
12,961
1,178
19
2
0
258,880
0
L
Xing Tian
10,832
985
36
3
2
227,104
0
W
Aphrodite
11,394
1,036
81
7
2
209,962
0
W
Khepri
11,910
1,083
19
2
0
229,372
1
W
Arachne
12,003
1,091
18
2
4
258,884
0
L
Thanatos
10,631
966
25
2
1
235,310
0
L
Anubis
11,751
1,068
98
9
2
211,874
0
L
Gilgamesh
11,773
1,070
40
4
5
248,808
0
L
Ratatoskr
11,075
1,007
45
4
0
254,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role