Player Matchup

Cu Chulainn
Cu Chulainn
BannedAgainoops
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,801 Elo+
Party 1
Mercury
Mercury
Jayden0724
Mercury
Level 116
God Stats
1W - 0L
1,517 SR
Queue Stats
35W - 19L
1,641 Elo+
Party 1
Zhong Kui
Zhong Kui
Lab_Rattail
Zhong Kui
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,662 Elo+
Party 1
Ymir
Ymir
OneBigMeme
Ymir
Level 129
God Stats
1W - 0L
1,164 SR
Queue Stats
24W - 8L
1,698 Elo+
Party 1
Chernobog
Chernobog
badbikers69
Chernobog
Level 126
God Stats
1W - 0L
1,301 SR
Queue Stats
30W - 16L
1,623 Elo+
Party 1
Team Averages
Level 105
1,396 SR
1,685 Elo+

VS

Team Averages
Level 65
1,341 SR
1,431 Elo+
Yemoja
Yemoja
Nabell531
Yemoja
Level 40
God Stats
2W - 3L
1,212 SR
Queue Stats
5W - 9L
1,280 Elo+
Party 2
Amaterasu
Amaterasu
Qu00t
Amaterasu
Level 125
God Stats
4W - 4L
1,506 SR
Queue Stats
340W - 289L
1,534 Elo+
Party 2
Fenrir
Fenrir
QuesoNova
Fenrir
Level 129
God Stats
0W - 5L
1,152 SR
Queue Stats
263W - 265L
1,571 Elo+
Party 2
Hou Yi
Hou Yi
RussianMissiles
Hou Yi
Level 18
God Stats
0W - 2L
1,335 SR
Queue Stats
3W - 6L
1,338 Elo+
Party 2
Yu Huang
Yu Huang
YuHuangGuy
Yu Huang
Level 13
God Stats
7W - 5L
1,499 SR
Queue Stats
18W - 17L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BannedAgainoops
Cu Chulainn
16
2 / 3 / 1
10,386
577
10,758
13,370
12,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Jayden0724
Mercury
16
6 / 2 / 5
9,909
551
11,086
12,632
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Lab_Rattail
Zhong Kui
14
1 / 0 / 7
9,098
505
12,734
11,456
8,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 7
8,866
493
6,557
18,121
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
badbikers69
Chernobog
17
3 / 0 / 5
10,463
581
10,496
8,486
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Nabell531
Yemoja
11
0 / 4 / 3
7,506
417
3,131
18,374
15,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Qu00t
Amaterasu
17
4 / 3 / 0
10,259
570
8,252
18,116
17,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
QuesoNova
Fenrir
14
2 / 4 / 1
8,615
479
6,714
17,280
8,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 0
8,681
482
5,399
11,932
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
YuHuangGuy
Yu Huang
12
0 / 2 / 2
7,849
436
7,385
8,855
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
7
7
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BannedAgainoops
Cu Chulainn
2
3
1
0.83
W
Mercury
Jayden0724
Mercury
6
2
5
4.25
W
Zhong Kui
Lab_Rattail
Zhong Kui
1
0
7
4.5
L
Yemoja
Nabell531
Yemoja
0
4
3
0.38
W
3
2
7
3.25
L
Amaterasu
Qu00t
Amaterasu
4
3
0
1.33
L
Fenrir
QuesoNova
Fenrir
2
4
1
0.63
L
1
2
0
0.5
L
Yu Huang
YuHuangGuy
Yu Huang
0
2
2
0.5
W
Chernobog
badbikers69
Chernobog
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,631
Damage
30,881
64,065
Taken
74,557
48,224
Mitigated
49,525
18,567
Healing
23,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BannedAgainoops
Cu Chulainn
10,758
1,463
0
2,167
13,370
12,985
937
484
12,886
12,555
73,282
W
Mercury
Jayden0724
Mercury
11,086
6,674
0
984
12,632
5,160
0
1,340
11,292
0
80,851
W
Zhong Kui
Lab_Rattail
Zhong Kui
12,734
2,222
546
5,137
11,456
8,679
603
4,701
6,755
68,011
0
L
Yemoja
Nabell531
Yemoja
3,131
690
3,199
2,561
18,374
15,479
0
7,524
10,509
22,387
0
W
6,557
1,463
0
3,555
18,121
17,345
60
4,144
13,977
24,184
1,966
L
Amaterasu
Qu00t
Amaterasu
8,252
3,806
0
8,948
18,116
17,367
0
2,658
15,443
0
80,562
L
Fenrir
QuesoNova
Fenrir
6,714
3,042
0
3,172
17,280
8,238
0
3,575
13,549
0
76,586
L
5,399
3,103
0
4,949
11,932
4,541
0
2,156
9,748
0
67,538
L
Yu Huang
YuHuangGuy
Yu Huang
7,385
540
0
662
8,855
3,900
0
3,810
4,785
57,493
0
W
Chernobog
badbikers69
Chernobog
10,496
5,308
0
6,178
8,486
4,055
741
621
7,865
0
99,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,722
Gold Earned
42,910
577
Minions Killed
508
0
Camps Cleared
0
1,836,417
Distance Traveled
1,732,972
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,386
577
163
9
0
362,666
2
W
Mercury
9,909
551
117
7
0
433,615
3
W
Zhong Kui
9,098
505
120
7
0
355,999
4
L
Yemoja
7,506
417
33
2
0
331,781
5
W
Ymir
8,866
493
20
1
0
325,378
2
L
Amaterasu
10,259
570
155
9
0
378,344
10
L
Fenrir
8,615
479
112
6
0
374,605
3
L
Hou Yi
8,681
482
104
6
0
323,848
2
L
Yu Huang
7,849
436
104
6
0
324,394
4
W
Chernobog
10,463
581
157
9
0
358,759
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role