Player Matchup

Raijin
Raijin
 
Raijin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Dreaded_Days
Mercury
Level 89
God Stats
1W - 1L
1,556 SR
Queue Stats
38W - 34L
1,484 Elo+
Party 2
The Morrigan
The Morrigan
Dreadful_Crises
The Morrigan
Level 88
God Stats
2W - 0L
1,600 SR
Queue Stats
25W - 27L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
Rich-_-lol
Jing Wei
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 78L
1,410 Elo+
Solo
Chiron
Chiron
jvega017
Chiron
Level 147
God Stats
4W - 6L
1,343 SR
Queue Stats
300W - 315L
1,485 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,472 Elo+

VS

Team Averages
Level 117
1,435 SR
1,338 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DayGooN
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,138 Elo+
Party 3
Hercules
Hercules
JutsuGod
Hercules
Level 84
God Stats
3W - 4L
1,515 SR
Queue Stats
127W - 128L
1,494 Elo+
Solo
Heimdallr
Heimdallr
X830XFleshBound
Heimdallr
Level 135
God Stats
0W - 3L
1,162 SR
Queue Stats
246W - 257L
1,443 Elo+
Party 1
Charybdis
Charybdis
mattpane
Charybdis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,117 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
3 / 4 / 11
13,628
649
21,298
22,134
14,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Dreaded_Days
Mercury
19
4 / 8 / 8
13,228
630
14,744
21,992
10,269
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Dreadful_Crises
The Morrigan
20
4 / 2 / 14
13,633
649
10,570
10,585
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Rich-_-lol
Jing Wei
20
9 / 5 / 9
14,898
709
22,314
23,150
12,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
jvega017
Chiron
20
3 / 3 / 13
14,529
692
30,819
21,738
12,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 4 / 11
13,671
651
24,240
18,580
12,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
DayGooN
Jormungandr
20
5 / 3 / 14
13,043
621
13,843
19,351
28,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
JutsuGod
Hercules
20
6 / 4 / 9
13,065
622
18,705
33,288
50,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
X830XFleshBound
Heimdallr
19
2 / 7 / 12
12,367
589
19,328
25,105
16,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
mattpane
Charybdis
19
3 / 5 / 10
12,302
586
10,552
18,948
11,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
78
23
Kills
22
22
Deaths
23
55
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
4
11
2.13
L
Sol
 
Sol
6
4
11
2.88
L
Jormungandr
DayGooN
Jormungandr
5
3
14
4
W
Mercury
Dreaded_Days
Mercury
4
8
8
1
W
The Morrigan
Dreadful_Crises
The Morrigan
4
2
14
5.5
L
Hercules
JutsuGod
Hercules
6
4
9
2.63
W
Jing Wei
Rich-_-lol
Jing Wei
9
5
9
2.7
L
Heimdallr
X830XFleshBound
Heimdallr
2
7
12
1.14
W
Chiron
jvega017
Chiron
3
3
13
3.17
L
Charybdis
mattpane
Charybdis
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,745
Damage
86,668
99,599
Taken
115,272
55,008
Mitigated
119,518
53,012
Healing
37,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
21,298
1,582
2,330
5,227
22,134
14,310
1,094
9,955
11,742
40,969
0
L
Sol
 
Sol
24,240
6,354
868
5,860
18,580
12,472
955
2,914
15,663
54,748
0
L
Jormungandr
DayGooN
Jormungandr
13,843
1,310
1,535
2,731
19,351
28,257
186
6,534
12,817
52,695
0
W
Mercury
Dreaded_Days
Mercury
14,744
5,950
6,357
4,872
21,992
10,269
1,893
5,925
15,746
0
24,974
W
The Morrigan
Dreadful_Crises
The Morrigan
10,570
430
2,643
3,707
10,585
5,591
1,360
6,319
4,266
21,736
4,715
L
Hercules
JutsuGod
Hercules
18,705
2,920
1,831
11,104
33,288
50,582
0
8,714
24,574
0
38,518
W
Jing Wei
Rich-_-lol
Jing Wei
22,314
14,463
2,326
7,855
23,150
12,820
2,306
9,570
13,177
0
59,515
L
Heimdallr
X830XFleshBound
Heimdallr
19,328
4,210
2,269
6,172
25,105
16,263
427
5,673
19,432
0
48,829
W
Chiron
jvega017
Chiron
30,819
7,098
7,649
10,046
21,738
12,018
2,624
6,313
15,119
0
66,947
L
Charybdis
mattpane
Charybdis
10,552
4,076
1,447
3,733
18,948
11,944
601
4,499
14,445
0
47,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,916
Gold Earned
64,448
235
Minions Killed
257
0
Camps Cleared
0
2,114,491
Distance Traveled
1,949,847
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,628
649
47
2
0
393,722
0
L
Sol
13,671
651
51
2
0
390,084
0
L
Jormungandr
13,043
621
45
2
0
373,630
0
W
Mercury
13,228
630
17
1
0
527,633
2
W
The Morrigan
13,633
649
33
2
0
421,665
1
L
Hercules
13,065
622
30
1
0
451,382
2
W
Jing Wei
14,898
709
68
3
0
369,248
3
L
Heimdallr
12,367
589
58
3
0
365,141
0
W
Chiron
14,529
692
70
3
0
402,223
0
L
Charybdis
12,302
586
73
3
0
369,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role