Player Matchup

Ne Zha
Ne Zha
NinjaDTG
Ne Zha
Level 104
God Stats
1W - 3L
1,646 SR
Queue Stats
46W - 40L
1,482 Elo+
Party 2
Freya
Freya
TheresTooMany
Freya
Level 108
God Stats
1W - 1L
1,734 SR
Queue Stats
62W - 60L
1,410 Elo+
Party 2
Fafnir
Fafnir
bluenoseking
Fafnir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,380 Elo+
Party 2
Team Averages
Level 83
1,627 SR
1,424 Elo+

VS

Team Averages
Level 40
1,500 SR
1,617 Elo+
Neith
Neith
Biggestmunch420
Neith
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 7L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
BootyReject99
Baron Samedi
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 160L
1,444 Elo+
Party 1
Nike
Nike
RequiredCape924
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NinjaDTG
Ne Zha
11
1 / 3 / 0
6,223
622
5,017
9,106
3,541
10
0 / 3 / 1
5,846
585
4,990
9,663
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
10
0 / 2 / 1
6,481
648
4,331
11,606
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,802
680
5,035
7,178
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
BootyReject99
Baron Samedi
13
5 / 0 / 3
7,873
787
9,493
4,597
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 6
7,188
719
7,673
10,634
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Baron Samedi
BootyReject99
Baron Samedi
5
0
3
6.5
L
Ne Zha
NinjaDTG
Ne Zha
1
3
0
0.33
W
2
1
6
5
L
0
3
1
0.17
L
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,338
Damage
22,201
30,375
Taken
22,409
18,133
Mitigated
13,463
4,409
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,035
3,248
0
2,689
7,178
2,699
144
3,575
3,603
0
18,749
W
Baron Samedi
BootyReject99
Baron Samedi
9,493
552
2,251
2,252
4,597
2,146
0
1,380
3,217
29,425
0
L
Ne Zha
NinjaDTG
Ne Zha
5,017
805
0
267
9,106
3,541
0
2,697
6,285
0
24,241
W
7,673
835
0
1,535
10,634
8,618
0
4,415
6,219
0
18,087
L
4,990
1,335
0
2,684
9,663
3,815
30
3,002
6,196
16,533
0
L
Fafnir
4,331
888
0
1,458
11,606
10,777
0
3,853
7,551
10,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,550
Gold Earned
21,863
70
Minions Killed
100
0
Camps Cleared
0
479,373
Distance Traveled
535,787
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,802
680
42
4
0
158,577
0
W
Baron Samedi
7,873
787
40
4
0
178,477
0
L
Ne Zha
6,223
622
34
3
0
183,336
0
W
Nike
7,188
719
18
2
0
198,733
2
L
Freya
5,846
585
20
2
0
154,672
2
L
Fafnir
6,481
648
16
2
0
141,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role