Player Matchup

Fenrir
Fenrir
Jasonha607
Fenrir
Level 83
God Stats
14W - 40L
1,332 SR
Queue Stats
15W - 50L
1,283 Elo+
Party 2
Zeus
Zeus
Jrod4990
Zeus
Level 89
God Stats
9W - 22L
1,370 SR
Queue Stats
15W - 50L
1,283 Elo+
Party 2
Thor
Thor
LemonZoo0011
Thor
Level 86
God Stats
0W - 1L
1,467 SR
Queue Stats
14W - 50L
1,269 Elo+
Party 2
Skadi
Skadi
QUACHIM0T0
Skadi
Level 85
God Stats
8W - 26L
1,395 SR
Queue Stats
15W - 50L
1,283 Elo+
Party 2
Loki
Loki
treemanrock659
Loki
Level 91
God Stats
0W - 1L
1,405 SR
Queue Stats
15W - 50L
1,283 Elo+
Party 2
Team Averages
Level 87
1,394 SR
1,280 Elo+

VS

Team Averages
Level 122
1,590 SR
1,669 Elo+
Maui
Maui
Camonometry
Maui
Level 159
God Stats
2W - 4L
1,433 SR
Queue Stats
466W - 425L
1,585 Elo+
Party 1
Ymir
Ymir
EonRunner
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,841 Elo+
Party 1
Vulcan
Vulcan
bRunner1013
Vulcan
Level 157
God Stats
5W - 4L
1,575 SR
Queue Stats
359W - 325L
1,626 Elo+
Party 1
Nemesis
Nemesis
jaqt12
Nemesis
Level 160
God Stats
14W - 12L
1,597 SR
Queue Stats
372W - 347L
1,607 Elo+
Party 1
Cupid
Cupid
oppar12
Cupid
Level 124
God Stats
20W - 5L
1,843 SR
Queue Stats
201W - 173L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jasonha607
Fenrir
7
1 / 3 / 0
3,747
416
1,578
6,615
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
6
0 / 3 / 0
3,967
441
2,231
5,675
2,014
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
4,214
468
2,218
6,012
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
1
0 / 0 / 0
3,151
350
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 1
3,808
423
1,947
4,270
1,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
5,002
556
3,876
4,388
2,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
8
1 / 1 / 4
4,757
529
1,422
4,688
2,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
9
1 / 0 / 2
5,468
608
5,008
2,441
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
jaqt12
Nemesis
11
1 / 0 / 1
6,416
713
988
5,245
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
oppar12
Cupid
9
6 / 0 / 0
5,390
599
4,597
4,540
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Ymir
1
1
4
3
L
Fenrir
Jasonha607
Fenrir
1
3
0
0.33
L
Zeus
0
3
0
0
L
0
3
0
0
L
Skadi
0
0
0
0
W
Vulcan
1
0
2
2
W
Nemesis
jaqt12
Nemesis
1
0
1
1.5
W
Cupid
oppar12
Cupid
6
0
0
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,974
Damage
15,891
22,572
Taken
21,302
7,323
Mitigated
9,128
3,874
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,876
527
0
1,509
4,388
2,380
0
258
4,130
18,289
0
W
Ymir
1,422
221
90
876
4,688
2,547
175
0
4,688
17,180
1,748
L
Fenrir
Jasonha607
Fenrir
1,578
272
32
397
6,615
1,996
0
2,992
3,542
0
4,848
L
Zeus
2,231
166
0
1,815
5,675
2,014
0
3,497
2,178
18,738
0
L
2,218
336
0
980
6,012
1,977
0
1,531
4,221
0
21,103
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
5,008
1,537
0
831
2,441
1,006
102
1,441
1,000
37,194
0
W
Nemesis
jaqt12
Nemesis
988
596
0
1,011
5,245
1,636
942
122
5,123
0
46,172
W
Cupid
oppar12
Cupid
4,597
2,172
92
2,870
4,540
1,559
1,130
410
4,130
0
24,953
L
1,947
272
0
650
4,270
1,336
0
1,727
2,434
0
13,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,887
Gold Earned
27,033
90
Minions Killed
277
0
Camps Cleared
0
632,770
Distance Traveled
732,611
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,002
556
24
3
0
120,550
1
W
Ymir
4,757
529
26
3
0
147,451
1
L
Fenrir
3,747
416
5
1
0
148,123
1
L
Zeus
3,967
441
33
4
0
158,626
2
L
Thor
4,214
468
37
4
0
163,479
2
L
Skadi
3,151
350
0
0
0
8,540
0
W
Vulcan
5,468
608
66
7
0
174,087
1
W
Nemesis
6,416
713
110
12
0
164,105
2
W
Cupid
5,390
599
51
6
0
126,418
2
L
Loki
3,808
423
15
2
0
154,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role