Player Matchup

Hachiman
Hachiman
ClownKhan
Hachiman
Level 103
God Stats
0W - 1L
1,654 SR
Queue Stats
5W - 4L
1,452 Elo+
Party 2
Athena
Athena
Coxinha 954
Athena
Level 142
God Stats
1W - 2L
1,606 SR
Queue Stats
22W - 19L
1,535 Elo+
Party 2
Poseidon
Poseidon
IzBoogie
Poseidon
Level 123
God Stats
1W - 1L
1,587 SR
Queue Stats
18W - 20L
1,431 Elo+
Party 2
Lancelot
Lancelot
Juss Isacc
Lancelot
Level 68
God Stats
1W - 2L
1,620 SR
Queue Stats
14W - 16L
1,423 Elo+
Party 2
Tyr
Tyr
Platanos 954
Tyr
Level 86
God Stats
5W - 10L
1,475 SR
Queue Stats
21W - 22L
1,511 Elo+
Party 2
Team Averages
Level 104
1,589 SR
1,471 Elo+

VS

Team Averages
Level 111
1,513 SR
1,498 Elo+
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
AaronOfTheLEAF
Ishtar
Level 88
God Stats
1W - 1L
1,314 SR
Queue Stats
66W - 59L
1,476 Elo+
Solo
Sol
Sol
DXGrizzly
Sol
Level 128
God Stats
9W - 6L
1,645 SR
Queue Stats
46W - 48L
1,476 Elo+
Party 1
Fenrir
Fenrir
ShadowDiamond03
Fenrir
Level 121
God Stats
3W - 1L
1,849 SR
Queue Stats
84W - 68L
1,530 Elo+
Party 1
Ganesha
Ganesha
Thunderlas77
Ganesha
Level 100
God Stats
1W - 0L
1,258 SR
Queue Stats
43W - 35L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ClownKhan
Hachiman
9
0 / 0 / 0
5,152
396
2,656
6,239
1,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
8
1 / 6 / 0
5,427
417
4,446
15,153
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
IzBoogie
Poseidon
8
0 / 5 / 0
5,351
412
2,668
7,274
3,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Juss Isacc
Lancelot
9
0 / 5 / 0
5,756
443
2,201
11,270
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
6,682
514
4,896
12,031
8,772
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
7 / 1 / 2
8,389
645
6,809
8,572
6,979
12
1 / 0 / 2
7,484
576
4,116
5,174
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 0 / 7
8,470
652
11,857
4,705
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
8 / 0 / 8
8,650
665
8,711
9,068
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Thunderlas77
Ganesha
11
0 / 1 / 10
7,440
572
3,504
8,727
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
2
Kills
20
20
Deaths
2
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
2
8
W
1
0
2
2
L
Hachiman
ClownKhan
Hachiman
0
0
0
0
L
Athena
1
6
0
0.17
W
4
0
7
7.5
L
Poseidon
IzBoogie
Poseidon
0
5
0
0
L
Lancelot
Juss Isacc
Lancelot
0
5
0
0
L
1
4
0
0.25
W
8
0
8
12
W
Ganesha
Thunderlas77
Ganesha
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,867
Damage
34,997
51,967
Taken
36,246
28,271
Mitigated
22,341
8,033
Healing
8,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,809
1,197
0
1,747
8,572
6,979
55
1,182
7,390
0
46,929
W
4,116
1,905
0
1,710
5,174
2,085
3,348
1,521
3,653
0
47,539
L
Hachiman
ClownKhan
Hachiman
2,656
1,761
0
2,055
6,239
1,831
0
1,544
4,695
0
24,462
L
Athena
4,446
1,375
0
1,610
15,153
9,981
0
4,009
11,144
20,363
734
W
11,857
5,378
0
1,322
4,705
1,839
5,451
1,336
3,369
66,855
0
L
Poseidon
IzBoogie
Poseidon
2,668
545
0
1,172
7,274
3,459
0
4,855
2,419
30,998
0
L
Lancelot
Juss Isacc
Lancelot
2,201
320
0
350
11,270
4,228
0
2,998
8,272
0
39,106
L
4,896
637
0
2,846
12,031
8,772
236
1,955
10,076
134
45,810
W
8,711
2,546
0
1,567
9,068
4,134
248
1,513
7,555
0
52,618
W
Ganesha
Thunderlas77
Ganesha
3,504
547
208
2,263
8,727
7,304
0
1,903
6,824
18,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,368
Gold Earned
40,433
281
Minions Killed
368
0
Camps Cleared
0
1,217,195
Distance Traveled
1,275,657
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,389
645
78
6
0
263,280
0
W
Ishtar
7,484
576
100
8
0
235,114
6
L
Hachiman
5,152
396
37
3
0
245,540
0
L
Athena
5,427
417
25
2
0
225,555
4
W
Sol
8,470
652
107
8
0
236,697
4
L
Poseidon
5,351
412
58
4
0
236,010
4
L
Lancelot
5,756
443
79
6
0
282,938
0
L
Tyr
6,682
514
82
6
0
227,152
0
W
Fenrir
8,650
665
80
6
0
294,083
0
W
Ganesha
7,440
572
3
0
0
246,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role