Player Matchup

Nu Wa
Nu Wa
BusterX71
Nu Wa
Level 156
God Stats
1W - 1L
1,658 SR
Queue Stats
48W - 48L
1,451 Elo+
Party 3
Cu Chulainn
Cu Chulainn
La_Lechita_Rica
Cu Chulainn
Level 127
God Stats
2W - 0L
1,774 SR
Queue Stats
96W - 88L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
Lil Josechuy
Hou Yi
Level 131
God Stats
1W - 0L
1,645 SR
Queue Stats
25W - 22L
1,501 Elo+
Party 3
Atlas
Atlas
M0B_LIVIN
Atlas
Level 99
God Stats
18W - 10L
1,613 SR
Queue Stats
35W - 34L
1,462 Elo+
Party 1
Ne Zha
Ne Zha
Shorty666
Ne Zha
Level 133
God Stats
3W - 0L
1,792 SR
Queue Stats
25W - 30L
1,457 Elo+
Solo
Team Averages
Level 129
1,696 SR
1,471 Elo+

VS

Team Averages
Level 116
1,505 SR
1,473 Elo+
Sol
Sol
Alexs1993s
Sol
Level 127
God Stats
2W - 2L
1,415 SR
Queue Stats
99W - 89L
1,504 Elo+
Solo
Hades
Hades
Pure x Reach
Hades
Level 123
God Stats
4W - 2L
1,632 SR
Queue Stats
65W - 56L
1,486 Elo+
Party 2
Charybdis
Charybdis
Scuachorrito
Charybdis
Level 125
God Stats
5W - 4L
1,524 SR
Queue Stats
567W - 596L
1,392 Elo+
Solo
Mercury
Mercury
Sereno South15
Mercury
Level 110
God Stats
5W - 5L
1,521 SR
Queue Stats
32W - 33L
1,483 Elo+
Party 2
Mulan
Mulan
alchemicpie
Mulan
Level 95
God Stats
5W - 6L
1,435 SR
Queue Stats
98W - 90L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BusterX71
Nu Wa
18
4 / 3 / 7
11,461
573
14,395
7,959
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
La_Lechita_Rica
Cu Chulainn
19
4 / 0 / 6
12,344
617
12,107
18,134
18,812
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
18
7 / 2 / 5
11,283
564
13,986
18,937
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
M0B_LIVIN
Atlas
14
3 / 2 / 6
10,236
512
7,206
19,559
16,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Shorty666
Ne Zha
16
4 / 2 / 8
10,357
518
11,562
17,681
7,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,412
421
6,415
14,949
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 5 / 1
10,330
517
10,269
15,602
10,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Scuachorrito
Charybdis
15
1 / 6 / 3
9,309
465
8,603
17,640
6,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 0
9,528
476
3,774
19,440
8,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 4 / 2
8,592
430
13,275
19,246
11,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
22
Kills
8
9
Deaths
22
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Nu Wa
BusterX71
Nu Wa
4
3
7
2.5
W
Cu Chulainn
La_Lechita_Rica
Cu Chulainn
4
0
6
7
W
Hou Yi
7
2
5
4.75
W
Atlas
M0B_LIVIN
Atlas
3
2
6
3
L
1
5
1
0.3
L
Charybdis
Scuachorrito
Charybdis
1
6
3
0.42
L
3
3
0
1
W
Ne Zha
Shorty666
Ne Zha
4
2
8
4
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,256
Damage
42,336
82,270
Taken
86,877
53,911
Mitigated
41,764
22,019
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,415
818
84
4,322
14,949
4,647
524
6,092
8,857
70,529
0
W
Nu Wa
BusterX71
Nu Wa
14,395
3,545
0
495
7,959
3,696
2,782
2,963
4,996
85,613
0
W
Cu Chulainn
La_Lechita_Rica
Cu Chulainn
12,107
2,202
0
4,460
18,134
18,812
622
7,359
10,637
0
100,506
W
Hou Yi
13,986
7,737
0
10,260
18,937
7,476
3,510
1,375
17,110
0
89,432
W
Atlas
M0B_LIVIN
Atlas
7,206
2,169
0
3,352
19,559
16,633
0
2,106
17,127
42,584
0
L
10,269
1,618
90
5,182
15,602
10,520
0
3,352
12,250
84,950
0
L
Charybdis
Scuachorrito
Charybdis
8,603
3,203
0
3,856
17,640
6,708
0
3,189
14,451
0
70,133
L
3,774
1,664
0
1,401
19,440
8,168
0
4,410
15,030
0
93,848
W
Ne Zha
Shorty666
Ne Zha
11,562
1,584
0
3,452
17,681
7,294
339
3,637
13,960
0
70,726
L
13,275
2,114
143
6,452
19,246
11,721
436
4,558
14,688
0
49,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,681
Gold Earned
46,171
587
Minions Killed
615
0
Camps Cleared
0
1,884,009
Distance Traveled
1,790,633
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,412
421
122
6
0
338,921
8
W
Nu Wa
11,461
573
137
7
0
361,649
9
W
Cu Chulainn
12,344
617
187
9
0
376,628
2
W
Hou Yi
11,283
564
126
6
0
339,945
2
W
Atlas
10,236
512
57
3
0
361,350
2
L
Hades
10,330
517
168
8
0
335,983
4
L
Charybdis
9,309
465
121
6
0
339,732
9
L
Mercury
9,528
476
123
6
0
415,091
4
W
Ne Zha
10,357
518
80
4
0
444,437
5
L
Mulan
8,592
430
81
4
0
360,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role