Player Matchup

Gilgamesh
Gilgamesh
ALUKEH
Gilgamesh
Level 128
God Stats
12W - 6L
1,622 SR
Queue Stats
46W - 37L
1,567 Elo+
Party 1
Ullr
Ullr
BronzeHeart
Ullr
Level 140
God Stats
5W - 6L
1,358 SR
Queue Stats
81W - 82L
1,532 Elo+
Party 1
Sol
Sol
shemar19
Sol
Level 146
God Stats
5W - 3L
1,587 SR
Queue Stats
88W - 89L
1,527 Elo+
Party 1
Team Averages
Level 138
1,522 SR
1,542 Elo+

VS

Team Averages
Level 76
1,635 SR
1,527 Elo+
Cabrakan
Cabrakan
AccountDeleted
Cabrakan
Level 52
God Stats
4W - 4L
1,724 SR
Queue Stats
64W - 64L
1,527 Elo+
Party 2
Zeus
Zeus
Xyonai
Zeus
Level 64
God Stats
4W - 2L
1,680 SR
Queue Stats
84W - 108L
1,492 Elo+
Party 2
Lancelot
Lancelot
autocorrect2
Lancelot
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 140L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALUKEH
Gilgamesh
14
3 / 1 / 5
9,420
785
10,160
15,633
12,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 3 / 6
8,426
702
7,697
7,258
2,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
6 / 0 / 4
9,613
801
10,333
10,011
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
1 / 1 / 3
8,687
724
7,781
15,414
20,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Xyonai
Zeus
13
0 / 4 / 2
7,883
657
6,238
7,119
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lancelot
autocorrect2
Lancelot
12
3 / 5 / 0
7,982
665
10,681
10,598
6,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ALUKEH
Gilgamesh
3
1
5
5.5
L
Cabrakan
1
1
3
2.5
W
1
3
6
1.33
L
Zeus
Xyonai
Zeus
0
4
2
0.25
L
Lancelot
autocorrect2
Lancelot
3
5
0
0.6
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
24,700
32,902
Taken
33,131
18,927
Mitigated
30,201
8,989
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ALUKEH
Gilgamesh
10,160
4,097
2,339
2,300
15,633
12,291
0
8,469
7,164
0
18,738
L
Cabrakan
7,781
1,940
0
5,159
15,414
20,407
0
6,274
9,140
16,203
0
W
7,697
4,502
0
903
7,258
2,876
1,998
2,427
4,831
0
30,293
L
Zeus
Xyonai
Zeus
6,238
862
0
846
7,119
3,469
87
973
6,146
35,382
0
L
Lancelot
autocorrect2
Lancelot
10,681
1,639
0
1,337
10,598
6,325
0
3,152
7,446
0
32,543
W
10,333
3,814
0
3,447
10,011
3,760
1,664
3,150
6,861
37,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
24,552
131
Minions Killed
124
0
Camps Cleared
0
664,141
Distance Traveled
654,905
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,420
785
16
1
0
223,891
0
L
Cabrakan
8,687
724
23
2
0
211,312
1
W
Ullr
8,426
702
46
4
0
212,792
0
L
Zeus
7,883
657
69
6
0
187,084
0
L
Lancelot
7,982
665
32
3
0
256,509
0
W
Sol
9,613
801
69
6
0
227,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role