Player Matchup

Sol
Sol
Jaccballa
Sol
Level 158
God Stats
12W - 14L
1,558 SR
Queue Stats
460W - 532L
1,490 Elo+
Party 3
Kali
Kali
Memeioli
Kali
Level 122
God Stats
2W - 0L
1,483 SR
Queue Stats
5W - 1L
1,617 Elo+
Party 1
Ymir
Ymir
MrWong2001
Ymir
Level 124
God Stats
1W - 0L
1,781 SR
Queue Stats
12W - 3L
1,749 Elo+
Party 1
Medusa
Medusa
fli8htskool31
Medusa
Level 146
God Stats
4W - 2L
1,676 SR
Queue Stats
278W - 303L
1,468 Elo+
Party 3
Hercules
Hercules
jasontheninja47
Hercules
Level 137
God Stats
2W - 0L
1,817 SR
Queue Stats
18W - 8L
1,653 Elo+
Party 1
Team Averages
Level 137
1,663 SR
1,595 Elo+

VS

Team Averages
Level 103
1,518 SR
1,605 Elo+
Sol
Sol
DrRockHard
Sol
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,668 Elo+
Party 2
Thanatos
Thanatos
Skushys
Thanatos
Level 66
God Stats
0W - 2L
1,487 SR
Queue Stats
8W - 8L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
Squirrel Kai
Danzaburou
Level 147
God Stats
0W - 1L
1,603 SR
Queue Stats
8W - 5L
1,615 Elo+
Party 2
Baron Samedi
Baron Samedi
Xyŕam
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,740 Elo+
Party 2
Cu Chulainn
Cu Chulainn
leftpinkytoe
Cu Chulainn
Level 87
God Stats
12W - 10L
1,500 SR
Queue Stats
391W - 419L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 9
12,694
747
12,571
12,949
6,104
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Kali
20
10 / 1 / 21
14,264
839
18,897
23,599
14,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 3 / 20
13,131
772
8,746
21,894
30,482
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 3 / 16
13,963
821
26,827
15,769
9,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
20
15 / 1 / 18
14,598
859
27,232
28,833
35,830
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 4
12,184
717
25,153
23,250
12,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
Skushys
Thanatos
18
3 / 10 / 0
11,227
660
6,181
21,003
10,841
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Squirrel Kai
Danzaburou
19
1 / 6 / 4
11,541
679
12,019
19,737
10,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Xyŕam
Baron Samedi
18
3 / 10 / 2
11,873
698
18,602
24,222
14,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
leftpinkytoe
Cu Chulainn
17
1 / 9 / 4
10,773
634
13,473
25,004
35,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
25
43
Kills
11
11
Deaths
43
84
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
5
3
9
3.17
W
Kali
10
1
21
20.5
W
2
3
20
4
L
Thanatos
Skushys
Thanatos
3
10
0
0.3
L
Danzaburou
Squirrel Kai
Danzaburou
1
6
4
0.5
L
Baron Samedi
Xyŕam
Baron Samedi
3
10
2
0.4
W
11
3
16
6.33
W
Hercules
15
1
18
24
L
Cu Chulainn
leftpinkytoe
Cu Chulainn
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,273
Damage
75,428
103,044
Taken
113,216
96,584
Mitigated
84,068
37,533
Healing
23,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,153
11,448
0
5,976
23,250
12,174
1,994
4,634
18,418
51,079
2,953
W
12,571
4,634
0
4,445
12,949
6,104
4,176
6,240
6,709
55,189
0
W
Kali
18,897
10,721
0
10,579
23,599
14,246
2,340
11,468
12,131
0
45,533
W
8,746
2,482
0
4,201
21,894
30,482
404
8,984
12,910
26,846
0
L
Thanatos
Skushys
Thanatos
6,181
556
0
6,072
21,003
10,841
762
4,384
16,322
0
26,896
L
Danzaburou
Squirrel Kai
Danzaburou
12,019
2,610
0
3,842
19,737
10,631
1,096
4,128
15,046
0
56,793
L
Baron Samedi
Xyŕam
Baron Samedi
18,602
439
1,842
4,922
24,222
14,875
26
3,208
20,695
49,893
0
W
26,827
14,742
0
3,703
15,769
9,922
3,287
6,029
9,740
0
70,109
W
Hercules
27,232
8,846
1,476
13,129
28,833
35,830
1,025
9,785
19,048
0
47,933
L
Cu Chulainn
leftpinkytoe
Cu Chulainn
13,473
4,610
0
727
25,004
35,547
0
4,963
19,373
0
31,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,650
Gold Earned
57,598
293
Minions Killed
300
0
Camps Cleared
0
1,637,464
Distance Traveled
1,385,522
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,184
717
63
4
0
269,098
4
W
Sol
12,694
747
87
5
0
304,058
1
W
Kali
14,264
839
49
3
0
355,721
0
W
Ymir
13,131
772
24
1
0
271,467
0
L
Thanatos
11,227
660
39
2
0
280,116
0
L
Danzaburou
11,541
679
88
5
0
289,323
2
L
Baron Samedi
11,873
698
76
4
0
275,423
2
W
Medusa
13,963
821
74
4
0
331,122
3
W
Hercules
14,598
859
59
3
0
375,096
3
L
Cu Chulainn
10,773
634
34
2
0
271,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role