Player Matchup

Susano
Susano
M4ST3R LOTUS
Susano
Level 29
God Stats
1W - 1L
1,344 SR
Queue Stats
37W - 21L
1,678 Elo+
Party 1
Baron Samedi
Baron Samedi
ViandeMolle
Baron Samedi
Level 129
God Stats
2W - 2L
1,491 SR
Queue Stats
30W - 32L
1,456 Elo+
Party 1
Tyr
Tyr
YodaFromStartrek
Tyr
Level 67
God Stats
16W - 18L
1,654 SR
Queue Stats
243W - 244L
1,519 Elo+
Solo
Team Averages
Level 75
1,496 SR
1,551 Elo+

VS

Team Averages
Level 78
1,672 SR
1,523 Elo+
Izanami
Izanami
AwashMouse28272
Izanami
Level 114
God Stats
10W - 3L
1,739 SR
Queue Stats
64W - 49L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
Flammam-_-
Baron Samedi
Level 116
God Stats
2W - 1L
1,515 SR
Queue Stats
109W - 159L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
SavetheBees4344
Sun Wukong
Level 5
God Stats
6W - 2L
1,763 SR
Queue Stats
6W - 2L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
6 / 2 / 4
13,910
732
21,028
24,188
23,619
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ViandeMolle
Baron Samedi
18
3 / 6 / 4
12,350
650
16,033
18,636
11,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
1 / 4 / 7
12,210
643
14,425
25,364
28,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 7
14,573
767
23,572
18,591
9,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Flammam-_-
Baron Samedi
16
2 / 7 / 9
12,212
643
6,085
19,467
24,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
SavetheBees4344
Sun Wukong
20
5 / 1 / 6
14,016
738
24,751
26,168
25,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
10
Kills
12
12
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Baron Samedi
Flammam-_-
Baron Samedi
2
7
9
0.93
L
Susano
6
2
4
4
W
Sun Wukong
SavetheBees4344
Sun Wukong
5
1
6
8
L
Baron Samedi
ViandeMolle
Baron Samedi
3
6
4
0.83
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,486
Damage
54,408
68,188
Taken
64,226
63,682
Mitigated
60,049
17,842
Healing
22,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,572
11,509
0
7,188
18,591
9,340
3,332
3,339
15,252
0
97,211
W
Baron Samedi
Flammam-_-
Baron Samedi
6,085
394
2,772
4,351
19,467
24,786
278
6,136
13,331
19,377
0
L
Susano
21,028
4,239
0
5,352
24,188
23,619
190
1,760
22,428
37
77,173
W
Sun Wukong
SavetheBees4344
Sun Wukong
24,751
4,493
0
8,356
26,168
25,923
210
7,179
18,989
0
77,016
L
Baron Samedi
ViandeMolle
Baron Samedi
16,033
609
2,209
5,686
18,636
11,751
408
1,955
16,681
54,838
0
L
14,425
1,859
0
4,595
25,364
28,312
0
2,492
22,872
0
53,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
40,801
219
Minions Killed
245
0
Camps Cleared
0
1,094,588
Distance Traveled
1,017,770
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,573
767
137
7
0
325,935
1
W
Baron Samedi
12,212
643
21
1
0
279,388
4
L
Susano
13,910
732
95
5
0
379,009
3
W
Sun Wukong
14,016
738
87
5
0
412,447
2
L
Baron Samedi
12,350
650
62
3
0
313,562
2
L
Tyr
12,210
643
62
3
0
402,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role