Player Matchup

Nu Wa
Nu Wa
Bwaiinz
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 56L
1,301 Elo+
Party 1
Ganesha
Ganesha
CHOWSOCOLD422
Ganesha
Level 69
God Stats
111W - 82L
1,550 SR
Queue Stats
153W - 148L
1,445 Elo+
Party 3
Chronos
Chronos
IdonHahnBerry
Chronos
Level 124
God Stats
11W - 16L
1,454 SR
Queue Stats
205W - 311L
1,392 Elo+
Party 1
Cernunnos
Cernunnos
JDaviz
Cernunnos
Level 28
God Stats
120W - 88L
1,534 SR
Queue Stats
137W - 131L
1,465 Elo+
Party 3
Xbalanque
Xbalanque
SpartanNinja9
Xbalanque
Level 28
God Stats
22W - 15L
1,576 SR
Queue Stats
90W - 101L
1,445 Elo+
Party 3
Team Averages
Level 59
1,523 SR
1,410 Elo+

VS

Team Averages
Level 94
1,508 SR
1,587 Elo+
Ah Puch
Ah Puch
Aoddy11
Ah Puch
Level 160
God Stats
1W - 2L
1,173 SR
Queue Stats
53W - 120L
1,342 Elo+
Solo
Thanatos
Thanatos
DeadxMemories-
Thanatos
Level 47
God Stats
5W - 4L
1,503 SR
Queue Stats
173W - 97L
1,631 Elo+
Party 2
Odin
Odin
HaterForHire
Odin
Level 106
God Stats
14W - 3L
1,851 SR
Queue Stats
298W - 190L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
Sinner-II
Cthulhu
Level 108
God Stats
1W - 1L
1,356 SR
Queue Stats
219W - 108L
1,670 Elo+
Party 2
Neith
Neith
ohwutduh
Neith
Level 47
God Stats
19W - 11L
1,656 SR
Queue Stats
201W - 110L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bwaiinz
Nu Wa
17
1 / 8 / 5
11,092
924
14,402
20,569
9,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
17
0 / 2 / 6
12,202
1,017
9,380
22,960
33,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
17
1 / 6 / 5
11,014
918
13,862
18,461
9,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
JDaviz
Cernunnos
17
6 / 2 / 2
12,557
1,046
14,870
17,307
8,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xbalanque
SpartanNinja9
Xbalanque
17
1 / 5 / 5
11,398
950
12,725
22,406
11,365
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

113

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aoddy11
Ah Puch
18
3 / 5 / 5
11,581
965
17,433
11,658
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
18
8 / 3 / 6
12,893
1,074
15,501
16,162
7,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
4 / 0 / 18
13,045
1,087
20,637
13,591
22,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Sinner-II
Cthulhu
18
5 / 1 / 14
13,343
1,112
17,666
18,327
31,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
ohwutduh
Neith
18
3 / 0 / 16
12,755
1,063
25,143
10,618
5,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
9
Kills
23
23
Deaths
9
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aoddy11
Ah Puch
3
5
5
1.1
L
Nu Wa
Bwaiinz
Nu Wa
1
8
5
0.44
L
Ganesha
0
2
6
1.5
W
Thanatos
8
3
6
3.67
W
4
0
18
13
L
Chronos
1
6
5
0.58
L
Cernunnos
JDaviz
Cernunnos
6
2
2
3.5
W
Cthulhu
Sinner-II
Cthulhu
5
1
14
12
L
Xbalanque
SpartanNinja9
Xbalanque
1
5
5
0.7
W
Neith
ohwutduh
Neith
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,239
Damage
96,380
101,703
Taken
70,356
71,966
Mitigated
71,758
9,252
Healing
18,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aoddy11
Ah Puch
17,433
77
0
754
11,658
4,320
0
8,026
3,632
46,657
0
L
Nu Wa
Bwaiinz
Nu Wa
14,402
3,753
23
894
20,569
9,652
0
7,016
13,050
31,079
0
L
Ganesha
9,380
565
109
1,400
22,960
33,018
0
9,071
13,595
13,882
0
W
Thanatos
15,501
7,681
0
7,565
16,162
7,530
0
8,517
7,645
0
32,229
W
20,637
1,149
0
1,388
13,591
22,493
0
7,539
6,052
0
41,928
L
Chronos
13,862
4,253
0
1,613
18,461
9,174
0
6,639
11,545
31,280
0
L
Cernunnos
JDaviz
Cernunnos
14,870
9,475
0
3,757
17,307
8,757
0
6,024
10,990
0
38,380
W
Cthulhu
Sinner-II
Cthulhu
17,666
1,939
3,019
1,859
18,327
31,865
0
7,827
10,500
32,387
0
L
Xbalanque
SpartanNinja9
Xbalanque
12,725
8,521
0
1,456
22,406
11,365
0
6,349
15,719
0
45,646
W
Neith
ohwutduh
Neith
25,143
8,753
0
3,757
10,618
5,550
0
5,735
4,883
0
58,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,263
Gold Earned
63,617
227
Minions Killed
280
5
Camps Cleared
11
1,040,166
Distance Traveled
1,099,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,581
965
74
6
0
149,673
0
L
Nu Wa
11,092
924
44
4
1
199,065
0
L
Ganesha
12,202
1,017
1
0
0
231,043
0
W
Thanatos
12,893
1,074
30
3
7
232,830
0
W
Odin
13,045
1,087
60
5
2
269,959
0
L
Chronos
11,014
918
41
3
1
214,081
0
L
Cernunnos
12,557
1,046
59
5
1
211,448
0
W
Cthulhu
13,343
1,112
28
2
0
230,327
0
L
Xbalanque
11,398
950
82
7
2
184,529
0
W
Neith
12,755
1,063
88
7
2
217,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role