Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Halibe13
Poseidon
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,434 Elo+
Solo
Yemoja
Yemoja
SamuraiSardar
Yemoja
Level 68
God Stats
2W - 3L
1,254 SR
Queue Stats
138W - 138L
1,571 Elo+
Solo
Cu Chulainn
Cu Chulainn
StanKubrick
Cu Chulainn
Level 160
God Stats
14W - 10L
1,534 SR
Queue Stats
518W - 526L
1,542 Elo+
Solo
Set
Set
stancat123
Set
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,268 Elo+
Solo
Team Averages
Level 106
1,458 SR
1,463 Elo+

VS

Team Averages
Level 105
1,512 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
UNUSEDPEPPER
Ah Muzen Cab
Level 68
God Stats
2W - 4L
1,479 SR
Queue Stats
199W - 244L
1,445 Elo+
Party 2
Hades
Hades
camdede
Hades
Level 115
God Stats
1W - 3L
1,393 SR
Queue Stats
206W - 198L
1,535 Elo+
Solo
Khepri
Khepri
iLLUSiONAL-Blitz
Khepri
Level 155
God Stats
2W - 3L
1,488 SR
Queue Stats
142W - 154L
1,488 Elo+
Party 1
Hel
Hel
iLLUSiONAL-Chaos
Hel
Level 96
God Stats
1W - 1L
1,730 SR
Queue Stats
21W - 26L
1,462 Elo+
Party 1
Janus
Janus
unusedsalt
Janus
Level 89
God Stats
3W - 4L
1,468 SR
Queue Stats
234W - 270L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
8 / 2 / 11
12,762
798
26,260
12,345
6,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Halibe13
Poseidon
20
9 / 5 / 5
12,962
810
28,596
22,850
12,081
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
1 / 4 / 17
11,383
711
12,545
19,350
18,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
StanKubrick
Cu Chulainn
16
1 / 7 / 15
10,409
651
16,433
24,303
26,295
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
1 / 7 / 14
11,401
713
12,258
22,510
23,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
UNUSEDPEPPER
Ah Muzen Cab
18
4 / 3 / 11
10,987
687
12,785
16,630
11,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
camdede
Hades
18
7 / 5 / 13
11,351
709
27,115
28,185
27,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 3 / 22
11,899
744
9,220
27,190
34,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 4 / 16
10,730
671
14,507
14,945
12,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
17
5 / 5 / 15
11,161
698
26,549
17,048
10,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
102
20
Kills
25
25
Deaths
20
62
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
11
6.75
W
Poseidon
Halibe13
Poseidon
9
5
5
2.3
W
1
4
17
2.38
W
Cu Chulainn
StanKubrick
Cu Chulainn
1
7
15
1.21
L
Ah Muzen Cab
UNUSEDPEPPER
Ah Muzen Cab
4
3
11
3.17
L
Hades
camdede
Hades
7
5
13
2.7
L
3
3
22
4.67
L
6
4
16
3.5
W
1
7
14
1.14
L
Janus
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,092
Damage
90,176
101,358
Taken
103,998
86,274
Mitigated
96,981
39,979
Healing
45,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
26,260
15,761
1,842
3,978
12,345
6,569
3,494
9,451
2,894
0
48,832
W
Poseidon
Halibe13
Poseidon
28,596
6,736
567
6,654
22,850
12,081
2,403
17,286
5,564
53,804
0
W
12,545
2,512
13,932
5,062
19,350
18,009
396
16,672
2,678
25,261
0
W
Cu Chulainn
StanKubrick
Cu Chulainn
16,433
2,335
398
2,668
24,303
26,295
624
15,958
8,345
0
27,284
L
Ah Muzen Cab
UNUSEDPEPPER
Ah Muzen Cab
12,785
4,929
1,101
5,542
16,630
11,565
1,023
6,101
10,529
0
32,543
L
Hades
camdede
Hades
27,115
1,196
3,054
8,912
28,185
27,854
1,033
14,055
14,130
38,402
0
L
9,220
1,038
2,862
5,511
27,190
34,508
401
9,565
17,625
18,127
0
L
14,507
2,135
9,139
4,523
14,945
12,640
1,013
5,861
9,084
30,437
0
W
12,258
4,521
2,159
2,719
22,510
23,320
1,060
18,024
4,486
641
20,239
L
Janus
26,549
1,937
2,290
2,685
17,048
10,414
606
5,622
11,426
37,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,917
Gold Earned
56,128
176
Minions Killed
152
0
Camps Cleared
0
1,287,134
Distance Traveled
1,315,168
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,762
798
62
4
0
291,463
0
W
Poseidon
12,962
810
55
3
0
263,326
4
W
Yemoja
11,383
711
20
1
0
234,091
3
W
Cu Chulainn
10,409
651
21
1
0
236,161
1
L
Ah Muzen Cab
10,987
687
40
3
0
294,969
0
L
Hades
11,351
709
38
2
0
267,822
0
L
Khepri
11,899
744
13
1
0
254,129
0
L
Hel
10,730
671
31
2
0
250,817
0
W
Set
11,401
713
18
1
0
262,093
2
L
Janus
11,161
698
30
2
0
247,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role