Player Matchup

Ao Kuang
Ao Kuang
Anthony1207
Ao Kuang
Level 108
God Stats
4W - 2L
1,499 SR
Queue Stats
237W - 222L
1,443 Elo+
Party 1
Skadi
Skadi
DiegoZama12
Skadi
Level 140
God Stats
1W - 0L
1,393 SR
Queue Stats
407W - 384L
1,590 Elo+
Solo
Bellona
Bellona
EkkoGun
Bellona
Level 103
God Stats
1W - 2L
1,538 SR
Queue Stats
179W - 197L
1,367 Elo+
Party 3
Nox
Nox
kimbacon
Nox
Level 145
God Stats
23W - 28L
1,492 SR
Queue Stats
395W - 421L
1,393 Elo+
Party 3
Artemis
Artemis
loadingdj
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,389 Elo+
Party 1
Team Averages
Level 113
1,484 SR
1,436 Elo+

VS

Team Averages
Level 103
1,522 SR
1,452 Elo+
Maui
Maui
 
Maui
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
EvasiveForce
Scylla
Level 60
God Stats
2W - 2L
1,528 SR
Queue Stats
158W - 179L
1,423 Elo+
Party 2
Ishtar
Ishtar
TeacherTaiyuken
Ishtar
Level 160
God Stats
7W - 8L
1,568 SR
Queue Stats
96W - 117L
1,468 Elo+
Solo
Odin
Odin
kpl89
Odin
Level 157
God Stats
2W - 5L
1,856 SR
Queue Stats
233W - 253L
1,448 Elo+
Solo
Nemesis
Nemesis
ldogg24
Nemesis
Level 69
God Stats
1W - 9L
1,159 SR
Queue Stats
212W - 267L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anthony1207
Ao Kuang
19
10 / 1 / 11
12,572
571
16,260
23,831
11,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
14 / 0 / 6
12,867
585
27,866
15,181
7,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
EkkoGun
Bellona
18
1 / 2 / 2
12,193
554
16,235
20,441
23,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 1 / 17
10,067
458
5,904
13,074
11,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
loadingdj
Artemis
18
3 / 4 / 7
11,621
528
15,818
15,308
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 6 / 1
8,771
399
5,110
23,145
29,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
18
3 / 5 / 0
11,157
507
12,995
18,412
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 6 / 1
8,993
409
7,344
19,178
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
kpl89
Odin
15
0 / 3 / 0
9,518
433
3,795
20,643
17,382
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
ldogg24
Nemesis
14
1 / 9 / 4
9,189
418
11,345
25,119
8,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
29
Kills
7
8
Deaths
29
43
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
6
1
0.25
W
Ao Kuang
Anthony1207
Ao Kuang
10
1
11
15.5
W
14
0
6
17
W
Bellona
EkkoGun
Bellona
1
2
2
1
L
Scylla
3
5
0
0.6
L
2
6
1
0.42
W
1
1
17
9.5
L
Odin
kpl89
Odin
0
3
0
0
L
Nemesis
ldogg24
Nemesis
1
9
4
0.33
W
Artemis
loadingdj
Artemis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,083
Damage
40,589
87,835
Taken
106,497
61,847
Mitigated
69,891
30,479
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,110
828
124
4,604
23,145
29,620
0
7,762
15,041
34,693
1,753
W
Ao Kuang
Anthony1207
Ao Kuang
16,260
4,600
0
15,319
23,831
11,752
3,187
2,599
21,232
86,664
2,521
W
27,866
13,321
0
1,624
15,181
7,468
6,794
4,706
10,475
0
119,093
W
Bellona
EkkoGun
Bellona
16,235
7,829
0
7,946
20,441
23,279
0
2,898
17,543
0
110,202
L
Scylla
12,995
583
0
1,253
18,412
7,171
0
1,902
16,340
105,120
0
L
7,344
3,911
0
3,985
19,178
6,935
1,007
1,379
17,157
0
70,028
W
5,904
1,277
37
2,328
13,074
11,887
1,867
3,286
9,788
47,706
0
L
Odin
kpl89
Odin
3,795
1,103
0
2,280
20,643
17,382
40
4,283
16,360
0
66,269
L
Nemesis
ldogg24
Nemesis
11,345
5,137
0
2,733
25,119
8,783
811
6,695
18,279
0
56,744
W
Artemis
loadingdj
Artemis
15,818
8,581
0
3,225
15,308
7,461
5,801
4,330
10,978
0
95,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,320
Gold Earned
47,628
676
Minions Killed
548
0
Camps Cleared
0
2,095,944
Distance Traveled
1,894,225
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,771
399
35
2
0
381,711
1
W
Ao Kuang
12,572
571
142
6
0
473,799
0
W
Skadi
12,867
585
153
7
0
417,147
2
W
Bellona
12,193
554
179
8
0
422,717
3
L
Scylla
11,157
507
190
9
0
382,749
3
L
Ishtar
8,993
409
104
5
0
301,572
1
W
Nox
10,067
458
61
3
0
413,497
3
L
Odin
9,518
433
136
6
0
405,112
5
L
Nemesis
9,189
418
83
4
0
423,081
2
W
Artemis
11,621
528
141
6
0
368,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role