Player Matchup

Baron Samedi
Baron Samedi
InfectedBeaver8
Baron Samedi
Level 99
God Stats
1W - 2L
1,539 SR
Queue Stats
124W - 121L
1,483 Elo+
Party 1
Fenrir
Fenrir
KDOOBIEE
Fenrir
Level 66
God Stats
3W - 8L
1,414 SR
Queue Stats
166W - 177L
1,514 Elo+
Party 4
Jormungandr
Jormungandr
NotFluidz
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,495 Elo+
Party 4
Neith
Neith
Tdubz2001
Neith
Level 29
God Stats
5W - 16L
1,209 SR
Queue Stats
54W - 61L
1,462 Elo+
Party 1
Hercules
Hercules
Twister1295
Hercules
Level 88
God Stats
0W - 1L
1,294 SR
Queue Stats
82W - 80L
1,482 Elo+
Party 1
Team Averages
Level 59
1,391 SR
1,487 Elo+

VS

Team Averages
Level 46
1,557 SR
1,502 Elo+
Loki
Loki
Hashtagn3rd
Loki
Level 86
God Stats
3W - 0L
1,468 SR
Queue Stats
8W - 4L
1,549 Elo+
Party 3
Rama
Rama
IxRAMPAGExI
Rama
Level 16
God Stats
1W - 0L
1,848 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Joh4nDark12
Tyr
Level 64
God Stats
11W - 14L
1,426 SR
Queue Stats
120W - 115L
1,472 Elo+
Party 2
Janus
Janus
Nahum325
Janus
Level 29
God Stats
4W - 5L
1,614 SR
Queue Stats
89W - 71L
1,529 Elo+
Party 2
Ne Zha
Ne Zha
SYN9PSIS
Ne Zha
Level 36
God Stats
3W - 2L
1,429 SR
Queue Stats
19W - 18L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
InfectedBeaver8
Baron Samedi
13
2 / 4 / 1
7,908
439
7,160
11,299
6,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
KDOOBIEE
Fenrir
10
0 / 8 / 3
6,917
384
5,434
19,615
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
NotFluidz
Jormungandr
11
1 / 6 / 1
7,407
412
3,703
14,828
15,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Tdubz2001
Neith
11
2 / 9 / 1
7,782
432
7,763
14,206
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Twister1295
Hercules
10
1 / 3 / 2
6,677
371
7,973
16,612
13,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
9,767
543
5,979
13,570
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
18 / 2 / 6
12,598
700
32,963
18,829
8,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 1 / 10
10,167
565
8,859
16,721
17,626
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Nahum325
Janus
14
2 / 0 / 7
9,180
510
7,423
6,769
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
SYN9PSIS
Ne Zha
13
1 / 2 / 11
9,474
526
7,186
16,397
18,244
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
6
Kills
30
30
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Baron Samedi
InfectedBeaver8
Baron Samedi
2
4
1
0.63
W
18
2
6
10.5
W
3
1
10
8
L
Fenrir
KDOOBIEE
Fenrir
0
8
3
0.19
W
Janus
Nahum325
Janus
2
0
7
5.5
L
Jormungandr
NotFluidz
Jormungandr
1
6
1
0.25
W
Ne Zha
SYN9PSIS
Ne Zha
1
2
11
3.25
L
Neith
Tdubz2001
Neith
2
9
1
0.28
L
Hercules
Twister1295
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,033
Damage
62,410
76,560
Taken
72,286
47,466
Mitigated
51,919
13,791
Healing
24,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,979
1,146
0
154
13,570
4,947
0
1,748
11,049
0
79,152
L
Baron Samedi
InfectedBeaver8
Baron Samedi
7,160
444
1,144
2,531
11,299
6,024
217
2,173
9,126
57,752
0
W
32,963
21,480
0
11,405
18,829
8,502
9,292
2,343
16,486
0
139,798
W
8,859
724
0
7,140
16,721
17,626
134
2,146
13,869
74
65,777
L
Fenrir
KDOOBIEE
Fenrir
5,434
986
0
2,096
19,615
7,097
0
1,282
18,333
0
40,702
W
Janus
Nahum325
Janus
7,423
107
0
443
6,769
2,600
159
1,095
5,629
70,287
0
L
Jormungandr
NotFluidz
Jormungandr
3,703
899
0
1,904
14,828
15,242
0
1,889
12,939
28,188
0
W
Ne Zha
SYN9PSIS
Ne Zha
7,186
942
502
4,939
16,397
18,244
18
3,531
12,669
179
30,362
L
Neith
Tdubz2001
Neith
7,763
2,664
0
1,337
14,206
5,805
0
566
13,640
0
38,029
L
Hercules
Twister1295
Hercules
7,973
1,638
0
4,779
16,612
13,298
0
1,766
14,846
0
31,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
51,186
319
Minions Killed
560
0
Camps Cleared
0
1,619,950
Distance Traveled
1,844,225
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,767
543
111
6
0
402,246
5
L
Baron Samedi
7,908
439
111
6
0
327,073
0
W
Rama
12,598
700
194
11
0
297,384
1
W
Tyr
10,167
565
106
6
0
397,633
4
L
Fenrir
6,917
384
64
4
0
349,512
2
W
Janus
9,180
510
114
6
0
365,790
3
L
Jormungandr
7,407
412
38
2
0
299,403
1
W
Ne Zha
9,474
526
35
2
0
381,172
3
L
Neith
7,782
432
63
4
0
299,870
4
L
Hercules
6,677
371
43
2
0
344,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role