Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
BurningtoD
Kukulkan
Level 28
God Stats
0W - 1L
1,164 SR
Queue Stats
5W - 7L
1,411 Elo+
Party 3
Ishtar
Ishtar
Ghost62522
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,296 Elo+
Party 3
Bacchus
Bacchus
MynameisWARHEAD
Bacchus
Level 153
God Stats
1W - 5L
1,526 SR
Queue Stats
258W - 214L
1,617 Elo+
Party 3
Team Averages
Level 87
1,438 SR
1,465 Elo+

VS

Team Averages
Level 78
1,621 SR
1,546 Elo+
Chang'e
Chang'e
Nyssa al ghuul
Chang'e
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 15L
1,577 Elo+
Party 2
Cerberus
Cerberus
Strombolex
Cerberus
Level 38
God Stats
15W - 9L
1,604 SR
Queue Stats
135W - 117L
1,553 Elo+
Party 1
Horus
Horus
Thieving_Otter
Horus
Level 128
God Stats
13W - 9L
1,530 SR
Queue Stats
574W - 569L
1,516 Elo+
Party 1
Da Ji
Da Ji
Wattson XIX
Da Ji
Level 124
God Stats
23W - 12L
1,621 SR
Queue Stats
179W - 167L
1,515 Elo+
Party 2
Rama
Rama
WorldsWorstMid
Rama
Level 84
God Stats
10W - 4L
1,849 SR
Queue Stats
421W - 391L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
3 / 8 / 2
8,074
449
3,769
18,329
5,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
 
Cu Chulainn
13
1 / 3 / 4
7,749
431
10,638
14,169
10,048
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
BurningtoD
Kukulkan
11
1 / 5 / 3
7,252
403
7,501
10,817
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Ghost62522
Ishtar
12
1 / 7 / 3
7,635
424
6,859
16,249
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 3 / 4
8,533
474
11,222
16,598
20,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 3
10,858
603
12,241
13,457
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Strombolex
Cerberus
13
0 / 4 / 10
8,239
458
6,792
19,094
13,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 3
10,235
569
11,347
14,762
12,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

15
5 / 1 / 8
10,003
556
12,647
16,243
7,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 1 / 6
10,706
595
9,013
13,291
5,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
10
Kills
26
26
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
8
2
0.5
L
Cu Chulainn
 
Cu Chulainn
1
3
4
1
L
Kukulkan
BurningtoD
Kukulkan
1
5
3
0.5
L
Ishtar
Ghost62522
Ishtar
1
7
3
0.36
L
4
3
4
2
W
8
2
3
4.75
W
Cerberus
Strombolex
Cerberus
0
4
10
1.25
W
6
2
3
3.75
W
5
1
8
9
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,989
Damage
52,040
76,162
Taken
76,847
45,854
Mitigated
44,515
9,255
Healing
33,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,769
556
0
1,673
18,329
5,739
612
3,574
14,666
0
39,359
L
Cu Chulainn
 
Cu Chulainn
10,638
1,060
0
908
14,169
10,048
0
1,390
12,032
10,917
45,248
L
Kukulkan
BurningtoD
Kukulkan
7,501
367
0
207
10,817
3,751
248
5,227
5,590
43,309
0
L
Ishtar
Ghost62522
Ishtar
6,859
4,512
0
4,983
16,249
5,435
0
3,131
13,070
0
49,309
L
11,222
1,746
0
1,484
16,598
20,881
0
6,405
9,923
35,315
0
W
12,241
921
4,275
8,232
13,457
5,923
0
4,006
9,451
99,426
0
W
Cerberus
Strombolex
Cerberus
6,792
246
163
4,126
19,094
13,393
40
9,926
9,168
22,769
3,075
W
11,347
4,761
790
6,439
14,762
12,450
1,473
4,724
10,038
129
59,630
W
12,647
3,304
0
2,605
16,243
7,395
257
3,484
12,759
0
92,397
W
9,013
7,027
0
6,869
13,291
5,354
1,503
3,483
9,808
0
91,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
50,041
323
Minions Killed
541
0
Camps Cleared
0
1,630,223
Distance Traveled
1,768,391
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,074
449
49
3
0
340,028
0
L
Cu Chulainn
7,749
431
89
5
0
354,906
1
L
Kukulkan
7,252
403
68
4
0
315,128
0
L
Ishtar
7,635
424
78
4
0
286,049
1
L
Bacchus
8,533
474
39
2
0
334,112
3
W
Chang'e
10,858
603
157
9
0
351,678
2
W
Cerberus
8,239
458
58
3
0
345,049
0
W
Horus
10,235
569
90
5
0
358,363
0
W
Da Ji
10,003
556
107
6
0
382,199
8
W
Rama
10,706
595
129
7
0
331,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role