Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Cxmp Soul
Ymir
Level 64
God Stats
5W - 2L
1,781 SR
Queue Stats
123W - 114L
1,414 Elo+
Party 3
Ravana
Ravana
KoatsEmpire
Ravana
Level 152
God Stats
5W - 5L
1,427 SR
Queue Stats
136W - 131L
1,467 Elo+
Party 2
Fenrir
Fenrir
SOS Narc
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,517 Elo+
Party 2
Charybdis
Charybdis
WaveeJD
Charybdis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,382 Elo+
Party 3
Team Averages
Level 58
1,542 SR
1,456 Elo+

VS

Team Averages
Level 50
1,498 SR
1,412 Elo+
Atlas
Atlas
Arise_Deku
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,424 Elo+
Party 4
Baron Samedi
Baron Samedi
BIGMACyrj
Baron Samedi
Level 108
God Stats
11W - 11L
1,533 SR
Queue Stats
120W - 140L
1,406 Elo+
Party 1
Chiron
Chiron
GrayWizard01
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,409 Elo+
Party 1
Horus
Horus
Notorious-piggie
Horus
Level 46
God Stats
1W - 2L
1,460 SR
Queue Stats
122W - 147L
1,387 Elo+
Party 4
Thor
Thor
R3dmonk3ym3n
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 0 / 7
7,483
576
9,529
5,734
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
10
0 / 1 / 4
6,294
484
3,470
10,010
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
13
3 / 0 / 2
7,665
590
9,039
3,115
1,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SOS Narc
Fenrir
14
9 / 1 / 4
8,192
630
8,779
12,343
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
WaveeJD
Charybdis
12
1 / 1 / 0
6,757
520
6,241
10,209
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
7
0 / 2 / 1
5,552
427
3,830
11,273
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
BIGMACyrj
Baron Samedi
9
0 / 5 / 1
5,265
405
5,028
10,277
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
10
3 / 2 / 0
6,340
488
5,609
10,160
2,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,103
469
2,248
12,435
10,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 3 / 0
4,884
376
1,736
9,110
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
3
3
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
7
5.5
L
Atlas
0
2
1
0.25
L
Baron Samedi
BIGMACyrj
Baron Samedi
0
5
1
0.1
W
Ymir
0
1
4
2
L
Chiron
3
2
0
1.5
W
Ravana
3
0
2
4
L
0
3
0
0
L
0
3
0
0
W
Fenrir
SOS Narc
Fenrir
9
1
4
11
W
Charybdis
WaveeJD
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,058
Damage
18,451
41,411
Taken
53,255
20,444
Mitigated
27,631
18,212
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,529
1,914
0
1,644
5,734
2,593
441
2,608
3,126
55,988
0
L
Atlas
3,830
1,531
111
3,123
11,273
7,061
0
3,517
7,756
21,358
0
L
Baron Samedi
BIGMACyrj
Baron Samedi
5,028
235
452
3,017
10,277
4,927
0
5,415
4,862
29,775
0
W
Ymir
3,470
1,012
0
2,366
10,010
7,133
346
3,444
6,566
20,131
3,446
L
Chiron
5,609
2,610
273
3,468
10,160
2,712
159
682
9,478
0
42,407
W
Ravana
9,039
1,974
0
1,665
3,115
1,932
10
638
2,477
0
55,326
L
2,248
1,252
237
3,426
12,435
10,030
0
1,003
10,231
0
36,591
L
1,736
179
0
2,174
9,110
2,901
0
1,679
7,381
0
20,652
W
Fenrir
SOS Narc
Fenrir
8,779
2,609
0
5,902
12,343
5,410
0
1,383
10,960
0
63,415
W
Charybdis
WaveeJD
Charybdis
6,241
3,767
0
6,635
10,209
3,376
606
785
9,424
0
56,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,391
Gold Earned
28,144
436
Minions Killed
246
0
Camps Cleared
0
1,290,694
Distance Traveled
1,143,022
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,483
576
97
7
0
276,183
3
L
Atlas
5,552
427
22
2
0
216,912
1
L
Baron Samedi
5,265
405
48
4
0
222,685
0
W
Ymir
6,294
484
30
2
0
246,806
4
L
Chiron
6,340
488
64
5
0
230,316
1
W
Ravana
7,665
590
104
8
0
259,807
3
L
Horus
6,103
469
74
6
0
223,542
4
L
Thor
4,884
376
38
3
0
249,567
0
W
Fenrir
8,192
630
104
8
0
293,021
3
W
Charybdis
6,757
520
101
8
0
214,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role