Player Matchup

Charybdis
Charybdis
BestHealer
Charybdis
Level 49
God Stats
5W - 5L
1,562 SR
Queue Stats
79W - 101L
1,465 Elo+
Solo
Persephone
Persephone
BmAn2592
Persephone
Level 118
God Stats
13W - 7L
1,522 SR
Queue Stats
104W - 157L
1,415 Elo+
Party 3
King Arthur
King Arthur
Qoertz
King Arthur
Level 118
God Stats
3W - 8L
1,556 SR
Queue Stats
209W - 182L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
QoertzSucks
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,534 Elo+
Party 1
Cliodhna
Cliodhna
brownie34875
Cliodhna
Level 107
God Stats
3W - 13L
1,393 SR
Queue Stats
86W - 135L
1,396 Elo+
Party 3
Team Averages
Level 83
1,507 SR
1,466 Elo+

VS

Team Averages
Level 80
1,516 SR
1,489 Elo+
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
JUANMA11MT
Rama
Level 27
God Stats
3W - 1L
1,268 SR
Queue Stats
37W - 31L
1,455 Elo+
Solo
Vulcan
Vulcan
MasterGekko
Vulcan
Level 13
God Stats
4W - 0L
1,776 SR
Queue Stats
18W - 12L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
Orca2424TTV
Sylvanus
Level 111
God Stats
3W - 0L
1,527 SR
Queue Stats
138W - 148L
1,501 Elo+
Solo
Atlas
Atlas
TXtremus_560
Atlas
Level 144
God Stats
6W - 11L
1,507 SR
Queue Stats
85W - 130L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BestHealer
Charybdis
16
1 / 1 / 4
8,809
734
8,006
7,659
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
BmAn2592
Persephone
16
2 / 3 / 4
9,354
780
11,980
8,002
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Qoertz
King Arthur
15
2 / 5 / 6
8,908
742
12,971
16,847
14,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
QoertzSucks
Gilgamesh
14
3 / 4 / 2
8,385
699
9,931
18,315
14,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
brownie34875
Cliodhna
15
0 / 3 / 4
8,250
688
9,645
13,827
5,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 3 / 3
9,280
773
8,161
11,263
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 2 / 4
9,294
775
10,466
16,167
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
17
4 / 0 / 4
9,796
816
14,597
7,332
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Orca2424TTV
Sylvanus
16
3 / 0 / 10
8,996
750
8,526
11,722
13,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 3 / 11
8,245
687
8,056
17,047
15,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
8
Kills
16
16
Deaths
8
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
3
3
2.5
L
Charybdis
BestHealer
Charybdis
1
1
4
3
L
Persephone
BmAn2592
Persephone
2
3
4
1.33
W
3
2
4
2.5
W
Vulcan
4
0
4
6
W
Sylvanus
Orca2424TTV
Sylvanus
3
0
10
8
L
King Arthur
Qoertz
King Arthur
2
5
6
1
L
Gilgamesh
QoertzSucks
Gilgamesh
3
4
2
1
W
0
3
11
1.83
L
Cliodhna
brownie34875
Cliodhna
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,533
Damage
49,806
64,650
Taken
63,531
40,575
Mitigated
46,811
12,243
Healing
24,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,161
2,103
76
7,527
11,263
6,217
0
1,346
8,717
0
27,351
L
Charybdis
BestHealer
Charybdis
8,006
2,618
0
2,570
7,659
3,176
1,271
5,069
2,342
0
31,399
L
Persephone
BmAn2592
Persephone
11,980
783
127
1,719
8,002
2,997
0
2,970
4,957
41,795
0
W
10,466
8,342
0
5,955
16,167
7,836
1,136
3,377
12,790
0
38,975
W
Vulcan
14,597
5,231
0
0
7,332
4,083
0
1,171
6,161
48,883
0
W
Sylvanus
Orca2424TTV
Sylvanus
8,526
1,270
4,294
5,626
11,722
13,417
0
3,346
8,376
19,055
3,817
L
King Arthur
Qoertz
King Arthur
12,971
1,596
0
1,746
16,847
14,087
6
7,240
9,409
0
33,139
L
Gilgamesh
QoertzSucks
Gilgamesh
9,931
2,838
359
1,778
18,315
14,547
0
9,363
8,754
0
20,788
W
8,056
2,851
0
1,397
17,047
15,258
0
2,740
14,307
15,640
0
L
Cliodhna
brownie34875
Cliodhna
9,645
588
452
3,492
13,827
5,768
0
5,538
8,197
0
36,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,706
Gold Earned
45,611
274
Minions Killed
240
0
Camps Cleared
0
1,203,541
Distance Traveled
1,146,334
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,280
773
37
3
0
248,829
4
L
Charybdis
8,809
734
81
7
0
221,444
3
L
Persephone
9,354
780
74
6
0
261,185
0
W
Rama
9,294
775
73
6
0
220,557
3
W
Vulcan
9,796
816
80
7
0
238,614
0
W
Sylvanus
8,996
750
32
3
0
239,808
0
L
King Arthur
8,908
742
46
4
0
223,143
0
L
Gilgamesh
8,385
699
24
2
0
242,173
0
W
Atlas
8,245
687
18
2
0
198,526
0
L
Cliodhna
8,250
688
49
4
0
255,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role