Player Matchup

Baron Samedi
Baron Samedi
BundySZN
Baron Samedi
Level 110
God Stats
3W - 1L
1,598 SR
Queue Stats
129W - 112L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
SimpWard
Gilgamesh
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,448 Elo+
Party 2
Nemesis
Nemesis
Vurqil
Nemesis
Level 117
God Stats
1W - 0L
1,732 SR
Queue Stats
20W - 27L
1,416 Elo+
Party 2
Team Averages
Level 90
1,610 SR
1,431 Elo+

VS

Team Averages
Level 91
1,477 SR
1,395 Elo+
Kumbhakarna
Kumbhakarna
AresWarhamer
Kumbhakarna
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,354 Elo+
Party 1
Sun Wukong
Sun Wukong
BloodBeast67
Sun Wukong
Level 60
God Stats
0W - 3L
1,373 SR
Queue Stats
29W - 40L
1,350 Elo+
Solo
Hades
Hades
JohnXB3AR74
Hades
Level 117
God Stats
1W - 2L
1,559 SR
Queue Stats
7W - 10L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BundySZN
Baron Samedi
13
2 / 3 / 7
8,093
736
8,767
8,314
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SimpWard
Gilgamesh
13
1 / 1 / 8
8,351
759
5,056
9,659
7,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Vurqil
Nemesis
15
6 / 0 / 3
8,903
809
8,721
8,914
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AresWarhamer
Kumbhakarna
10
0 / 3 / 3
6,621
602
4,561
10,963
11,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
BloodBeast67
Sun Wukong
12
0 / 2 / 2
6,835
621
5,614
7,991
5,023
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 4 / 0
7,534
685
9,572
10,763
5,430
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
4
4
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AresWarhamer
Kumbhakarna
0
3
3
0.5
L
Sun Wukong
BloodBeast67
Sun Wukong
0
2
2
0.5
W
Baron Samedi
BundySZN
Baron Samedi
2
3
7
1.83
L
4
4
0
1
W
Gilgamesh
SimpWard
Gilgamesh
1
1
8
5
W
Nemesis
Vurqil
Nemesis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,544
Damage
19,747
26,887
Taken
29,717
16,981
Mitigated
22,448
12,338
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AresWarhamer
Kumbhakarna
4,561
360
481
828
10,963
11,995
0
3,249
7,714
12,871
0
L
Sun Wukong
BloodBeast67
Sun Wukong
5,614
960
0
2,032
7,991
5,023
0
2,710
5,281
0
18,569
W
Baron Samedi
BundySZN
Baron Samedi
8,767
493
1,996
3,089
8,314
4,378
491
4,855
3,459
37,883
0
L
9,572
806
954
2,611
10,763
5,430
0
2,814
7,949
24,033
0
W
Gilgamesh
SimpWard
Gilgamesh
5,056
1,333
2,064
2,588
9,659
7,861
104
5,088
4,571
0
13,831
W
Nemesis
Vurqil
Nemesis
8,721
3,859
0
2,601
8,914
4,742
429
4,287
4,627
0
40,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
20,990
135
Minions Killed
74
0
Camps Cleared
0
627,976
Distance Traveled
570,775
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,621
602
21
2
0
198,325
0
L
Sun Wukong
6,835
621
24
2
0
197,193
0
W
Baron Samedi
8,093
736
60
5
0
192,371
0
L
Hades
7,534
685
29
3
0
175,257
1
W
Gilgamesh
8,351
759
17
2
0
203,876
0
W
Nemesis
8,903
809
58
5
0
231,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role