Player Matchup

Athena
Athena
DAT BIH FORK
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,612 Elo+
Solo
Zhong Kui
Zhong Kui
GreatValueRamos
Zhong Kui
Level 142
God Stats
1W - 0L
1,824 SR
Queue Stats
32W - 39L
1,485 Elo+
Party 3
Lancelot
Lancelot
Nah Aaron
Lancelot
Level 148
God Stats
2W - 2L
1,679 SR
Queue Stats
203W - 204L
1,515 Elo+
Party 1
Apollo
Apollo
dotaLyndyn
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,318 Elo+
Party 3
Cthulhu
Cthulhu
eyad01
Cthulhu
Level 102
God Stats
1W - 0L
1,599 SR
Queue Stats
3W - 5L
1,321 Elo+
Party 1
Team Averages
Level 89
1,620 SR
1,450 Elo+

VS

Team Averages
Level 105
1,515 SR
1,523 Elo+
Cliodhna
Cliodhna
ASmallDyingBird
Cliodhna
Level 149
God Stats
3W - 2L
1,722 SR
Queue Stats
42W - 44L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
Bowchislen
Kukulkan
Level 75
God Stats
0W - 1L
1,352 SR
Queue Stats
14W - 19L
1,391 Elo+
Party 2
Hou Yi
Hou Yi
JonuahL
Hou Yi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,532 Elo+
Party 2
Tyr
Tyr
Rocketman7
Tyr
Level 129
God Stats
0W - 1L
1,503 SR
Queue Stats
4W - 6L
1,558 Elo+
Party 2
Ullr
Ullr
corktronomus
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
4 / 3 / 20
10,728
825
9,237
17,806
21,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
GreatValueRamos
Zhong Kui
20
11 / 6 / 14
12,715
978
28,739
22,491
18,660
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Nah Aaron
Lancelot
17
10 / 5 / 11
10,863
836
14,219
14,298
8,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
dotaLyndyn
Apollo
16
0 / 3 / 17
9,258
712
9,196
12,729
6,177
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
eyad01
Cthulhu
18
5 / 2 / 19
11,053
850
14,744
24,065
24,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
6 / 9 / 8
10,340
795
14,753
16,192
7,739
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Bowchislen
Kukulkan
16
3 / 8 / 9
9,356
720
14,976
14,183
6,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
JonuahL
Hou Yi
18
5 / 4 / 8
10,120
778
19,555
13,017
6,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 3 / 10
10,075
775
12,568
25,917
23,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 6 / 8
7,591
584
7,515
13,003
6,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
62
30
Kills
19
19
Deaths
30
81
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
6
9
8
1.11
L
Kukulkan
Bowchislen
Kukulkan
3
8
9
0.94
W
Athena
4
3
20
4.67
W
Zhong Kui
GreatValueRamos
Zhong Kui
11
6
14
3
L
Hou Yi
JonuahL
Hou Yi
5
4
8
2.25
W
Lancelot
Nah Aaron
Lancelot
10
5
11
3.1
L
5
3
10
3.33
L
0
6
8
0.67
W
Apollo
dotaLyndyn
Apollo
0
3
17
2.83
W
Cthulhu
eyad01
Cthulhu
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,135
Damage
69,367
91,389
Taken
82,312
79,276
Mitigated
51,142
44,699
Healing
22,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
14,753
1,749
274
450
16,192
7,739
278
10,492
5,700
0
16,229
L
Kukulkan
Bowchislen
Kukulkan
14,976
1,516
65
144
14,183
6,962
248
9,647
4,536
37,783
0
W
Athena
9,237
1,424
2,404
2,947
17,806
21,849
417
2,170
15,636
12,100
0
W
Zhong Kui
GreatValueRamos
Zhong Kui
28,739
1,990
1,361
9,627
22,491
18,660
2,639
4,258
18,233
49,691
0
L
Hou Yi
JonuahL
Hou Yi
19,555
8,336
2,476
3,245
13,017
6,594
190
8,151
4,866
27
31,720
W
Lancelot
Nah Aaron
Lancelot
14,219
1,254
1,351
3,368
14,298
8,567
1,443
861
13,437
0
28,051
L
12,568
2,133
612
12,655
25,917
23,803
56
15,127
10,790
78
20,840
L
7,515
4,766
675
1,562
13,003
6,044
126
9,303
3,700
0
14,210
W
Apollo
dotaLyndyn
Apollo
9,196
6,649
2,688
3,719
12,729
6,177
1,845
1,924
10,805
0
23,675
W
Cthulhu
eyad01
Cthulhu
14,744
529
6,539
10,695
24,065
24,023
538
5,868
18,197
27,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,617
Gold Earned
47,482
135
Minions Killed
123
0
Camps Cleared
0
1,243,496
Distance Traveled
1,073,931
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,340
795
3
0
0
215,670
0
L
Kukulkan
9,356
720
53
4
0
194,629
0
W
Athena
10,728
825
0
0
0
237,510
0
W
Zhong Kui
12,715
978
47
4
0
215,086
1
L
Hou Yi
10,120
778
29
2
0
231,471
0
W
Lancelot
10,863
836
29
2
0
287,857
0
L
Tyr
10,075
775
20
2
0
252,909
0
L
Ullr
7,591
584
18
1
0
179,252
0
W
Apollo
9,258
712
25
2
0
233,573
1
W
Cthulhu
11,053
850
34
3
0
269,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role