Player Matchup

Ymir
Ymir
DR_LMFAO
Ymir
Level 159
God Stats
10W - 12L
1,605 SR
Queue Stats
110W - 111L
1,539 Elo+
Party 1
Ra
Ra
PRBamban
Ra
Level 159
God Stats
3W - 1L
1,587 SR
Queue Stats
118W - 110L
1,529 Elo+
Party 1
Izanami
Izanami
PR_Romualdo
Izanami
Level 63
God Stats
11W - 10L
1,695 SR
Queue Stats
13W - 15L
1,535 Elo+
Party 1
Mercury
Mercury
guasabara1
Mercury
Level 136
God Stats
8W - 5L
1,549 SR
Queue Stats
52W - 48L
1,524 Elo+
Party 1
Bellona
Bellona
zaheer19
Bellona
Level 118
God Stats
93W - 66L
1,590 SR
Queue Stats
217W - 211L
1,497 Elo+
Solo
Team Averages
Level 127
1,605 SR
1,525 Elo+

VS

Team Averages
Level 85
1,538 SR
1,482 Elo+
Ravana
Ravana
AKFrostByte
Ravana
Level 128
God Stats
11W - 8L
1,487 SR
Queue Stats
161W - 166L
1,520 Elo+
Party 2
Apollo
Apollo
Isfinite3140
Apollo
Level 62
God Stats
1W - 1L
1,261 SR
Queue Stats
110W - 113L
1,482 Elo+
Solo
Maui
Maui
Nastyzombie34
Maui
Level 67
God Stats
36W - 31L
1,554 SR
Queue Stats
109W - 102L
1,507 Elo+
Party 2
Ra
Ra
Nergigant3
Ra
Level 63
God Stats
1W - 1L
1,748 SR
Queue Stats
12W - 14L
1,488 Elo+
Solo
Amaterasu
Amaterasu
gohanlovesu
Amaterasu
Level 107
God Stats
1W - 2L
1,641 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 1 / 5
7,918
528
6,815
10,441
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
7 / 0 / 3
9,628
642
9,934
4,926
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PR_Romualdo
Izanami
13
2 / 1 / 4
7,519
501
8,941
9,675
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
guasabara1
Mercury
14
3 / 2 / 3
8,637
576
4,680
10,288
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
zaheer19
Bellona
13
5 / 5 / 0
8,434
562
16,476
16,492
16,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
2 / 5 / 3
7,243
483
4,985
10,719
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Apollo
11
0 / 3 / 0
6,589
439
7,474
12,383
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
6,459
431
3,705
12,682
10,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 5 / 1
7,109
474
3,959
9,946
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
gohanlovesu
Amaterasu
13
4 / 4 / 1
8,376
558
10,913
17,236
17,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
19
Kills
8
9
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
5
3
0.7
W
Ymir
2
1
5
4.5
L
Apollo
0
3
0
0
L
0
2
0
0
L
2
5
1
0.5
W
7
0
3
8.5
W
Izanami
PR_Romualdo
Izanami
2
1
4
4
L
Amaterasu
gohanlovesu
Amaterasu
4
4
1
1.13
W
Mercury
guasabara1
Mercury
3
2
3
2.25
W
Bellona
zaheer19
Bellona
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,846
Damage
31,036
51,822
Taken
62,966
35,386
Mitigated
40,307
16,469
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
4,985
1,757
0
3,406
10,719
4,407
0
2,796
7,923
0
42,059
W
Ymir
6,815
2,545
0
3,092
10,441
8,838
290
2,563
7,878
23,103
5,321
L
Apollo
7,474
5,294
384
5,957
12,383
4,017
480
3,372
9,011
0
53,222
L
3,705
1,752
0
2,273
12,682
10,280
0
5,121
7,561
22,546
0
L
3,959
428
371
1,519
9,946
3,772
0
4,528
5,418
49,847
0
W
9,934
898
1,500
2,287
4,926
2,301
948
1,923
3,003
78,806
0
W
Izanami
PR_Romualdo
Izanami
8,941
6,586
392
4,214
9,675
3,555
1,049
2,214
7,461
0
64,667
L
Amaterasu
gohanlovesu
Amaterasu
10,913
6,081
0
7,912
17,236
17,831
1,164
0
17,236
0
60,697
W
Mercury
guasabara1
Mercury
4,680
2,007
0
720
10,288
3,863
757
754
9,534
0
76,401
W
Bellona
zaheer19
Bellona
16,476
9,036
0
4,264
16,492
16,829
27
210
16,282
0
63,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,136
Gold Earned
35,776
505
Minions Killed
407
0
Camps Cleared
0
1,526,497
Distance Traveled
1,376,843
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,243
483
70
5
0
287,367
1
W
Ymir
7,918
528
38
3
0
283,562
0
L
Apollo
6,589
439
83
6
0
231,638
1
L
Maui
6,459
431
49
3
0
290,925
5
L
Ra
7,109
474
97
6
0
290,397
4
W
Ra
9,628
642
151
10
0
335,338
0
W
Izanami
7,519
501
111
7
0
267,228
0
L
Amaterasu
8,376
558
108
7
0
276,516
2
W
Mercury
8,637
576
120
8
0
369,776
6
W
Bellona
8,434
562
85
6
0
270,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role