Player Matchup

Awilix
Awilix
 
Awilix
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BlackPatas
Ymir
Level 28
God Stats
12W - 11L
1,526 SR
Queue Stats
30W - 45L
1,342 Elo+
Party 1
Hel
Hel
GnasTier
Hel
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 52L
1,423 Elo+
Party 1
Hercules
Hercules
Lechuga752
Hercules
Level 44
God Stats
1W - 5L
1,233 SR
Queue Stats
39W - 56L
1,353 Elo+
Party 1
Izanami
Izanami
byZeRoo-_
Izanami
Level 84
God Stats
2W - 3L
1,526 SR
Queue Stats
49W - 55L
1,424 Elo+
Party 1
Team Averages
Level 59
1,457 SR
1,408 Elo+

VS

Team Averages
Level 90
1,492 SR
1,456 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alexandre_duk
Neith
Level 108
God Stats
10W - 7L
1,558 SR
Queue Stats
207W - 204L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Mikhaelus
Kukulkan
Level 147
God Stats
62W - 67L
1,402 SR
Queue Stats
154W - 179L
1,447 Elo+
Solo
Da Ji
Da Ji
MiloTargaryen
Da Ji
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 28L
1,506 Elo+
Solo
Thanatos
Thanatos
josecavallero722
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
1 / 0 / 0
3,917
653
966
4,075
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 1
4,205
701
1,395
4,344
2,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 1
3,563
594
390
1,595
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Lechuga752
Hercules
7
1 / 1 / 0
4,082
680
2,190
4,594
1,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
byZeRoo-_
Izanami
6
0 / 0 / 2
3,819
637
1,389
2,029
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
3
0 / 0 / 0
3,050
508
497
897
374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 2 / 0
3,670
612
1,710
3,813
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Mikhaelus
Kukulkan
7
0 / 0 / 0
3,900
650
787
1,191
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,866
644
2,253
3,563
1,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
1 / 1 / 0
3,967
661
1,724
5,038
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
2
2
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
0
0
1
L
Sylvanus
 
Sylvanus
0
0
0
0
L
1
2
0
0.5
W
1
1
1
1.5
W
0
0
1
0.5
W
Hercules
Lechuga752
Hercules
1
1
0
1
L
Kukulkan
Mikhaelus
Kukulkan
0
0
0
0
L
0
0
0
0
W
Izanami
byZeRoo-_
Izanami
0
0
2
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,330
Damage
6,971
16,637
Taken
14,502
6,159
Mitigated
5,184
5,017
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
966
377
0
715
4,075
1,191
0
90
3,985
0
22,390
L
Sylvanus
 
Sylvanus
497
255
324
525
897
374
0
89
808
4,921
0
L
1,710
1,045
0
1,205
3,813
1,042
0
1,467
2,346
0
10,098
W
1,395
749
0
1,325
4,344
2,096
0
434
3,910
9,513
0
W
390
45
83
416
1,595
491
0
697
898
15,963
0
W
Hercules
Lechuga752
Hercules
2,190
537
0
1,736
4,594
1,930
0
0
4,275
0
15,298
L
Kukulkan
Mikhaelus
Kukulkan
787
87
0
250
1,191
363
517
99
1,092
23,002
0
L
2,253
750
0
1,279
3,563
1,400
0
0
3,288
0
16,782
W
Izanami
byZeRoo-_
Izanami
1,389
773
0
742
2,029
451
140
63
1,966
0
25,634
L
1,724
398
0
4,332
5,038
2,005
0
130
4,869
0
21,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,586
Gold Earned
18,453
184
Minions Killed
138
0
Camps Cleared
0
574,415
Distance Traveled
507,049
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,917
653
45
8
0
137,509
2
L
Sylvanus
3,050
508
9
2
0
41,916
0
L
Neith
3,670
612
18
3
0
85,696
4
W
Ymir
4,205
701
11
2
0
113,094
3
W
Hel
3,563
594
32
5
0
102,544
0
W
Hercules
4,082
680
40
7
0
110,996
4
L
Kukulkan
3,900
650
29
5
0
113,673
2
L
Da Ji
3,866
644
36
6
0
126,614
0
W
Izanami
3,819
637
56
9
0
110,272
1
L
Thanatos
3,967
661
46
8
0
139,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role