Player Matchup

Ra
Ra
EOgamer26
Ra
Level 127
God Stats
15W - 15L
1,536 SR
Queue Stats
89W - 90L
1,446 Elo+
Party 2
Heimdallr
Heimdallr
IAmTwinkie
Heimdallr
Level 79
God Stats
0W - 3L
1,168 SR
Queue Stats
22W - 28L
1,320 Elo+
Solo
Maui
Maui
Shakeygundam
Maui
Level 59
God Stats
2W - 3L
1,464 SR
Queue Stats
9W - 13L
1,310 Elo+
Party 2
Team Averages
Level 88
1,389 SR
1,358 Elo+

VS

Team Averages
Level 69
1,339 SR
1,348 Elo+
Odin
Odin
Artymyzer
Odin
Level 46
God Stats
5W - 6L
1,340 SR
Queue Stats
30W - 23L
1,372 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItsShaGurl_X3
Morgan Le Fay
Level 99
God Stats
1W - 5L
1,104 SR
Queue Stats
62W - 115L
1,294 Elo+
Solo
Fenrir
Fenrir
Kiromyzer
Fenrir
Level 61
God Stats
6W - 3L
1,572 SR
Queue Stats
47W - 39L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 3
11,808
695
12,199
10,227
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
IAmTwinkie
Heimdallr
16
4 / 8 / 2
11,185
658
11,848
17,958
9,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 5
11,491
676
4,782
24,185
35,822
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
3 / 4 / 9
11,759
692
11,914
17,522
12,354
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ItsShaGurl_X3
Morgan Le Fay
20
6 / 0 / 8
13,087
770
22,697
10,453
5,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Kiromyzer
Fenrir
17
5 / 2 / 8
11,850
697
12,279
18,022
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
14
15
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
3
4
9
1.88
L
1
2
3
1.25
L
Heimdallr
IAmTwinkie
Heimdallr
4
8
2
0.63
W
Morgan Le Fay
ItsShaGurl_X3
Morgan Le Fay
6
0
8
10
W
Fenrir
Kiromyzer
Fenrir
5
2
8
4.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
46,890
52,370
Taken
45,997
50,316
Mitigated
28,210
8,115
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
11,914
2,398
900
2,242
17,522
12,354
138
6,034
11,159
0
33,056
L
12,199
193
2,441
2,976
10,227
4,958
0
5,454
4,360
70,653
0
L
Heimdallr
IAmTwinkie
Heimdallr
11,848
5,168
0
0
17,958
9,536
472
7,621
9,575
0
32,533
W
Morgan Le Fay
ItsShaGurl_X3
Morgan Le Fay
22,697
2,336
0
4,092
10,453
5,536
596
2,751
7,584
70,868
0
W
Fenrir
Kiromyzer
Fenrir
12,279
3,308
669
3,588
18,022
10,320
728
7,672
9,918
0
31,041
L
4,782
992
379
2,319
24,185
35,822
48
8,225
14,614
23,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
36,696
221
Minions Killed
179
0
Camps Cleared
0
889,175
Distance Traveled
1,063,803
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,759
692
37
2
0
364,190
0
L
Ra
11,808
695
131
8
0
344,835
3
L
Heimdallr
11,185
658
63
4
0
247,239
0
W
Morgan Le Fay
13,087
770
115
7
0
340,734
1
W
Fenrir
11,850
697
27
2
0
358,879
0
L
Maui
11,491
676
27
2
0
297,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role