Player Matchup

Ne Zha
Ne Zha
Everansgg
Ne Zha
Level 17
God Stats
11W - 0L
1,982 SR
Queue Stats
25W - 17L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
ValeMadere
Cernunnos
Level 90
God Stats
16W - 2L
1,821 SR
Queue Stats
194W - 94L
1,695 Elo+
Party 1
Amaterasu
Amaterasu
chuyitonomis
Amaterasu
Level 120
God Stats
8W - 1L
1,719 SR
Queue Stats
243W - 146L
1,668 Elo+
Party 1
Persephone
Persephone
mikejpg
Persephone
Level 46
God Stats
26W - 18L
1,678 SR
Queue Stats
97W - 61L
1,636 Elo+
Party 1
Maui
Maui
sekuele
Maui
Level 90
God Stats
7W - 2L
1,613 SR
Queue Stats
286W - 193L
1,624 Elo+
Party 1
Team Averages
Level 73
1,763 SR
1,637 Elo+

VS

Team Averages
Level 72
1,612 SR
1,556 Elo+
Athena
Athena
B0nesMcJ0nes
Athena
Level 27
God Stats
7W - 6L
1,760 SR
Queue Stats
9W - 10L
1,551 Elo+
Party 3
Danzaburou
Danzaburou
Jaker139
Danzaburou
Level 122
God Stats
3W - 2L
1,751 SR
Queue Stats
465W - 429L
1,628 Elo+
Party 3
Nu Wa
Nu Wa
Renthelord
Nu Wa
Level 26
God Stats
2W - 2L
1,344 SR
Queue Stats
14W - 9L
1,482 Elo+
Party 2
Hercules
Hercules
SirBlessious
Hercules
Level 116
God Stats
35W - 23L
1,670 SR
Queue Stats
197W - 168L
1,666 Elo+
Party 3
Da Ji
Da Ji
daimonvg
Da Ji
Level 67
God Stats
1W - 3L
1,533 SR
Queue Stats
89W - 102L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Everansgg
Ne Zha
15
2 / 5 / 8
9,672
461
9,109
20,298
8,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
ValeMadere
Cernunnos
17
5 / 2 / 5
10,667
508
21,589
22,301
10,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
chuyitonomis
Amaterasu
19
12 / 1 / 4
12,665
603
25,831
27,939
27,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
mikejpg
Persephone
15
2 / 3 / 6
10,347
493
9,041
11,413
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Maui
sekuele
Maui
14
1 / 0 / 14
10,534
502
8,586
20,277
25,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 5 / 2
8,354
398
4,607
20,679
22,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Jaker139
Danzaburou
16
1 / 5 / 1
10,025
477
11,668
18,240
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
15
2 / 3 / 3
9,866
470
16,399
13,593
5,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SirBlessious
Hercules
17
3 / 2 / 3
10,901
519
16,714
21,208
30,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
daimonvg
Da Ji
16
5 / 7 / 3
10,657
507
13,710
26,219
12,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
22
Kills
11
11
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
0
5
2
0.2
W
Ne Zha
Everansgg
Ne Zha
2
5
8
1.2
L
Danzaburou
Jaker139
Danzaburou
1
5
1
0.3
L
Nu Wa
2
3
3
1.17
L
Hercules
SirBlessious
Hercules
3
2
3
2.25
W
Cernunnos
ValeMadere
Cernunnos
5
2
5
3.75
W
Amaterasu
chuyitonomis
Amaterasu
12
1
4
14
L
Da Ji
daimonvg
Da Ji
5
7
3
0.93
W
Persephone
mikejpg
Persephone
2
3
6
1.67
W
Maui
sekuele
Maui
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,156
Damage
63,098
102,228
Taken
99,939
77,875
Mitigated
78,080
35,412
Healing
28,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,607
1,641
0
2,887
20,679
22,042
0
5,391
15,288
20,961
0
W
Ne Zha
Everansgg
Ne Zha
9,109
2,007
0
1,134
20,298
8,942
0
4,293
15,661
0
72,015
L
Danzaburou
Jaker139
Danzaburou
11,668
5,594
0
8,221
18,240
7,662
0
2,338
15,902
0
93,679
L
Nu Wa
16,399
2,786
339
1,485
13,593
5,472
1,217
3,344
10,249
72,896
0
L
Hercules
SirBlessious
Hercules
16,714
5,341
0
7,971
21,208
30,172
996
3,881
17,327
0
85,757
W
Cernunnos
ValeMadere
Cernunnos
21,589
12,529
0
13,681
22,301
10,373
0
5,091
16,964
0
103,704
W
Amaterasu
chuyitonomis
Amaterasu
25,831
12,344
0
13,359
27,939
27,939
1,170
4,492
22,702
0
116,598
L
Da Ji
daimonvg
Da Ji
13,710
3,439
0
8,010
26,219
12,732
0
2,935
23,284
0
85,577
W
Persephone
mikejpg
Persephone
9,041
1,101
0
1,244
11,413
5,117
0
5,779
5,331
76,047
0
W
Maui
sekuele
Maui
8,586
2,261
1,735
4,259
20,277
25,504
0
8,078
11,514
29,028
3,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,885
Gold Earned
49,803
565
Minions Killed
567
0
Camps Cleared
0
2,114,888
Distance Traveled
1,951,831
36
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,354
398
29
1
0
412,560
1
W
Ne Zha
9,672
461
86
4
0
448,941
6
L
Danzaburou
10,025
477
137
7
0
351,055
2
L
Nu Wa
9,866
470
137
7
0
376,438
1
L
Hercules
10,901
519
153
7
0
410,443
2
W
Cernunnos
10,667
508
139
7
0
384,123
12
W
Amaterasu
12,665
603
172
8
0
482,098
6
L
Da Ji
10,657
507
111
5
0
401,335
2
W
Persephone
10,347
493
124
6
0
378,773
3
W
Maui
10,534
502
44
2
0
420,953
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role