Player Matchup

Neith
Neith
CeruleanDemise
Neith
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 1
Charybdis
Charybdis
GeThmChxClap
Charybdis
Level 67
God Stats
1W - 5L
1,292 SR
Queue Stats
167W - 177L
1,487 Elo+
Party 1
Cabrakan
Cabrakan
Jward079
Cabrakan
Level 141
God Stats
3W - 2L
1,623 SR
Queue Stats
181W - 193L
1,463 Elo+
Party 1
Horus
Horus
KodiABich
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,699 Elo+
Party 1
He Bo
He Bo
Laerick
He Bo
Level 160
God Stats
11W - 15L
1,482 SR
Queue Stats
409W - 393L
1,510 Elo+
Party 1
Team Averages
Level 102
1,479 SR
1,579 Elo+

VS

Team Averages
Level 88
1,558 SR
1,511 Elo+
Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AkaTheKyller
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,344 Elo+
Solo
Bakasura
Bakasura
LastLaughIsMine
Bakasura
Level 118
God Stats
2W - 0L
1,608 SR
Queue Stats
143W - 150L
1,472 Elo+
Solo
Amaterasu
Amaterasu
PeepisWeepis
Amaterasu
Level 104
God Stats
1W - 0L
1,681 SR
Queue Stats
21W - 21L
1,478 Elo+
Solo
Chaac
Chaac
PweaseGetAngwy
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 30L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
9,619
641
16,193
14,634
8,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
GeThmChxClap
Charybdis
16
3 / 5 / 2
10,016
668
15,043
16,639
9,128
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Jward079
Cabrakan
16
3 / 6 / 2
9,592
639
10,296
23,982
36,572
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
KodiABich
Horus
14
0 / 6 / 6
9,232
615
3,637
22,251
24,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Laerick
He Bo
20
6 / 4 / 5
11,124
742
32,544
15,961
8,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 2 / 13
11,969
798
22,787
9,733
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
AkaTheKyller
Chang'e
18
5 / 4 / 17
11,521
768
17,420
17,418
9,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
18
8 / 3 / 8
11,944
796
14,920
24,625
28,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
PeepisWeepis
Amaterasu
18
2 / 3 / 17
11,693
780
8,433
30,267
48,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 4 / 11
10,740
716
21,059
26,704
32,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
13
Kills
25
25
Deaths
16
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
13
6.75
W
Chang'e
AkaTheKyller
Chang'e
5
4
17
3.38
L
1
4
6
1
L
Charybdis
GeThmChxClap
Charybdis
3
5
2
0.8
L
Cabrakan
Jward079
Cabrakan
3
6
2
0.67
L
Horus
KodiABich
Horus
0
6
6
0.5
L
He Bo
Laerick
He Bo
6
4
5
2.13
W
Bakasura
8
3
8
4
W
Amaterasu
PeepisWeepis
Amaterasu
2
3
17
3.5
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,713
Damage
84,619
93,467
Taken
108,747
86,686
Mitigated
125,208
24,546
Healing
48,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
22,787
1,603
1,694
1,478
9,733
5,840
2,479
5,740
3,993
46,161
0
W
Chang'e
AkaTheKyller
Chang'e
17,420
1,026
9,290
4,896
17,418
9,663
2,072
6,195
11,223
38,910
0
L
16,193
4,907
786
2,792
14,634
8,633
0
6,681
7,450
0
34,740
L
Charybdis
GeThmChxClap
Charybdis
15,043
7,853
1,481
2,174
16,639
9,128
27
8,332
8,007
0
33,472
L
Cabrakan
Jward079
Cabrakan
10,296
870
1,540
2,861
23,982
36,572
0
9,811
12,331
19,302
0
L
Horus
KodiABich
Horus
3,637
1,784
2,457
2,953
22,251
24,107
0
12,443
8,526
0
6,019
L
He Bo
Laerick
He Bo
32,544
151
3,387
4,115
15,961
8,246
0
7,357
8,235
53,289
0
W
Bakasura
14,920
6,933
2,428
4,649
24,625
28,892
2,806
10,640
13,985
3,086
15,169
W
Amaterasu
PeepisWeepis
Amaterasu
8,433
2,041
2,080
11,165
30,267
48,028
1,134
10,186
19,383
4,810
14,136
W
21,059
2,846
3,095
7,763
26,704
32,785
0
10,079
16,625
0
34,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,583
Gold Earned
57,867
157
Minions Killed
177
0
Camps Cleared
0
1,309,116
Distance Traveled
1,512,443
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,969
798
50
3
0
291,417
0
W
Chang'e
11,521
768
47
3
0
289,063
0
L
Neith
9,619
641
41
3
0
249,807
0
L
Charybdis
10,016
668
44
3
0
227,528
2
L
Cabrakan
9,592
639
13
1
0
233,932
1
L
Horus
9,232
615
9
1
0
275,262
2
L
He Bo
11,124
742
50
3
0
322,587
2
W
Bakasura
11,944
796
45
3
0
293,550
2
W
Amaterasu
11,693
780
18
1
0
338,872
1
W
Chaac
10,740
716
17
1
0
299,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role