Player Matchup

Ao Kuang
Ao Kuang
Lord Alex Fong
Ao Kuang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,339 Elo+
Party 2
Chaac
Chaac
LumpPuppet3003
Chaac
Level 58
God Stats
0W - 2L
1,495 SR
Queue Stats
7W - 21L
1,267 Elo+
Party 2
He Bo
He Bo
bruno boyan 576
He Bo
Level 84
God Stats
0W - 2L
1,222 SR
Queue Stats
30W - 49L
1,319 Elo+
Party 2
Jormungandr
Jormungandr
namora8
Jormungandr
Level 69
God Stats
1W - 2L
1,590 SR
Queue Stats
10W - 27L
1,260 Elo+
Solo
Lancelot
Lancelot
rodrigohdz2002
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,280 Elo+
Party 2
Team Averages
Level 60
1,462 SR
1,293 Elo+

VS

Team Averages
Level 104
1,476 SR
1,374 Elo+
Chernobog
Chernobog
DRCHACAL
Chernobog
Level 122
God Stats
2W - 5L
1,150 SR
Queue Stats
158W - 188L
1,308 Elo+
Solo
Fenrir
Fenrir
Paper Cutt 9021
Fenrir
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,367 Elo+
Solo
Pele
Pele
WunJustice
Pele
Level 82
God Stats
2W - 1L
1,495 SR
Queue Stats
84W - 68L
1,451 Elo+
Party 1
Cabrakan
Cabrakan
rhinosaur75
Cabrakan
Level 42
God Stats
1W - 0L
1,519 SR
Queue Stats
14W - 17L
1,369 Elo+
Party 1
Erlang Shen
Erlang Shen
septrum
Erlang Shen
Level 153
God Stats
2W - 0L
1,716 SR
Queue Stats
219W - 232L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
7 / 7 / 11
13,557
616
17,430
25,391
14,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 8 / 9
11,488
522
10,760
27,343
37,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 7 / 8
14,010
637
30,589
19,964
10,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
namora8
Jormungandr
20
0 / 5 / 15
12,367
562
19,703
29,265
36,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
20
5 / 3 / 9
13,123
597
12,490
23,553
23,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DRCHACAL
Chernobog
20
11 / 3 / 14
15,586
708
38,505
14,542
9,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 10 / 10
12,093
550
15,460
20,377
11,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 3 / 14
15,418
701
27,137
22,179
13,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
rhinosaur75
Cabrakan
20
4 / 3 / 19
15,104
687
14,779
24,530
44,109
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
septrum
Erlang Shen
20
3 / 3 / 21
13,846
629
18,780
27,425
25,084
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
108
22
Kills
30
30
Deaths
22
52
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DRCHACAL
Chernobog
11
3
14
6
L
Ao Kuang
7
7
11
1.79
L
1
8
9
0.69
W
2
10
10
0.7
W
10
3
14
5.67
L
9
7
8
1.86
L
Jormungandr
namora8
Jormungandr
0
5
15
1.5
W
Cabrakan
rhinosaur75
Cabrakan
4
3
19
4.5
L
Lancelot
5
3
9
3.17
W
Erlang Shen
septrum
Erlang Shen
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,972
Damage
114,661
125,516
Taken
109,053
122,873
Mitigated
103,816
30,899
Healing
46,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DRCHACAL
Chernobog
38,505
19,525
2,615
1,727
14,542
9,441
2,072
9,945
4,480
23
90,041
L
Ao Kuang
17,430
5,712
4,256
6,980
25,391
14,720
0
2,152
23,239
26,811
0
L
10,760
1,990
822
3,993
27,343
37,345
0
3,395
23,948
0
23,759
W
15,460
1,867
998
1,812
20,377
11,890
0
14,217
5,870
0
25,205
W
27,137
6,708
2,418
8,414
22,179
13,292
3,105
13,717
8,197
75
54,631
L
30,589
1,446
3,237
1,992
19,964
10,398
0
2,510
17,454
67,266
0
L
Jormungandr
namora8
Jormungandr
19,703
4,195
1,689
3,502
29,265
36,942
15
3,962
25,303
39,657
0
W
Cabrakan
rhinosaur75
Cabrakan
14,779
2,039
2,371
6,261
24,530
44,109
330
14,159
10,049
25,223
0
L
Lancelot
12,490
2,505
526
3,902
23,553
23,468
0
2,858
20,695
0
31,563
W
Erlang Shen
septrum
Erlang Shen
18,780
7,440
5,889
13,595
27,425
25,084
1,589
14,400
12,735
0
31,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,545
Gold Earned
72,047
215
Minions Killed
195
0
Camps Cleared
0
1,848,646
Distance Traveled
1,919,590
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
15,586
708
87
4
0
332,022
2
L
Ao Kuang
13,557
616
28
1
0
352,227
0
L
Chaac
11,488
522
23
1
0
295,658
1
W
Fenrir
12,093
550
29
1
0
310,996
0
W
Pele
15,418
701
43
2
0
432,503
1
L
He Bo
14,010
637
89
4
0
396,752
0
L
Jormungandr
12,367
562
34
2
0
352,194
0
W
Cabrakan
15,104
687
16
1
0
415,397
0
L
Lancelot
13,123
597
41
2
0
451,815
0
W
Erlang Shen
13,846
629
20
1
0
428,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role